Player Matchup

Skadi
Skadi
AdriftBlock
Skadi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CharginCollins
Kukulkan
Level 23
God Stats
13W - 20L
1,407 SR
Queue Stats
22W - 36L
1,297 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ClunkyBassoon60
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,685 Elo+
Party 1
Ymir
Ymir
Soleil_loan
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Soylabergara
Fenrir
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 1
Team Averages
Level 7
1,524 SR
1,485 Elo+

VS

Team Averages
Level 17
1,482 SR
1,430 Elo+
Ares
Ares
GepPinocchio
Ares
Level 20
God Stats
42W - 44L
1,413 SR
Queue Stats
258W - 241L
1,451 Elo+
Solo
Susano
Susano
KEARO_Frank
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Heimdallr
Heimdallr
MilkThanCereal
Heimdallr
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 52L
1,795 Elo+
Solo
Bellona
Bellona
PumpStaishCuhz
Bellona
Level 13
God Stats
9W - 7L
1,404 SR
Queue Stats
162W - 183L
1,262 Elo+
Solo
Ymir
Ymir
かいまりお
Ymir
Level 22
God Stats
5W - 2L
1,592 SR
Queue Stats
5W - 2L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
4,281
428
3,383
8,267
2,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
7
1 / 6 / 0
4,694
469
1,927
5,235
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ClunkyBassoon60
Kumbhakarna
7
0 / 8 / 1
5,185
519
2,699
9,072
5,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 2
4,904
490
1,549
6,009
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
9
4 / 5 / 0
5,810
581
4,723
9,404
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 5
7,041
704
4,199
7,261
4,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
7
0 / 1 / 3
4,950
495
426
4,343
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MilkThanCereal
Heimdallr
14
15 / 0 / 2
8,503
850
9,855
6,087
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
9 / 0 / 5
7,043
704
8,753
6,115
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 3
6,173
617
2,487
7,870
4,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
33
33
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Kukulkan
1
6
0
0.17
L
Kumbhakarna
ClunkyBassoon60
Kumbhakarna
0
8
1
0.06
W
9
0
5
11.5
W
Susano
0
1
3
1.5
W
Heimdallr
MilkThanCereal
Heimdallr
15
0
2
16
W
9
0
5
11.5
L
0
5
2
0.2
L
Fenrir
4
5
0
0.8
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
25,720
37,987
Taken
31,676
18,141
Mitigated
16,452
3,712
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,383
2,168
0
380
8,267
2,931
160
1,812
6,455
0
11,781
L
Kukulkan
1,927
247
0
375
5,235
1,441
0
0
5,235
18,656
0
L
Kumbhakarna
ClunkyBassoon60
Kumbhakarna
2,699
1,440
0
0
9,072
5,234
0
971
8,101
12,318
0
W
4,199
795
113
1,613
7,261
4,690
0
476
6,580
27,265
0
W
Susano
426
241
0
823
4,343
1,049
284
819
3,524
0
12,495
W
Heimdallr
MilkThanCereal
Heimdallr
9,855
6,016
0
2,360
6,087
2,445
2,786
1,047
4,920
0
50,975
W
8,753
5,243
0
2,267
6,115
3,948
1,178
2,983
3,093
0
30,915
L
1,549
675
0
36
6,009
5,369
0
1,046
4,963
17,406
0
L
Fenrir
4,723
1,614
0
2,921
9,404
3,166
54
2,857
6,547
0
24,103
W
2,487
798
0
0
7,870
4,320
925
850
6,942
21,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
33,710
163
Minions Killed
259
0
Camps Cleared
0
934,085
Distance Traveled
905,444
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,281
428
16
2
0
170,561
2
L
Kukulkan
4,694
469
33
3
0
163,249
2
L
Kumbhakarna
5,185
519
23
2
0
186,198
0
W
Ares
7,041
704
53
5
0
177,147
0
W
Susano
4,950
495
26
3
0
173,203
0
W
Heimdallr
8,503
850
91
9
0
186,419
1
W
Bellona
7,043
704
53
5
0
199,116
1
L
Ymir
4,904
490
44
4
0
180,835
1
L
Fenrir
5,810
581
47
5
0
233,242
2
W
Ymir
6,173
617
36
4
0
169,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role