Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
MrMinkyMidget
Hel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 214L
1,535 Elo+
Party 2
Set
Set
ZetsuoZakire
Set
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
komanderxtwo
Cthulhu
Level 160
God Stats
2W - 0L
1,697 SR
Queue Stats
128W - 137L
1,509 Elo+
Party 4
Olorun
Olorun
swiftrunner8
Olorun
Level 157
God Stats
9W - 7L
1,491 SR
Queue Stats
249W - 257L
1,507 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,468 Elo+

VS

Team Averages
Level 76
1,592 SR
1,492 Elo+
Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Daemon182
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Party 3
Medusa
Medusa
Mannering
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
Pausepain
Jing Wei
Level 97
God Stats
0W - 1L
1,542 SR
Queue Stats
49W - 36L
1,603 Elo+
Party 1
Ra
Ra
jona1421
Ra
Level 117
God Stats
1W - 2L
1,917 SR
Queue Stats
376W - 377L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 2 / 17
9,120
829
9,042
10,648
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 3 / 11
8,625
784
7,277
8,019
3,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 4 / 14
10,131
921
8,148
14,659
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
komanderxtwo
Cthulhu
16
4 / 2 / 19
9,349
850
12,940
16,612
21,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
7 / 2 / 11
9,988
908
8,938
12,015
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
3 / 3 / 6
9,706
882
13,112
10,704
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Daemon182
Susano
11
0 / 10 / 5
7,300
664
7,566
12,038
4,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Mannering
Medusa
13
3 / 4 / 3
8,409
764
6,438
7,589
2,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Pausepain
Jing Wei
16
6 / 3 / 4
9,520
865
6,963
9,607
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 5
8,526
775
9,482
10,279
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
24
Kills
13
13
Deaths
24
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
17
5.75
L
Apollo
 
Apollo
3
3
6
2
L
Susano
Daemon182
Susano
0
10
5
0.25
L
Medusa
Mannering
Medusa
3
4
3
1.13
W
4
3
11
3.17
L
Jing Wei
Pausepain
Jing Wei
6
3
4
2.67
W
6
4
14
3.25
L
1
4
5
0.88
W
Cthulhu
komanderxtwo
Cthulhu
4
2
19
6.75
W
Olorun
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,345
Damage
43,561
61,953
Taken
50,217
44,661
Mitigated
19,412
27,649
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,042
1,999
953
1,693
10,648
4,902
2,600
1,744
8,904
0
25,161
L
Apollo
 
Apollo
13,112
4,903
493
2,135
10,704
4,317
882
6,164
4,540
0
31,541
L
Susano
Daemon182
Susano
7,566
1,806
210
124
12,038
4,763
208
7,948
4,090
0
10,301
L
Medusa
Mannering
Medusa
6,438
3,418
0
962
7,589
2,669
0
4,454
3,135
0
7,281
W
7,277
239
11,689
2,939
8,019
3,622
461
1,983
6,036
12,272
0
L
Jing Wei
Pausepain
Jing Wei
6,963
5,070
1,122
2,153
9,607
3,544
631
5,548
4,059
0
14,010
W
8,148
2,801
718
1,493
14,659
7,299
214
2,359
11,340
0
19,422
L
9,482
688
4,515
3,585
10,279
4,119
96
5,041
5,238
29,791
0
W
Cthulhu
komanderxtwo
Cthulhu
12,940
384
719
2,118
16,612
21,993
229
1,476
15,136
24,374
0
W
Olorun
8,938
3,971
2,605
2,722
12,015
6,845
1,433
1,920
10,095
26,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,213
Gold Earned
43,461
127
Minions Killed
111
0
Camps Cleared
0
1,042,223
Distance Traveled
923,005
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,120
829
34
3
0
161,907
4
L
Apollo
9,706
882
42
4
0
188,714
1
L
Susano
7,300
664
5
0
0
181,618
0
L
Medusa
8,409
764
2
0
0
145,552
0
W
Hel
8,625
784
14
1
0
212,997
0
L
Jing Wei
9,520
865
18
2
0
224,890
0
W
Set
10,131
921
35
3
0
224,444
0
L
Ra
8,526
775
44
4
0
182,231
0
W
Cthulhu
9,349
850
18
2
0
224,734
1
W
Olorun
9,988
908
26
2
0
218,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role