Player Matchup

Anubis
Anubis
Din0x
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,343 Elo+
Solo
Cthulhu
Cthulhu
LTUoak
Cthulhu
Level 9
God Stats
3W - 1L
1,732 SR
Queue Stats
10W - 4L
1,582 Elo+
Party 1
Mercury
Mercury
MarkOfEvil
Mercury
Level 14
God Stats
1W - 1L
1,309 SR
Queue Stats
17W - 19L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Nuograuza
Danzaburou
Level 29
God Stats
3W - 3L
1,776 SR
Queue Stats
49W - 49L
1,443 Elo+
Party 1
Nike
Nike
Wizzard757
Nike
Level 18
God Stats
11W - 17L
1,429 SR
Queue Stats
150W - 195L
1,383 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,436 Elo+

VS

Team Averages
Level 16
1,609 SR
1,495 Elo+
Bellona
Bellona
Leanuh
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
ManoGigas
Fafnir
Level 28
God Stats
13W - 14L
1,586 SR
Queue Stats
92W - 69L
1,641 Elo+
Solo
Mercury
Mercury
irizr97
Mercury
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
stepaBiceps
Cernunnos
Level 30
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
vinkolxep
Chronos
Level 17
God Stats
6W - 8L
1,671 SR
Queue Stats
85W - 105L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Din0x
Anubis
10
2 / 2 / 5
5,862
651
3,331
4,992
2,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LTUoak
Cthulhu
8
0 / 2 / 2
5,432
604
1,079
4,152
2,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MarkOfEvil
Mercury
11
7 / 1 / 1
6,848
761
3,934
5,924
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Nuograuza
Danzaburou
9
3 / 0 / 4
5,920
658
4,116
2,654
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 4
5,566
618
3,333
3,409
1,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Leanuh
Bellona
7
1 / 5 / 1
4,657
517
2,747
6,495
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
ManoGigas
Fafnir
7
1 / 2 / 4
5,228
581
2,258
6,152
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
irizr97
Mercury
7
0 / 5 / 2
4,531
503
2,234
5,904
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
stepaBiceps
Cernunnos
9
3 / 2 / 1
5,353
595
3,874
4,872
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
vinkolxep
Chronos
2
0 / 1 / 0
3,360
373
43
741
67
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
5
5
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Din0x
Anubis
2
2
5
2.25
W
Cthulhu
LTUoak
Cthulhu
0
2
2
0.5
L
Bellona
Leanuh
Bellona
1
5
1
0.3
L
Fafnir
ManoGigas
Fafnir
1
2
4
1.5
W
Mercury
MarkOfEvil
Mercury
7
1
1
7.5
W
Danzaburou
Nuograuza
Danzaburou
3
0
4
5
W
3
0
4
5
L
Mercury
irizr97
Mercury
0
5
2
0.2
L
Cernunnos
stepaBiceps
Cernunnos
3
2
1
1.75
L
Chronos
vinkolxep
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
11,156
21,131
Taken
24,164
9,147
Mitigated
9,914
3,661
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Din0x
Anubis
3,331
572
0
1,495
4,992
2,568
436
1,233
3,759
21,129
0
W
Cthulhu
LTUoak
Cthulhu
1,079
74
251
0
4,152
2,170
352
214
3,938
15,717
0
L
Bellona
Leanuh
Bellona
2,747
1,205
0
1,169
6,495
3,605
908
1,368
4,999
0
12,636
L
Fafnir
ManoGigas
Fafnir
2,258
560
0
819
6,152
3,579
0
2,011
4,056
7,647
0
W
Mercury
MarkOfEvil
Mercury
3,934
2,082
0
668
5,924
2,018
0
451
5,473
0
34,529
W
Danzaburou
Nuograuza
Danzaburou
4,116
2,260
0
784
2,654
806
1,042
378
2,276
0
24,327
W
3,333
735
0
463
3,409
1,585
652
25
3,384
0
21,269
L
Mercury
irizr97
Mercury
2,234
736
0
330
5,904
1,234
0
258
5,604
0
21,778
L
Cernunnos
stepaBiceps
Cernunnos
3,874
1,594
0
1,135
4,872
1,429
0
625
4,205
0
23,187
L
Chronos
vinkolxep
Chronos
43
43
0
72
741
67
0
148
593
1,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
23,129
244
Minions Killed
133
0
Camps Cleared
0
922,200
Distance Traveled
721,837
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,862
651
49
5
0
145,796
6
W
Cthulhu
5,432
604
32
4
0
194,185
0
L
Bellona
4,657
517
30
3
0
186,480
0
L
Fafnir
5,228
581
11
1
0
159,822
3
W
Mercury
6,848
761
78
9
0
217,000
0
W
Danzaburou
5,920
658
49
5
0
165,799
0
W
Nike
5,566
618
36
4
0
199,420
2
L
Mercury
4,531
503
47
5
0
198,205
2
L
Cernunnos
5,353
595
45
5
0
155,240
1
L
Chronos
3,360
373
0
0
0
22,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role