Player Matchup

Hachiman
Hachiman
Eurogamoo
Hachiman
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
152W - 145L
1,459 Elo+
Party 2
Xing Tian
Xing Tian
YmirsBoto
Xing Tian
Level 88
God Stats
33W - 25L
1,624 SR
Queue Stats
634W - 708L
1,466 Elo+
Party 3
Bakasura
Bakasura
burberree
Bakasura
Level 100
God Stats
17W - 16L
1,595 SR
Queue Stats
231W - 222L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
norbak17
Cthulhu
Level 48
God Stats
13W - 15L
1,515 SR
Queue Stats
363W - 369L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
zxvkv
Baron Samedi
Level 84
God Stats
8W - 4L
1,760 SR
Queue Stats
523W - 544L
1,499 Elo+
Party 3
Team Averages
Level 70
1,645 SR
1,480 Elo+

VS

Team Averages
Level 98
1,474 SR
1,444 Elo+
Zhong Kui
Zhong Kui
AG Arxts
Zhong Kui
Level 49
God Stats
9W - 10L
1,556 SR
Queue Stats
168W - 195L
1,522 Elo+
Party 1
Mulan
Mulan
DaGoldenKuma
Mulan
Level 127
God Stats
2W - 1L
1,620 SR
Queue Stats
20W - 28L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
DaddySnowDog
Heimdallr
Level 118
God Stats
2W - 2L
1,524 SR
Queue Stats
68W - 69L
1,440 Elo+
Party 1
Bakasura
Bakasura
Lavishblaze
Bakasura
Level 151
God Stats
3W - 10L
1,293 SR
Queue Stats
276W - 310L
1,524 Elo+
Party 1
Ares
Ares
floatOcean
Ares
Level 45
God Stats
3W - 7L
1,375 SR
Queue Stats
18W - 39L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eurogamoo
Hachiman
12
2 / 2 / 2
6,931
495
4,480
6,859
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
YmirsBoto
Xing Tian
9
2 / 5 / 1
6,694
478
1,710
7,143
4,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
burberree
Bakasura
10
2 / 7 / 1
6,736
481
6,366
11,522
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
norbak17
Cthulhu
12
1 / 2 / 3
6,801
486
6,335
13,833
10,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
zxvkv
Baron Samedi
11
1 / 2 / 3
6,416
458
6,755
8,033
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AG Arxts
Zhong Kui
14
4 / 0 / 2
8,770
626
6,078
6,947
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 2
7,097
507
7,024
11,539
5,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
DaddySnowDog
Heimdallr
12
4 / 2 / 1
7,477
534
6,335
8,726
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
Lavishblaze
Bakasura
14
6 / 3 / 3
8,750
625
8,324
12,425
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 4
7,386
528
4,712
9,343
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
18
18
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AG Arxts
Zhong Kui
4
0
2
5
W
2
3
2
1
W
Heimdallr
DaddySnowDog
Heimdallr
4
2
1
2.25
L
Hachiman
Eurogamoo
Hachiman
2
2
2
1.5
W
Bakasura
Lavishblaze
Bakasura
6
3
3
2.5
L
Xing Tian
YmirsBoto
Xing Tian
2
5
1
0.5
L
Bakasura
burberree
Bakasura
2
7
1
0.36
W
2
1
4
4
L
Cthulhu
norbak17
Cthulhu
1
2
3
1.25
L
Baron Samedi
zxvkv
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
32,473
47,390
Taken
48,980
24,272
Mitigated
23,064
12,573
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AG Arxts
Zhong Kui
6,078
907
0
4,362
6,947
4,967
0
4,306
2,496
51,439
0
W
7,024
1,979
0
2,653
11,539
5,007
731
4,949
6,045
0
37,686
W
Heimdallr
DaddySnowDog
Heimdallr
6,335
3,006
0
1,389
8,726
2,809
740
1,507
7,144
0
37,971
L
Hachiman
Eurogamoo
Hachiman
4,480
3,749
0
250
6,859
1,817
0
881
5,978
0
31,516
W
Bakasura
Lavishblaze
Bakasura
8,324
4,701
0
3,816
12,425
5,241
0
1,931
9,869
0
65,643
L
Xing Tian
YmirsBoto
Xing Tian
1,710
0
0
434
7,143
4,295
0
2,308
4,765
11,360
0
L
Bakasura
burberree
Bakasura
6,366
3,707
0
2,506
11,522
5,207
0
1,930
8,987
0
39,763
W
4,712
184
527
3,794
9,343
5,040
9
2,211
7,079
24,557
0
L
Cthulhu
norbak17
Cthulhu
6,335
540
342
4,381
13,833
10,193
0
3,136
10,124
38,016
0
L
Baron Samedi
zxvkv
Baron Samedi
6,755
100
161
4,499
8,033
2,760
0
2,535
5,094
32,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
39,480
291
Minions Killed
409
0
Camps Cleared
0
1,235,283
Distance Traveled
1,348,696
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,770
626
114
8
0
273,826
2
W
Mulan
7,097
507
68
5
0
250,081
0
W
Heimdallr
7,477
534
71
5
0
247,288
0
L
Hachiman
6,931
495
61
4
0
271,234
1
W
Bakasura
8,750
625
115
8
0
300,667
2
L
Xing Tian
6,694
478
21
2
0
232,807
3
L
Bakasura
6,736
481
89
6
0
250,124
0
W
Ares
7,386
528
41
3
0
276,834
5
L
Cthulhu
6,801
486
65
5
0
272,536
1
L
Baron Samedi
6,416
458
55
4
0
208,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role