Player Matchup

Fenrir
Fenrir
Jugraaj321
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kenstant
Morgan Le Fay
Level 19
God Stats
9W - 5L
1,764 SR
Queue Stats
34W - 21L
1,591 Elo+
Solo
Cerberus
Cerberus
Xiacman
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,097 Elo+
Solo
Ymir
Ymir
cago4545
Ymir
Level 29
God Stats
6W - 4L
1,616 SR
Queue Stats
127W - 124L
1,584 Elo+
Solo
Izanami
Izanami
ilmirplusw
Izanami
Level 28
God Stats
37W - 20L
1,617 SR
Queue Stats
195W - 190L
1,448 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,396 Elo+

VS

Team Averages
Level 14
1,638 SR
1,504 Elo+
Apollo
Apollo
HoneyLynx
Apollo
Level 27
God Stats
2W - 1L
1,835 SR
Queue Stats
294W - 312L
1,386 Elo+
Party 1
Nemesis
Nemesis
MaamNemesis
Nemesis
Level 6
God Stats
7W - 5L
1,948 SR
Queue Stats
28W - 23L
1,783 Elo+
Solo
Athena
Athena
USSR441
Athena
Level 8
God Stats
1W - 2L
1,468 SR
Queue Stats
8W - 11L
1,471 Elo+
Solo
Zeus
Zeus
zzBerry
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Мисисфыр
Hel
Level 28
God Stats
11W - 13L
1,439 SR
Queue Stats
408W - 455L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jugraaj321
Fenrir
11
2 / 2 / 4
6,848
457
3,489
8,451
3,917
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Kenstant
Morgan Le Fay
15
10 / 0 / 5
9,288
619
17,657
8,482
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Xiacman
Cerberus
11
2 / 4 / 4
6,651
443
3,770
11,632
6,923
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
4
0 / 0 / 0
4,819
321
118
791
483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ilmirplusw
Izanami
14
5 / 4 / 4
8,447
563
7,810
8,896
2,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HoneyLynx
Apollo
11
4 / 3 / 3
7,307
487
7,073
11,885
3,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
MaamNemesis
Nemesis
13
3 / 3 / 1
8,018
535
4,713
12,111
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
USSR441
Athena
12
0 / 3 / 2
7,543
503
3,198
8,634
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
zzBerry
Zeus
9
1 / 10 / 3
6,187
412
4,016
8,798
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 5
7,273
485
3,935
6,240
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
10
10
Deaths
19
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
HoneyLynx
Apollo
4
3
3
1.83
W
Fenrir
Jugraaj321
Fenrir
2
2
4
2
W
Morgan Le Fay
Kenstant
Morgan Le Fay
10
0
5
12.5
L
Nemesis
MaamNemesis
Nemesis
3
3
1
1.17
L
Athena
USSR441
Athena
0
3
2
0.33
W
Cerberus
Xiacman
Cerberus
2
4
4
1
W
Ymir
0
0
0
0
W
Izanami
ilmirplusw
Izanami
5
4
4
1.75
L
Zeus
zzBerry
Zeus
1
10
3
0.25
L
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
22,935
38,252
Taken
47,668
17,011
Mitigated
17,685
10,702
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
HoneyLynx
Apollo
7,073
3,904
0
3,560
11,885
3,336
597
4,214
7,671
0
39,985
W
Fenrir
Jugraaj321
Fenrir
3,489
632
0
1,302
8,451
3,917
0
3,483
4,766
0
28,920
W
Morgan Le Fay
Kenstant
Morgan Le Fay
17,657
1,144
0
1,525
8,482
3,185
617
1,895
6,388
50,796
0
L
Nemesis
MaamNemesis
Nemesis
4,713
1,488
0
2,106
12,111
4,095
0
6,382
5,729
0
59,442
L
Athena
USSR441
Athena
3,198
600
0
1,274
8,634
6,488
973
3,433
5,201
31,207
0
W
Cerberus
Xiacman
Cerberus
3,770
423
0
4,157
11,632
6,923
94
3,202
8,362
16,025
0
W
Ymir
118
0
0
250
791
483
0
250
541
3,092
0
W
Izanami
ilmirplusw
Izanami
7,810
6,119
0
3,468
8,896
2,503
1,305
1,873
6,995
0
61,672
L
Zeus
zzBerry
Zeus
4,016
899
0
0
8,798
2,335
0
4,934
3,864
15,887
0
L
3,935
936
1,559
3,647
6,240
1,431
559
2,841
3,399
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
36,328
277
Minions Killed
357
0
Camps Cleared
0
1,167,760
Distance Traveled
1,362,140
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,307
487
65
4
0
274,067
2
W
Fenrir
6,848
457
55
4
0
269,465
0
W
Morgan Le Fay
9,288
619
83
6
0
288,841
6
L
Nemesis
8,018
535
112
7
0
312,584
1
L
Athena
7,543
503
78
5
0
232,278
3
W
Cerberus
6,651
443
22
1
0
272,468
3
W
Ymir
4,819
321
8
1
0
62,094
0
W
Izanami
8,447
563
109
7
0
274,892
7
L
Zeus
6,187
412
32
2
0
242,016
0
L
Hel
7,273
485
70
5
0
301,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role