Player Matchup

Sol
Sol
Callofthezombies
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,371 Elo+
Party 2
Yemoja
Yemoja
Corrin123
Yemoja
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
14W - 29L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
Hammer292
Cthulhu
Level 7
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 7L
1,201 Elo+
Solo
Loki
Loki
toesandsalsa
Loki
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 56L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
秉烛烫夜天
Morgan Le Fay
Level 27
God Stats
18W - 16L
1,483 SR
Queue Stats
135W - 133L
1,426 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,333 Elo+

VS

Team Averages
Level 37
1,622 SR
1,535 Elo+
Apollo
Apollo
ApollosGrlfriend
Apollo
Level 29
God Stats
159W - 102L
1,650 SR
Queue Stats
209W - 171L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
FilthE
Kukulkan
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
UOMBRA
Cthulhu
Level 28
God Stats
54W - 36L
1,538 SR
Queue Stats
289W - 296L
1,439 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 24
God Stats
105W - 14L
1,924 SR
Queue Stats
175W - 56L
1,902 Elo+
Party 1
Odin
Odin
craxgun
Odin
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 26L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
8,903
890
11,576
19,085
6,451
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Corrin123
Yemoja
15
0 / 8 / 1
8,494
849
3,094
19,614
15,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Hammer292
Cthulhu
15
1 / 10 / 3
8,975
898
4,672
19,908
22,831
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 10 / 3
9,340
934
6,705
15,055
4,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
秉烛烫夜天
Morgan Le Fay
15
3 / 6 / 2
9,942
994
10,190
12,182
3,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 20
12,912
1,291
16,061
10,673
3,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
FilthE
Kukulkan
11
0 / 1 / 3
8,696
870
0
841
253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
UOMBRA
Cthulhu
19
3 / 2 / 23
11,394
1,139
9,130
8,304
10,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
25 / 0 / 14
15,204
1,520
45,275
14,525
6,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
craxgun
Odin
18
3 / 1 / 15
10,507
1,051
7,461
8,303
7,102
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
119
5
Kills
44
45
Deaths
5
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
13
1
20
23
L
0
11
3
0.14
L
Yemoja
Corrin123
Yemoja
0
8
1
0.06
W
Kukulkan
FilthE
Kukulkan
0
1
3
1.5
L
Cthulhu
Hammer292
Cthulhu
1
10
3
0.25
W
Cthulhu
UOMBRA
Cthulhu
3
2
23
7.25
W
25
0
14
32
W
Odin
craxgun
Odin
3
1
15
10.5
L
1
10
3
0.25
L
Morgan Le Fay
秉烛烫夜天
Morgan Le Fay
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
77,927
85,844
Taken
42,646
53,483
Mitigated
27,728
2,842
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,061
9,076
0
1,737
10,673
3,768
0
7,893
2,056
0
31,381
L
11,576
5,760
0
2,039
19,085
6,451
0
9,819
9,266
32,979
0
L
Yemoja
Corrin123
Yemoja
3,094
836
448
82
19,614
15,351
0
11,436
6,298
11,824
0
W
Kukulkan
FilthE
Kukulkan
0
0
0
0
841
253
0
841
0
0
0
L
Cthulhu
Hammer292
Cthulhu
4,672
670
0
0
19,908
22,831
0
12,052
7,856
11,586
0
W
Cthulhu
UOMBRA
Cthulhu
9,130
458
154
45
8,304
10,278
0
4,523
3,781
24,506
0
W
45,275
4,257
301
7,002
14,525
6,327
0
9,989
4,536
81,821
0
W
Odin
craxgun
Odin
7,461
758
0
0
8,303
7,102
0
6,286
2,017
0
18,955
L
6,705
1,724
0
0
15,055
4,951
0
12,376
2,679
0
19,765
L
Morgan Le Fay
秉烛烫夜天
Morgan Le Fay
10,190
471
0
273
12,182
3,899
0
8,722
3,460
36,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
58,713
174
Minions Killed
197
4
Camps Cleared
10
919,099
Distance Traveled
837,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,912
1,291
46
5
1
230,145
0
L
Sol
8,903
890
53
5
2
176,186
0
L
Yemoja
8,494
849
10
1
0
174,788
1
W
Kukulkan
8,696
870
0
0
0
19,561
0
L
Cthulhu
8,975
898
23
2
0
168,594
1
W
Cthulhu
11,394
1,139
34
3
0
216,422
0
W
He Bo
15,204
1,520
77
8
9
233,599
1
W
Odin
10,507
1,051
40
4
0
138,171
0
L
Loki
9,340
934
19
2
2
191,759
0
L
Morgan Le Fay
9,942
994
69
7
0
207,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role