Player Matchup

Neith
Neith
ALPHAKEVIN-C-137
Neith
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 8L
1,390 Elo+
Solo
Guan Yu
Guan Yu
B11G_wORM
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,191 Elo+
Party 1
Thor
Thor
crwcfix
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 1
Ra
Ra
deedeeduboir
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
973 Elo+
Party 1
Vamana
Vamana
nfsbullet
Vamana
Level 8
God Stats
0W - 4L
1,148 SR
Queue Stats
2W - 10L
1,181 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,205 Elo+

VS

Team Averages
Level 34
1,532 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
Level 29
God Stats
39W - 37L
1,450 SR
Queue Stats
166W - 161L
1,448 Elo+
Solo
Nu Wa
Nu Wa
iiPrimitive-
Nu Wa
Level 103
God Stats
4W - 1L
1,710 SR
Queue Stats
244W - 229L
1,513 Elo+
Party 2
Thor
Thor
issa1373
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,157 Elo+
Solo
Sylvanus
Sylvanus
mbappejr37
Sylvanus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 62L
1,343 Elo+
Solo
Bellona
Bellona
zz-ABADDON-zz
Bellona
Level 5
God Stats
12W - 20L
1,500 SR
Queue Stats
142W - 161L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,101
374
3,854
11,518
2,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
B11G_wORM
Guan Yu
12
2 / 2 / 1
6,821
359
6,721
18,405
18,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
crwcfix
Thor
12
3 / 8 / 0
7,369
388
4,193
13,253
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 7 / 1
6,487
341
1,410
8,132
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
nfsbullet
Vamana
10
0 / 5 / 1
7,587
399
5,272
18,441
6,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
15
5 / 0 / 5
9,390
494
18,081
10,981
3,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 0 / 2
11,445
602
20,083
6,290
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
4 / 3 / 2
8,698
458
5,582
9,236
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
mbappejr37
Sylvanus
13
0 / 1 / 6
7,867
414
6,898
14,966
9,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
12
2 / 3 / 3
7,916
417
3,851
10,102
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
25
27
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Guan Yu
B11G_wORM
Guan Yu
2
2
1
1.25
W
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
5
0
5
7.5
L
Thor
crwcfix
Thor
3
8
0
0.38
L
0
7
1
0.07
W
14
0
2
15
W
Thor
4
3
2
1.67
W
Sylvanus
mbappejr37
Sylvanus
0
1
6
3
L
Vamana
nfsbullet
Vamana
0
5
1
0.1
W
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
54,495
69,749
Taken
51,575
34,490
Mitigated
26,498
6,745
Healing
21,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
1,667
0
876
11,518
2,912
686
7,106
3,906
0
33,572
L
Guan Yu
B11G_wORM
Guan Yu
6,721
761
530
2,526
18,405
18,787
0
7,372
10,773
0
24,976
W
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
18,081
14,469
0
7,796
10,981
3,820
2,448
493
10,488
0
82,957
L
Thor
crwcfix
Thor
4,193
930
0
442
13,253
4,013
968
3,170
10,027
0
25,538
L
1,410
789
0
203
8,132
2,428
1,424
2,038
6,066
13,093
0
W
20,083
4,612
0
1,307
6,290
2,100
1,602
0
6,290
87,149
0
W
Thor
5,582
1,957
0
208
9,236
4,283
1,644
489
8,747
0
23,572
W
Sylvanus
mbappejr37
Sylvanus
6,898
2,700
1,106
7,940
14,966
9,124
453
0
14,966
24,001
0
L
Vamana
nfsbullet
Vamana
5,272
1,886
0
2,168
18,441
6,350
0
6,299
11,996
0
21,854
W
Bellona
3,851
1,148
0
3,571
10,102
7,171
0
751
9,351
0
27,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
45,316
220
Minions Killed
395
0
Camps Cleared
0
1,492,838
Distance Traveled
1,635,378
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,101
374
64
3
0
271,914
0
L
Guan Yu
6,821
359
42
2
0
360,200
2
W
Ah Muzen Cab
9,390
494
127
7
0
319,989
1
L
Thor
7,369
388
44
2
0
279,713
0
L
Ra
6,487
341
29
2
0
245,405
0
W
Nu Wa
11,445
602
152
8
0
365,463
0
W
Thor
8,698
458
41
2
0
356,014
0
W
Sylvanus
7,867
414
33
2
0
281,396
1
L
Vamana
7,587
399
41
2
0
335,606
0
W
Bellona
7,916
417
42
2
0
312,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role