Player Matchup

Odin
Odin
DKill33
Odin
Level 147
God Stats
6W - 3L
1,638 SR
Queue Stats
1,056W - 743L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
KillerxWolf21
Danzaburou
Level 122
God Stats
6W - 2L
1,508 SR
Queue Stats
12W - 15L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
Slowbro23
Jormungandr
Level 120
God Stats
4W - 4L
1,407 SR
Queue Stats
72W - 82L
1,486 Elo+
Party 3
Da Ji
Da Ji
TrevTron2007
Da Ji
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 98L
1,511 Elo+
Party 3
Chang'e
Chang'e
l King Kazma l
Chang'e
Level 145
God Stats
12W - 8L
1,568 SR
Queue Stats
737W - 601L
1,639 Elo+
Party 2
Team Averages
Level 128
1,524 SR
1,532 Elo+

VS

Team Averages
Level 56
1,390 SR
1,399 Elo+
Ares
Ares
DollarDaddy7152
Ares
Level 27
God Stats
2W - 5L
1,339 SR
Queue Stats
73W - 85L
1,399 Elo+
Party 1
Scylla
Scylla
Fast4TheBlast
Scylla
Level 84
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 1
Anubis
Anubis
MonauralFoot35
Anubis
Level 34
God Stats
2W - 5L
1,441 SR
Queue Stats
48W - 72L
1,481 Elo+
Solo
Kali
Kali
So_Hungryy
Kali
Level 121
God Stats
7W - 4L
1,486 SR
Queue Stats
131W - 125L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
WHYy34
Kumbhakarna
Level 16
God Stats
5W - 7L
1,380 SR
Queue Stats
33W - 43L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DKill33
Odin
18
11 / 0 / 15
11,971
1,197
20,718
8,497
4,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KillerxWolf21
Danzaburou
17
4 / 2 / 14
11,178
1,118
9,186
7,940
3,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Slowbro23
Jormungandr
18
4 / 2 / 16
10,822
1,082
10,140
10,116
9,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 14
10,625
1,063
9,776
10,104
3,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 15
11,773
1,177
14,530
10,333
3,916
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

274

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
9,917
992
8,095
21,100
23,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 0 / 4
9,973
997
8,217
4,064
1,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 12 / 5
9,773
977
10,220
17,558
8,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 7
10,360
1,036
12,103
15,465
6,743
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
WHYy34
Kumbhakarna
15
0 / 6 / 5
8,890
889
1,011
12,993
6,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
28
Kills
9
9
Deaths
28
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
DKill33
Odin
11
0
15
18.5
L
3
7
4
0.71
L
1
0
4
3
W
Danzaburou
KillerxWolf21
Danzaburou
4
2
14
5.5
L
3
12
5
0.46
W
Jormungandr
Slowbro23
Jormungandr
4
2
16
6
L
2
3
7
1.83
W
2
4
14
2.25
L
Kumbhakarna
WHYy34
Kumbhakarna
0
6
5
0.42
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
39,646
46,990
Taken
71,180
24,114
Mitigated
45,914
8,683
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DKill33
Odin
20,718
2,800
0
279
8,497
4,304
0
4,176
4,051
0
23,170
L
8,095
865
0
770
21,100
23,565
0
6,123
14,653
19,541
0
L
8,217
387
0
1,279
4,064
1,273
0
314
3,672
44,667
0
W
Danzaburou
KillerxWolf21
Danzaburou
9,186
4,207
0
634
7,940
3,015
0
4,432
3,419
0
30,074
L
10,220
131
0
2,424
17,558
8,333
0
4,915
12,437
20,836
0
W
Jormungandr
Slowbro23
Jormungandr
10,140
1,150
0
0
10,116
9,220
0
7,144
2,740
24,000
0
L
12,103
5,994
0
1,487
15,465
6,743
0
7,708
7,407
0
24,972
W
9,776
2,324
0
0
10,104
3,659
0
5,557
4,368
0
32,317
L
Kumbhakarna
WHYy34
Kumbhakarna
1,011
327
0
92
12,993
6,000
0
4,474
8,341
6,245
0
W
14,530
975
3,718
4,052
10,333
3,916
0
5,227
4,869
29,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
48,913
180
Minions Killed
171
11
Camps Cleared
5
1,017,996
Distance Traveled
936,249
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,971
1,197
3
0
1
217,769
3
L
Ares
9,917
992
24
2
0
199,206
0
L
Scylla
9,973
997
85
9
0
197,295
0
W
Danzaburou
11,178
1,118
66
7
2
186,673
0
L
Anubis
9,773
977
33
3
1
150,885
0
W
Jormungandr
10,822
1,082
36
4
0
203,713
0
L
Kali
10,360
1,036
22
2
4
220,018
2
W
Da Ji
10,625
1,063
46
5
3
183,658
0
L
Kumbhakarna
8,890
889
7
1
0
168,845
0
W
Chang'e
11,773
1,177
29
3
5
226,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role