Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bowiiiiiiiii
Sylvanus
Level 27
God Stats
9W - 5L
1,607 SR
Queue Stats
111W - 61L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
Instability
Cthulhu
Level 84
God Stats
1W - 3L
1,278 SR
Queue Stats
18W - 19L
1,468 Elo+
Solo
Artemis
Artemis
Micholate
Artemis
Level 120
God Stats
708W - 682L
1,545 SR
Queue Stats
976W - 1,025L
1,488 Elo+
Solo
Scylla
Scylla
TheQueen
Scylla
Level 141
God Stats
32W - 16L
1,695 SR
Queue Stats
95W - 48L
1,654 Elo+
Party 3
Team Averages
Level 106
1,525 SR
1,536 Elo+

VS

Team Averages
Level 68
1,661 SR
1,525 Elo+
Nu Wa
Nu Wa
Foodis
Nu Wa
Level 21
God Stats
25W - 22L
1,565 SR
Queue Stats
54W - 53L
1,561 Elo+
Party 2
Ymir
Ymir
ItsKokujin
Ymir
Level 105
God Stats
1W - 1L
1,676 SR
Queue Stats
24W - 21L
1,522 Elo+
Party 2
Vulcan
Vulcan
RxIxPxTide
Vulcan
Level 89
God Stats
1W - 1L
1,876 SR
Queue Stats
111W - 44L
1,713 Elo+
Party 1
Discordia
Discordia
WAZOOOOO
Discordia
Level 83
God Stats
3W - 1L
1,852 SR
Queue Stats
370W - 171L
1,678 Elo+
Party 1
Thanatos
Thanatos
invincibleArab
Thanatos
Level 43
God Stats
5W - 3L
1,338 SR
Queue Stats
9W - 10L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
8 / 2 / 15
12,093
1,099
15,654
14,572
9,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Bowiiiiiiiii
Sylvanus
18
2 / 2 / 19
10,652
968
4,460
14,685
16,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Instability
Cthulhu
18
2 / 1 / 19
10,851
986
13,166
16,699
12,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Micholate
Artemis
18
5 / 2 / 14
10,980
998
13,172
8,726
2,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
TheQueen
Scylla
19
9 / 0 / 11
12,465
1,133
15,416
5,515
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

228

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Foodis
Nu Wa
16
1 / 4 / 3
10,050
914
9,374
9,897
3,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 5
9,516
865
3,288
17,446
19,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
RxIxPxTide
Vulcan
17
4 / 4 / 3
11,309
1,028
20,629
12,588
5,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
WAZOOOOO
Discordia
16
0 / 0 / 5
10,065
915
11,430
6,872
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
16
2 / 13 / 3
9,959
905
9,295
18,179
7,031
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
26
Kills
7
7
Deaths
26
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
15
7.75
W
Sylvanus
Bowiiiiiiiii
Sylvanus
2
2
19
5.75
L
Nu Wa
Foodis
Nu Wa
1
4
3
0.63
W
Cthulhu
Instability
Cthulhu
2
1
19
11.5
L
0
5
5
0.5
W
Artemis
Micholate
Artemis
5
2
14
6
L
Vulcan
RxIxPxTide
Vulcan
4
4
3
1.38
W
Scylla
TheQueen
Scylla
9
0
11
14.5
L
Discordia
WAZOOOOO
Discordia
0
0
5
2.5
L
Thanatos
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,868
Damage
54,016
60,197
Taken
64,982
42,286
Mitigated
38,361
7,934
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,654
4,381
0
177
14,572
9,153
0
7,452
6,960
0
28,099
W
Sylvanus
Bowiiiiiiiii
Sylvanus
4,460
788
3,722
1,834
14,685
16,311
0
10,256
4,089
7,387
0
L
Nu Wa
Foodis
Nu Wa
9,374
2,024
156
735
9,897
3,790
0
3,727
6,170
30,564
0
W
Cthulhu
Instability
Cthulhu
13,166
876
363
48
16,699
12,356
0
14,058
2,309
45,254
0
L
3,288
298
0
0
17,446
19,975
0
11,321
6,125
8,978
0
W
Artemis
Micholate
Artemis
13,172
4,236
0
1,711
8,726
2,542
0
7,038
1,542
0
33,947
L
Vulcan
RxIxPxTide
Vulcan
20,629
7,743
0
0
12,588
5,275
0
6,717
5,871
48,907
0
W
Scylla
TheQueen
Scylla
15,416
2,696
0
79
5,515
1,924
0
4,735
576
50,846
0
L
Discordia
WAZOOOOO
Discordia
11,430
422
0
932
6,872
2,290
0
4,779
2,093
45,628
0
L
Thanatos
9,295
2,399
93
3,350
18,179
7,031
0
6,498
11,681
0
12,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
50,899
233
Minions Killed
229
11
Camps Cleared
3
1,124,534
Distance Traveled
976,240
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,093
1,099
15
1
7
223,818
0
W
Sylvanus
10,652
968
4
0
0
209,815
0
L
Nu Wa
10,050
914
39
4
0
193,588
0
W
Cthulhu
10,851
986
74
7
1
263,630
0
L
Ymir
9,516
865
10
1
0
175,597
0
W
Artemis
10,980
998
39
4
2
206,584
6
L
Vulcan
11,309
1,028
77
7
0
226,101
0
W
Scylla
12,465
1,133
101
9
1
220,687
1
L
Discordia
10,065
915
95
9
2
206,166
3
L
Thanatos
9,959
905
8
1
1
174,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role