Player Matchup

Zhong Kui
Zhong Kui
CallMeBear3740
Zhong Kui
Level 107
God Stats
2W - 1L
1,461 SR
Queue Stats
64W - 62L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K1nGk0opA
Cu Chulainn
Level 108
God Stats
2W - 1L
1,720 SR
Queue Stats
33W - 17L
1,603 Elo+
Party 1
Merlin
Merlin
Xaaavierrr
Merlin
Level 124
God Stats
1W - 0L
1,254 SR
Queue Stats
42W - 22L
1,485 Elo+
Party 1
Ares
Ares
xgrimlockxxx
Ares
Level 125
God Stats
2W - 1L
1,563 SR
Queue Stats
40W - 23L
1,615 Elo+
Party 1
Apollo
Apollo
yeldrr
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 65L
1,601 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,565 Elo+

VS

Team Averages
Level 97
1,474 SR
1,550 Elo+
Hades
Hades
Miss Mad Moxxxi
Hades
Level 148
God Stats
4W - 3L
1,505 SR
Queue Stats
287W - 307L
1,489 Elo+
Solo
Fenrir
Fenrir
NaixOP
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,573 Elo+
Party 2
Hera
Hera
OhhHellYeah
Hera
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 140L
1,509 Elo+
Party 2
Osiris
Osiris
imnotcaydenn
Osiris
Level 17
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Pele
Pele
rouxshoux
Pele
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
376W - 363L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CallMeBear3740
Zhong Kui
17
7 / 2 / 22
10,585
814
14,506
19,404
16,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
K1nGk0opA
Cu Chulainn
16
5 / 5 / 20
10,018
771
8,173
16,395
10,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Xaaavierrr
Merlin
18
8 / 3 / 17
11,070
852
16,920
9,238
4,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 24
10,599
815
10,456
18,330
22,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
yeldrr
Apollo
19
11 / 4 / 17
11,789
907
12,009
13,492
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
10,084
776
13,262
14,789
17,090
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NaixOP
Fenrir
13
5 / 10 / 8
8,986
691
6,980
14,319
12,416
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 9
10,026
771
25,011
9,655
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
15
2 / 8 / 11
8,999
692
11,815
15,694
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
14
2 / 8 / 8
8,605
662
9,400
15,865
5,268
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
62
35
Kills
17
18
Deaths
35
100
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CallMeBear3740
Zhong Kui
7
2
22
9
W
Cu Chulainn
K1nGk0opA
Cu Chulainn
5
5
20
3
L
4
4
9
2.13
L
Fenrir
NaixOP
Fenrir
5
10
8
0.9
L
4
5
9
1.7
W
Merlin
Xaaavierrr
Merlin
8
3
17
5.5
L
Osiris
2
8
11
0.94
L
Pele
2
8
8
0.75
W
4
4
24
4
W
Apollo
yeldrr
Apollo
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,064
Damage
66,468
76,859
Taken
70,322
59,661
Mitigated
51,112
26,135
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CallMeBear3740
Zhong Kui
14,506
2,113
208
8,265
19,404
16,023
1,444
11,169
8,084
27,636
0
W
Cu Chulainn
K1nGk0opA
Cu Chulainn
8,173
828
1,543
2,197
16,395
10,598
749
10,107
6,188
7,077
11,483
L
13,262
694
2,996
6,282
14,789
17,090
64
8,858
5,931
29,032
0
L
Fenrir
NaixOP
Fenrir
6,980
1,571
0
227
14,319
12,416
0
8,483
5,836
0
9,905
L
25,011
8,002
856
1,514
9,655
3,726
352
5,848
3,807
45,813
0
W
Merlin
Xaaavierrr
Merlin
16,920
1,481
808
1,181
9,238
4,441
1,064
3,458
5,780
33,727
0
L
Osiris
11,815
6,082
101
1,291
15,694
12,612
0
11,814
3,880
0
17,410
L
Pele
9,400
895
686
4,206
15,865
5,268
0
9,195
6,670
0
17,501
W
10,456
498
2,529
3,531
18,330
22,466
134
7,973
10,357
16,723
0
W
Apollo
yeldrr
Apollo
12,009
4,973
2,911
2,962
13,492
6,133
1,928
5,566
7,926
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
46,700
124
Minions Killed
109
0
Camps Cleared
0
1,266,581
Distance Traveled
1,148,047
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,585
814
23
2
0
242,025
0
W
Cu Chulainn
10,018
771
13
1
0
263,594
0
L
Hades
10,084
776
38
3
0
221,507
0
L
Fenrir
8,986
691
5
0
0
199,116
2
L
Hera
10,026
771
42
3
0
236,686
0
W
Merlin
11,070
852
33
3
0
246,404
0
L
Osiris
8,999
692
11
1
0
230,316
1
L
Pele
8,605
662
13
1
0
260,422
1
W
Ares
10,599
815
10
1
0
256,376
2
W
Apollo
11,789
907
45
3
0
258,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role