Player Matchup

Mercury
Mercury
AvoHopar
Mercury
Level 5
God Stats
0W - 2L
1,346 SR
Queue Stats
4W - 7L
1,510 Elo+
Solo
Sol
Sol
NXTGENE
Sol
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,721 Elo+
Solo
Athena
Athena
SandyGuleys
Athena
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
79W - 58L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Zdub912
Cthulhu
Level 29
God Stats
2W - 6L
1,299 SR
Queue Stats
75W - 57L
1,599 Elo+
Solo
Set
Set
coy_watch4
Set
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 45L
1,597 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,597 Elo+

VS

Team Averages
Level 30
1,484 SR
1,569 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
D0ubleOG99
Poseidon
Level 27
God Stats
2W - 4L
1,234 SR
Queue Stats
107W - 89L
1,622 Elo+
Solo
Hercules
Hercules
Pooman27
Hercules
Level 28
God Stats
2W - 0L
1,656 SR
Queue Stats
151W - 122L
1,609 Elo+
Party 1
Yemoja
Yemoja
ryanthewise
Yemoja
Level 17
God Stats
7W - 8L
1,528 SR
Queue Stats
70W - 45L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AvoHopar
Mercury
11
0 / 10 / 2
7,295
384
2,131
11,449
4,288
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
12
1 / 10 / 1
7,881
415
4,845
12,434
2,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
2 / 0 / 1
9,646
508
4,767
11,102
10,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Zdub912
Cthulhu
15
0 / 5 / 1
8,723
459
12,835
20,989
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 9 / 1
9,858
519
9,858
18,595
10,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
11 / 1 / 5
12,180
641
15,509
12,677
5,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
 
Thanatos
15
6 / 2 / 11
10,352
545
14,008
13,889
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
D0ubleOG99
Poseidon
17
9 / 0 / 11
11,422
601
9,302
6,824
3,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Pooman27
Hercules
18
4 / 2 / 5
11,414
601
12,043
15,689
12,316
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
14
3 / 1 / 14
10,761
566
3,892
13,929
15,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
6
Kills
33
34
Deaths
6
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
1
5
13.5
W
Thanatos
 
Thanatos
6
2
11
5.75
L
Mercury
AvoHopar
Mercury
0
10
2
0.1
W
Poseidon
D0ubleOG99
Poseidon
9
0
11
14.5
L
Sol
1
10
1
0.15
W
Hercules
Pooman27
Hercules
4
2
5
3.25
L
Athena
2
0
1
2.5
L
Cthulhu
Zdub912
Cthulhu
0
5
1
0.1
L
3
9
1
0.39
W
Yemoja
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
54,754
74,569
Taken
63,008
39,607
Mitigated
41,179
11,151
Healing
36,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,509
8,306
0
4,853
12,677
5,417
5,797
3,136
9,491
0
87,101
W
Thanatos
 
Thanatos
14,008
3,300
0
14,848
13,889
5,242
47
2,920
10,879
0
58,029
L
Mercury
AvoHopar
Mercury
2,131
889
0
0
11,449
4,288
0
2,169
9,280
0
33,950
W
Poseidon
D0ubleOG99
Poseidon
9,302
720
0
3,214
6,824
3,070
1,456
3,243
3,440
68,857
0
L
Sol
4,845
566
0
894
12,434
2,868
0
1,827
10,607
31,068
0
W
Hercules
Pooman27
Hercules
12,043
5,173
0
5,824
15,689
12,316
45
6,820
8,010
0
73,815
L
Athena
4,767
953
0
500
11,102
10,231
0
3,067
8,035
38,207
0
L
Cthulhu
Zdub912
Cthulhu
12,835
1,108
371
6,398
20,989
12,018
260
2,753
18,236
62,082
0
L
9,858
5,287
0
2,988
18,595
10,202
0
3,378
15,217
0
62,456
W
Yemoja
3,892
1,701
3,755
3,740
13,929
15,134
309
5,005
8,741
23,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
56,129
421
Minions Killed
531
0
Camps Cleared
0
1,623,041
Distance Traveled
1,819,084
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,180
641
140
7
0
331,775
5
W
Thanatos
10,352
545
76
4
0
407,748
10
L
Mercury
7,295
384
51
3
0
349,682
3
W
Poseidon
11,422
601
124
7
0
390,340
2
L
Sol
7,881
415
66
3
0
305,401
0
W
Hercules
11,414
601
152
8
0
339,866
5
L
Athena
9,646
508
72
4
0
366,366
0
L
Cthulhu
8,723
459
127
7
0
277,713
3
L
Set
9,858
519
105
6
0
323,879
3
W
Yemoja
10,761
566
39
2
0
349,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role