Player Matchup

Artemis
Artemis
Illuminaldi
Artemis
Level 45
God Stats
18W - 8L
1,602 SR
Queue Stats
162W - 125L
1,572 Elo+
Party 1
Vamana
Vamana
o JLC o
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,595 Elo+
Party 1
Baba Yaga
Baba Yaga
poker99face
Baba Yaga
Level 75
God Stats
5W - 12L
1,357 SR
Queue Stats
79W - 87L
1,539 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,569 Elo+

VS

Team Averages
Level 54
1,564 SR
1,633 Elo+
Ymir
Ymir
BigSteveHD
Ymir
Level 89
God Stats
20W - 10L
1,639 SR
Queue Stats
254W - 266L
1,521 Elo+
Solo
Skadi
Skadi
MMZ_CGratuit
Skadi
Level 67
God Stats
1W - 1L
1,328 SR
Queue Stats
64W - 68L
1,472 Elo+
Solo
Nox
Nox
mariopatrick78
Nox
Level 6
God Stats
4W - 1L
1,725 SR
Queue Stats
36W - 12L
1,906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Illuminaldi
Artemis
13
3 / 3 / 4
9,683
646
10,693
8,327
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
o JLC o
Vamana
14
2 / 1 / 5
9,412
627
6,619
16,634
9,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
poker99face
Baba Yaga
12
2 / 3 / 4
9,055
604
8,292
7,482
2,831
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
10,259
684
8,576
14,233
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 2 / 5
9,270
618
11,072
10,745
4,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 1
9,909
661
8,060
9,103
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
7
7
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Artemis
Illuminaldi
Artemis
3
3
4
1.67
W
1
2
5
1.75
W
4
3
1
1.5
L
Vamana
o JLC o
Vamana
2
1
5
4.5
L
Baba Yaga
poker99face
Baba Yaga
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
27,708
32,443
Taken
34,081
14,918
Mitigated
25,753
7,443
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,576
1,135
0
1,987
14,233
17,888
390
3,093
11,140
20,615
0
L
Artemis
Illuminaldi
Artemis
10,693
4,835
680
1,271
8,327
2,942
432
4,898
3,327
0
25,102
W
11,072
4,042
926
2,263
10,745
4,321
1,476
2,982
7,763
0
34,773
W
8,060
244
0
505
9,103
3,544
984
2,217
6,886
48,760
0
L
Vamana
o JLC o
Vamana
6,619
3,338
0
4,184
16,634
9,145
429
5,581
10,729
0
39,985
L
Baba Yaga
poker99face
Baba Yaga
8,292
141
0
1,308
7,482
2,831
312
5,571
1,751
33,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
29,438
160
Minions Killed
159
0
Camps Cleared
0
745,795
Distance Traveled
814,889
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,259
684
25
2
0
263,248
0
L
Artemis
9,683
646
46
3
0
228,829
3
W
Skadi
9,270
618
49
3
0
274,617
0
W
Nox
9,909
661
85
6
0
277,024
5
L
Vamana
9,412
627
60
4
0
306,518
1
L
Baba Yaga
9,055
604
54
4
0
210,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role