Player Matchup

Kukulkan
Kukulkan
CON-X1
Kukulkan
Level 8
God Stats
0W - 1L
1,346 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Danzaburou
Danzaburou
Eligah27
Danzaburou
Level 40
God Stats
3W - 8L
1,462 SR
Queue Stats
62W - 89L
1,492 Elo+
Party 1
Ymir
Ymir
LS_OhkO
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 2
Bacchus
Bacchus
LS_ZephiR
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 2
Ne Zha
Ne Zha
MyeCohk9995
Ne Zha
Level 15
God Stats
4W - 7L
1,243 SR
Queue Stats
78W - 76L
1,600 Elo+
Party 1
Team Averages
Level 16
1,410 SR
1,629 Elo+

VS

Team Averages
Level 18
1,588 SR
1,495 Elo+
Janus
Janus
AquaDiscotekaa
Janus
Level 27
God Stats
8W - 16L
1,537 SR
Queue Stats
269W - 290L
1,524 Elo+
Solo
Chaac
Chaac
CheetohDip
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,663 Elo+
Solo
Neith
Neith
HellBringerOni
Neith
Level 27
God Stats
3W - 0L
1,838 SR
Queue Stats
173W - 173L
1,662 Elo+
Solo
Kukulkan
Kukulkan
pardovega09
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,139 Elo+
Solo
Fenrir
Fenrir
swalucard
Fenrir
Level 28
God Stats
60W - 52L
1,563 SR
Queue Stats
104W - 102L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CON-X1
Kukulkan
13
3 / 6 / 1
7,889
464
6,606
9,156
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Eligah27
Danzaburou
14
2 / 4 / 1
8,271
487
3,832
12,304
4,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
LS_OhkO
Ymir
7
0 / 13 / 1
5,552
327
3,119
14,047
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LS_ZephiR
Bacchus
8
0 / 8 / 1
6,514
383
3,622
14,024
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
17
7 / 6 / 0
10,533
620
9,460
15,168
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,224
543
9,545
7,322
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
17
7 / 4 / 4
10,652
627
10,681
11,224
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
14 / 0 / 4
10,999
647
11,684
10,873
4,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
pardovega09
Kukulkan
12
1 / 6 / 3
7,579
446
2,559
8,358
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
swalucard
Fenrir
16
10 / 2 / 7
9,967
586
12,103
12,149
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
12
Kills
37
37
Deaths
13
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Kukulkan
CON-X1
Kukulkan
3
6
1
0.58
W
Chaac
7
4
4
2.25
L
Danzaburou
Eligah27
Danzaburou
2
4
1
0.63
W
14
0
4
16
L
Ymir
LS_OhkO
Ymir
0
13
1
0.04
L
Bacchus
LS_ZephiR
Bacchus
0
8
1
0.06
L
Ne Zha
7
6
0
1.17
W
Kukulkan
pardovega09
Kukulkan
1
6
3
0.42
W
Fenrir
swalucard
Fenrir
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
46,572
64,699
Taken
49,926
27,324
Mitigated
22,200
10,645
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,545
374
72
590
7,322
2,222
0
916
6,364
61,773
0
L
Kukulkan
CON-X1
Kukulkan
6,606
492
0
817
9,156
2,855
476
2,865
6,093
40,287
0
W
Chaac
10,681
2,880
0
5,470
11,224
7,127
147
1,578
9,570
0
55,603
L
Danzaburou
Eligah27
Danzaburou
3,832
1,155
0
2,230
12,304
4,508
144
1,952
10,206
0
50,325
W
11,684
6,286
0
3,933
10,873
4,380
3,224
3,700
7,157
0
84,599
L
Ymir
LS_OhkO
Ymir
3,119
947
0
250
14,047
3,954
140
4,613
9,230
10,660
0
L
Bacchus
LS_ZephiR
Bacchus
3,622
846
0
1,471
14,024
8,258
0
1,576
12,351
16,718
0
L
Ne Zha
9,460
3,904
0
5,877
15,168
7,749
516
423
14,715
0
83,585
W
Kukulkan
pardovega09
Kukulkan
2,559
811
0
22
8,358
2,861
695
2,581
5,589
30,193
0
W
Fenrir
swalucard
Fenrir
12,103
3,762
0
3,800
12,149
5,610
873
4,236
7,763
0
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
48,421
350
Minions Killed
489
0
Camps Cleared
0
1,445,097
Distance Traveled
1,615,092
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,224
543
99
6
0
358,172
1
L
Kukulkan
7,889
464
81
5
0
265,955
6
W
Chaac
10,652
627
99
6
0
342,168
4
L
Danzaburou
8,271
487
95
6
0
325,390
1
W
Neith
10,999
647
137
8
0
311,170
3
L
Ymir
5,552
327
11
1
0
258,826
0
L
Bacchus
6,514
383
19
1
0
280,095
5
L
Ne Zha
10,533
620
144
8
0
314,831
0
W
Kukulkan
7,579
446
67
4
0
266,384
0
W
Fenrir
9,967
586
87
5
0
337,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role