Player Matchup

Medusa
Medusa
Tiartektrom
Medusa
Level 63
God Stats
34W - 24L
1,566 SR
Queue Stats
103W - 116L
1,512 Elo+
Party 1
Agni
Agni
VikingDuck
Agni
Level 81
God Stats
12W - 2L
1,882 SR
Queue Stats
71W - 52L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
monkey chee5e
Sun Wukong
Level 136
God Stats
13W - 5L
1,641 SR
Queue Stats
187W - 217L
1,606 Elo+
Party 1
Team Averages
Level 93
1,696 SR
1,544 Elo+

VS

Team Averages
Level 84
1,456 SR
1,440 Elo+
Ymir
Ymir
AeSutton
Ymir
Level 91
God Stats
1W - 2L
1,265 SR
Queue Stats
107W - 127L
1,499 Elo+
Party 2
Sol
Sol
GrapeUMinDaMouf
Sol
Level 96
God Stats
3W - 3L
1,386 SR
Queue Stats
23W - 30L
1,452 Elo+
Solo
Artemis
Artemis
kenneth_row
Artemis
Level 65
God Stats
5W - 6L
1,718 SR
Queue Stats
70W - 80L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 4 / 6
11,294
706
9,012
11,961
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 5
11,384
712
14,266
10,963
3,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
monkey chee5e
Sun Wukong
15
2 / 4 / 9
10,598
662
9,549
28,453
24,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 11
11,949
747
7,238
18,923
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 5 / 3
12,201
763
15,705
15,629
7,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
kenneth_row
Artemis
14
3 / 5 / 7
10,792
675
12,076
10,415
4,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
12
Kills
12
12
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
11
3.25
L
8
5
3
1.9
W
Medusa
4
4
6
1.75
W
6
4
5
2.13
L
Artemis
kenneth_row
Artemis
3
5
7
1.3
W
Sun Wukong
monkey chee5e
Sun Wukong
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
35,019
51,377
Taken
44,967
33,729
Mitigated
36,725
15,811
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,238
1,063
0
3,691
18,923
24,813
464
5,551
12,605
21,466
0
L
15,705
3,941
0
4,812
15,629
7,578
1,567
4,039
11,330
63,882
0
W
Medusa
9,012
3,715
0
1,190
11,961
4,775
1,609
6,870
5,091
0
42,913
W
14,266
1,149
2,017
2,021
10,963
3,962
752
5,102
5,861
40,030
0
L
Artemis
kenneth_row
Artemis
12,076
6,558
0
3,126
10,415
4,334
1,317
4,676
5,660
0
44,436
W
Sun Wukong
monkey chee5e
Sun Wukong
9,549
1,056
1,492
9,091
28,453
24,992
447
10,971
17,482
0
34,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
34,942
161
Minions Killed
172
0
Camps Cleared
0
779,762
Distance Traveled
825,359
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,949
747
22
1
0
306,304
3
L
Sol
12,201
763
92
6
0
269,063
1
W
Medusa
11,294
706
78
5
0
239,299
0
W
Agni
11,384
712
51
3
0
267,662
1
L
Artemis
10,792
675
58
4
0
249,992
0
W
Sun Wukong
10,598
662
32
2
0
272,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role