Player Matchup

Sobek
Sobek
Player-1360
Sobek
Level 49
God Stats
8W - 8L
1,320 SR
Queue Stats
186W - 244L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Player4297
Gilgamesh
Level 38
God Stats
27W - 46L
1,412 SR
Queue Stats
354W - 437L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
YakorellaBoss
Nu Wa
Level 48
God Stats
2W - 3L
1,446 SR
Queue Stats
50W - 66L
1,442 Elo+
Solo
Thor
Thor
amir-avenger
Thor
Level 54
God Stats
7W - 13L
1,207 SR
Queue Stats
20W - 37L
1,227 Elo+
Party 1
Hou Yi
Hou Yi
persian_ghost-_-
Hou Yi
Level 76
God Stats
3W - 2L
1,694 SR
Queue Stats
202W - 290L
1,343 Elo+
Party 1
Team Averages
Level 53
1,416 SR
1,336 Elo+

VS

Team Averages
Level 70
1,565 SR
1,521 Elo+
Awilix
Awilix
Acecap4562128
Awilix
Level 47
God Stats
4W - 6L
1,511 SR
Queue Stats
273W - 272L
1,480 Elo+
Solo
Merlin
Merlin
IamUrStepSis
Merlin
Level 117
God Stats
17W - 9L
1,704 SR
Queue Stats
486W - 368L
1,638 Elo+
Party 2
Hercules
Hercules
Lucxry
Hercules
Level 45
God Stats
9W - 4L
1,534 SR
Queue Stats
573W - 279L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
Popersik1980
Danzaburou
Level 36
God Stats
2W - 0L
1,497 SR
Queue Stats
36W - 53L
1,285 Elo+
Solo
Bacchus
Bacchus
highENDnoob96
Bacchus
Level 105
God Stats
23W - 13L
1,580 SR
Queue Stats
535W - 408L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,642
470
1,559
5,192
2,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Player4297
Gilgamesh
9
0 / 5 / 0
5,899
492
1,711
11,257
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 2
6,039
503
4,328
4,207
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,247
521
677
7,155
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
6,298
525
1,335
4,234
1,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,875
573
5,447
5,163
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
2 / 0 / 2
7,557
630
3,087
4,119
1,666
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Lucxry
Hercules
14
7 / 0 / 2
8,042
670
9,631
6,610
5,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Popersik1980
Danzaburou
7
0 / 2 / 2
5,174
431
184
5,348
1,491
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
11
0 / 0 / 0
6,196
516
761
4,180
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
10
10
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Merlin
2
0
2
3
W
Hercules
Lucxry
Hercules
7
0
2
8
L
1
1
1
1.5
L
Gilgamesh
Player4297
Gilgamesh
0
5
0
0
W
Danzaburou
Popersik1980
Danzaburou
0
2
2
0.5
L
0
2
2
0.5
L
1
1
0
1
W
Bacchus
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,610
Damage
19,110
32,045
Taken
25,420
12,729
Mitigated
13,488
6,771
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,447
2,326
0
687
5,163
1,490
156
939
4,104
0
48,189
W
Merlin
3,087
340
0
3,417
4,119
1,666
372
1,841
2,114
55,622
0
W
Hercules
Lucxry
Hercules
9,631
3,611
0
2,917
6,610
5,475
92
754
5,768
0
48,734
L
1,559
234
41
1,185
5,192
2,957
0
998
4,194
9,485
0
L
Gilgamesh
Player4297
Gilgamesh
1,711
595
0
17
11,257
4,662
0
0
11,257
0
17,773
W
Danzaburou
Popersik1980
Danzaburou
184
96
0
1,639
5,348
1,491
0
1,252
4,012
0
14,125
L
4,328
296
0
1,220
4,207
1,176
0
1,745
2,462
34,211
0
L
677
80
0
2,756
7,155
2,538
0
461
6,694
0
39,607
W
Bacchus
761
75
0
208
4,180
3,366
0
575
3,535
19,736
0
L
1,335
816
0
1,552
4,234
1,396
0
644
3,590
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
33,844
279
Minions Killed
340
0
Camps Cleared
0
1,084,420
Distance Traveled
1,241,788
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,875
573
88
7
0
275,827
1
W
Merlin
7,557
630
109
9
0
231,142
2
W
Hercules
8,042
670
102
9
0
263,221
1
L
Sobek
5,642
470
9
1
0
207,088
0
L
Gilgamesh
5,899
492
32
3
0
200,471
0
W
Danzaburou
5,174
431
18
2
0
222,431
5
L
Nu Wa
6,039
503
78
7
0
223,518
4
L
Thor
6,247
521
88
7
0
231,538
4
W
Bacchus
6,196
516
23
2
0
249,167
4
L
Hou Yi
6,298
525
72
6
0
221,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role