Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CatherineChu
Nu Wa
Level 66
God Stats
32W - 48L
1,364 SR
Queue Stats
123W - 222L
1,330 Elo+
Solo
Guan Yu
Guan Yu
Poporovv
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,172 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,334 Elo+

VS

Team Averages
Level 50
1,646 SR
1,327 Elo+
King Arthur
King Arthur
KotoVirusAut
King Arthur
Level 15
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 7L
1,086 Elo+
Solo
Agni
Agni
UbicaHladnogSrca
Agni
Level 128
God Stats
1W - 1L
1,731 SR
Queue Stats
159W - 125L
1,551 Elo+
Solo
Olorun
Olorun
Vins3cooksanji
Olorun
Level 6
God Stats
42W - 27L
1,505 SR
Queue Stats
259W - 256L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 2 / 7
12,379
774
13,576
14,571
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 8
11,240
703
9,346
11,153
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Poporovv
Guan Yu
12
3 / 5 / 6
9,994
625
4,318
13,602
11,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KotoVirusAut
King Arthur
8
0 / 6 / 2
8,564
535
1,150
10,165
9,073
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
7 / 4 / 2
11,436
715
18,705
13,146
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 4 / 5
10,801
675
7,071
11,070
5,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
11
11
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
2
7
5.25
W
4
4
8
2
L
King Arthur
KotoVirusAut
King Arthur
0
6
2
0.17
W
Guan Yu
Poporovv
Guan Yu
3
5
6
1.2
L
7
4
2
2
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
26,926
39,326
Taken
34,381
25,071
Mitigated
18,523
6,866
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,576
3,816
0
3,155
14,571
9,778
1,258
7,970
5,805
0
51,511
W
9,346
1,839
326
843
11,153
3,889
1,107
7,832
2,841
45,755
0
L
King Arthur
KotoVirusAut
King Arthur
1,150
273
0
0
10,165
9,073
0
2,490
7,121
0
7,957
W
Guan Yu
Poporovv
Guan Yu
4,318
978
818
1,724
13,602
11,404
44
8,746
4,466
0
21,945
L
18,705
961
0
2,511
13,146
3,882
499
3,367
9,116
60,301
0
L
7,071
3,690
1,322
4,466
11,070
5,568
714
2,771
7,503
23,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
30,801
172
Minions Killed
140
0
Camps Cleared
0
828,644
Distance Traveled
599,623
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,379
774
69
4
0
316,772
0
W
Nu Wa
11,240
703
82
5
0
236,306
4
L
King Arthur
8,564
535
6
0
0
159,111
1
W
Guan Yu
9,994
625
21
1
0
275,566
3
L
Agni
11,436
715
99
6
0
257,124
3
L
Olorun
10,801
675
35
2
0
183,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role