Player Matchup

Pele
Pele
RacheKHIII
Pele
Level 5
God Stats
1W - 5L
1,457 SR
Queue Stats
2W - 7L
1,504 Elo+
Solo
Raijin
Raijin
dremort1987
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Solo
Achilles
Achilles
gangarangan
Achilles
Level 158
God Stats
3W - 3L
1,558 SR
Queue Stats
158W - 169L
1,379 Elo+
Solo
Team Averages
Level 56
1,505 SR
1,349 Elo+

VS

Team Averages
Level 19
1,429 SR
1,444 Elo+
Olorun
Olorun
Ratskalb
Olorun
Level 16
God Stats
3W - 2L
1,338 SR
Queue Stats
27W - 48L
1,239 Elo+
Party 1
Cupid
Cupid
Teesur
Cupid
Level 36
God Stats
1W - 0L
1,449 SR
Queue Stats
12W - 23L
1,197 Elo+
Party 1
Erlang Shen
Erlang Shen
mariopatrick78
Erlang Shen
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 12L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,470
608
736
10,900
5,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Raijin
4
0 / 4 / 0
4,918
546
152
3,358
764
Magic Focus

Magic Focus

+20
Magical Power

Achilles
gangarangan
Achilles
10
3 / 4 / 0
6,603
734
6,156
12,204
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ratskalb
Olorun
11
5 / 2 / 8
7,411
823
7,401
4,738
1,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Teesur
Cupid
10
1 / 1 / 13
7,088
788
3,569
4,015
1,243
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
mariopatrick78
Erlang Shen
12
11 / 0 / 5
8,579
953
10,287
5,096
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
17
17
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Olorun
Ratskalb
Olorun
5
2
8
4.5
W
Cupid
Teesur
Cupid
1
1
13
7.5
L
Raijin
0
4
0
0
L
Achilles
gangarangan
Achilles
3
4
0
0.75
W
Erlang Shen
mariopatrick78
Erlang Shen
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,044
Damage
21,257
26,462
Taken
13,849
17,337
Mitigated
6,453
3,113
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
736
399
168
370
10,900
5,445
0
3,136
7,764
0
2,926
W
Olorun
Ratskalb
Olorun
7,401
3,590
777
1,090
4,738
1,537
957
0
4,448
20,191
0
W
Cupid
Teesur
Cupid
3,569
2,019
238
701
4,015
1,243
1,042
33
3,736
0
19,440
L
Raijin
152
152
0
0
3,358
764
0
675
2,683
855
0
L
Achilles
gangarangan
Achilles
6,156
919
0
2,575
12,204
11,128
0
3,590
8,614
0
18,747
W
Erlang Shen
mariopatrick78
Erlang Shen
10,287
5,631
0
1,611
5,096
3,673
285
119
4,656
0
24,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,991
Gold Earned
23,078
27
Minions Killed
83
0
Camps Cleared
0
299,785
Distance Traveled
486,380
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,470
608
4
0
0
97,645
1
W
Olorun
7,411
823
23
3
0
125,414
6
W
Cupid
7,088
788
32
4
0
161,337
1
L
Raijin
4,918
546
0
0
0
69,824
0
L
Achilles
6,603
734
23
3
0
132,316
0
W
Erlang Shen
8,579
953
28
3
0
199,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role