Player Matchup

Athena
Athena
Cindy05033
Athena
Level 27
God Stats
1W - 0L
1,523 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Bellona
Bellona
D3athKID0
Bellona
Level 15
God Stats
9W - 4L
1,690 SR
Queue Stats
16W - 18L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PudFester
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,177 SR
Queue Stats
112W - 98L
1,478 Elo+
Solo
Arachne
Arachne
TheOnlyAnt
Arachne
Level 12
God Stats
4W - 1L
1,772 SR
Queue Stats
27W - 26L
1,452 Elo+
Solo
Sol
Sol
TheRealGathe
Sol
Level 6
God Stats
1W - 3L
1,096 SR
Queue Stats
2W - 6L
1,063 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,375 Elo+

VS

Team Averages
Level 20
1,466 SR
1,430 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaptainO88
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,313 Elo+
Solo
Set
Set
Miraik
Set
Level 29
God Stats
6W - 3L
1,854 SR
Queue Stats
10W - 7L
1,658 Elo+
Solo
Fenrir
Fenrir
SGrat
Fenrir
Level 10
God Stats
2W - 8L
1,139 SR
Queue Stats
7W - 13L
1,247 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
godisdiaomao
Ah Muzen Cab
Level 26
God Stats
2W - 4L
1,338 SR
Queue Stats
209W - 213L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cindy05033
Athena
16
2 / 3 / 12
10,133
461
4,506
19,191
19,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
D3athKID0
Bellona
19
3 / 3 / 8
12,535
570
13,906
20,102
20,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
PudFester
Ah Muzen Cab
18
7 / 2 / 10
11,996
545
14,619
15,822
5,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
TheOnlyAnt
Arachne
20
24 / 6 / 4
15,313
696
29,615
24,899
12,764
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 6 / 12
11,706
532
10,862
13,299
3,529
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 9 / 5
10,767
489
8,760
25,405
27,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
13
1 / 11 / 2
8,795
400
10,770
15,253
7,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
Miraik
Set
17
13 / 6 / 3
11,675
531
17,045
22,112
11,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
SGrat
Fenrir
15
1 / 3 / 2
8,798
400
1,791
11,938
5,271
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
godisdiaomao
Ah Muzen Cab
15
2 / 9 / 4
10,684
486
11,490
16,847
7,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
38
Kills
19
20
Deaths
38
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
9
5
0.5
L
Nu Wa
1
11
2
0.18
W
Athena
Cindy05033
Athena
2
3
12
2.67
W
Bellona
D3athKID0
Bellona
3
3
8
2.33
L
Set
Miraik
Set
13
6
3
2.42
W
Ah Muzen Cab
PudFester
Ah Muzen Cab
7
2
10
6
L
Fenrir
SGrat
Fenrir
1
3
2
0.67
W
Arachne
TheOnlyAnt
Arachne
24
6
4
4.33
W
2
6
12
1.33
L
Ah Muzen Cab
godisdiaomao
Ah Muzen Cab
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,508
Damage
49,856
93,313
Taken
91,555
61,925
Mitigated
59,958
33,139
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,760
2,431
1,421
4,069
25,405
27,870
157
6,307
18,841
15,918
0
L
Nu Wa
10,770
2,388
0
2,610
15,253
7,815
28
2,739
12,287
37,367
0
W
Athena
Cindy05033
Athena
4,506
1,042
1,376
4,452
19,191
19,571
719
4,706
14,295
26,076
0
W
Bellona
D3athKID0
Bellona
13,906
3,684
0
6,961
20,102
20,075
115
1,933
18,023
9,558
77,090
L
Set
Miraik
Set
17,045
8,026
0
3,492
22,112
11,851
0
4,317
17,584
0
86,103
W
Ah Muzen Cab
PudFester
Ah Muzen Cab
14,619
7,361
0
4,955
15,822
5,986
5,209
3,337
12,277
0
98,474
L
Fenrir
SGrat
Fenrir
1,791
190
0
422
11,938
5,271
711
1,010
10,920
0
26,241
W
Arachne
TheOnlyAnt
Arachne
29,615
20,452
0
11,441
24,899
12,764
2,098
6,650
17,953
0
115,240
W
10,862
2,311
124
3,830
13,299
3,529
2,867
2,925
10,118
63,855
0
L
Ah Muzen Cab
godisdiaomao
Ah Muzen Cab
11,490
4,303
0
2,949
16,847
7,151
515
1,889
14,918
0
70,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,683
Gold Earned
50,719
607
Minions Killed
408
0
Camps Cleared
0
2,171,134
Distance Traveled
1,761,929
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,767
489
21
1
0
361,063
11
L
Nu Wa
8,795
400
53
2
0
263,652
5
W
Athena
10,133
461
53
2
0
447,266
0
W
Bellona
12,535
570
142
6
0
414,643
3
L
Set
11,675
531
128
6
0
403,370
8
W
Ah Muzen Cab
11,996
545
144
7
0
434,242
0
L
Fenrir
8,798
400
54
2
0
376,701
0
W
Arachne
15,313
696
159
7
0
477,300
4
W
Sol
11,706
532
109
5
0
397,683
0
L
Ah Muzen Cab
10,684
486
152
7
0
357,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role