Player Matchup

Bastet
Bastet
Bronze III
EPIC SOLDIER187
Bastet
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold IV
FloggersUnited
Agni
Gold IV
Level 107
God Stats
3W - 1L
1,718 SR
Queue Stats
561W - 561L
1,429 MMR
Solo
Hercules
Hercules
Gold V
Rodeo01
Hercules
Gold V
Level 106
God Stats
8W - 10L
1,438 SR
Queue Stats
113W - 106L
1,276 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
SoulNitemair33
Kuzenbo
Bronze III
Level 88
God Stats
0W - 1L
1,807 SR
Queue Stats
12W - 16L
1,413 MMR
Solo
Xbalanque
Xbalanque
Gold V
XBlueDenimX
Xbalanque
Gold V
Level 156
God Stats
4W - 7L
1,487 SR
Queue Stats
294W - 295L
1,379 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,590 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,534 SR
1,400 MMR
Tiamat
Tiamat
Gold II
CH1KKA
Tiamat
Gold II
Level 156
God Stats
6W - 6L
1,640 SR
Queue Stats
76W - 75L
1,551 MMR
Solo
Cerberus
Cerberus
Gold III
Gxcci_Matt
Cerberus
Gold III
Level 106
God Stats
3W - 6L
1,413 SR
Queue Stats
154W - 159L
1,311 MMR
Solo
Thanatos
Thanatos
Bronze III
Klaymore77
Thanatos
Bronze III
Level 67
God Stats
4W - 5L
1,424 SR
Queue Stats
70W - 73L
1,307 MMR
Solo
Sol
Sol
Gold V
OneBadHomeless
Sol
Gold V
Level 107
God Stats
17W - 12L
1,657 SR
Queue Stats
165W - 180L
1,389 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
Venom_NO_CURE6
Amaterasu
Gold IV
Level 152
God Stats
3W - 1L
1,538 SR
Queue Stats
576W - 573L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 3
5,140
367
971
6,745
1,420
11
2 / 4 / 1
6,671
477
4,006
7,137
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Rodeo01
Hercules
13
2 / 0 / 0
7,630
545
7,615
7,751
9,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

8
1 / 2 / 6
6,135
438
4,641
10,110
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
XBlueDenimX
Xbalanque
11
6 / 3 / 2
7,223
516
8,005
7,164
1,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioMorgan Le FayAnubisDanzaburouAres

VS

Bans
GilgameshCu ChulainnBaron SamediArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CH1KKA
Tiamat
15
4 / 0 / 4
8,682
620
7,174
5,823
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Gxcci_Matt
Cerberus
10
1 / 4 / 8
6,679
477
3,577
11,133
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Klaymore77
Thanatos
12
7 / 3 / 1
7,695
550
6,504
12,058
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 2
7,573
541
4,164
9,737
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Venom_NO_CURE6
Amaterasu
13
0 / 1 / 0
7,272
519
3,537
13,414
12,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
14
16
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CH1KKA
Tiamat
4
0
4
6
L
0
7
3
0.21
L
2
4
1
0.63
W
Cerberus
Gxcci_Matt
Cerberus
1
4
8
1.25
W
Thanatos
Klaymore77
Thanatos
7
3
1
2.5
W
2
3
2
1
L
Hercules
Rodeo01
Hercules
2
0
0
2
L
1
2
6
2
W
Amaterasu
Venom_NO_CURE6
Amaterasu
0
1
0
0
L
Xbalanque
XBlueDenimX
Xbalanque
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
24,956
38,907
Taken
52,165
23,990
Mitigated
27,918
4,601
Healing
29,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CH1KKA
Tiamat
7,174
545
246
4,040
5,823
4,033
1,086
1,715
4,108
53,518
0
L
971
258
0
0
6,745
1,420
0
1,758
4,979
0
7,262
L
4,006
73
0
951
7,137
1,885
0
4,043
2,769
34,577
0
W
Cerberus
Gxcci_Matt
Cerberus
3,577
290
0
2,659
11,133
5,738
0
2,949
8,184
23,358
0
W
Thanatos
Klaymore77
Thanatos
6,504
1,410
0
8,778
12,058
3,820
66
2,198
9,860
0
52,277
W
4,164
1,977
220
4,577
9,737
2,114
1,337
1,785
7,952
50,397
0
L
Hercules
Rodeo01
Hercules
7,615
3,053
0
1,977
7,751
9,969
0
0
7,751
0
41,382
L
4,641
2,044
0
566
10,110
8,780
0
4,795
5,247
12,789
0
W
Amaterasu
Venom_NO_CURE6
Amaterasu
3,537
1,980
0
8,903
13,414
12,213
0
0
13,414
0
37,948
L
Xbalanque
XBlueDenimX
Xbalanque
8,005
2,282
0
1,107
7,164
1,936
1,328
4,077
2,953
0
35,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
37,901
233
Minions Killed
426
0
Camps Cleared
0
1,264,088
Distance Traveled
1,290,627
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,682
620
117
8
0
260,946
5
L
Bastet
5,140
367
10
1
0
220,584
0
L
Agni
6,671
477
64
5
0
253,564
2
W
Cerberus
6,679
477
52
4
0
245,151
0
W
Thanatos
7,695
550
83
6
0
289,991
1
W
Sol
7,573
541
95
7
0
248,360
2
L
Hercules
7,630
545
91
7
0
253,789
0
L
Kuzenbo
6,135
438
11
1
0
284,858
0
W
Amaterasu
7,272
519
79
6
0
246,179
0
L
Xbalanque
7,223
516
57
4
0
251,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role