Player Matchup

Eset
Eset
ChiefSmokingTree
Eset
Level 69
God Stats
1W - 2L
1,127 SR
Queue Stats
265W - 275L
1,488 Elo+
Party 1
Da Ji
Da Ji
Levinbolt
Da Ji
Level 18
God Stats
1W - 0L
1,980 SR
Queue Stats
4W - 7L
1,356 Elo+
Solo
Xbalanque
Xbalanque
SoulKing123
Xbalanque
Level 160
God Stats
33W - 22L
1,573 SR
Queue Stats
680W - 741L
1,506 Elo+
Party 1
Neith
Neith
richdiamond13
Neith
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
xR iBatman r
Sun Wukong
Level 101
God Stats
5W - 2L
1,576 SR
Queue Stats
168W - 181L
1,503 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,475 Elo+

VS

Team Averages
Level 74
1,538 SR
1,489 Elo+
Hachiman
Hachiman
Marconsome
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,193 Elo+
Solo
Janus
Janus
Reaver239
Janus
Level 85
God Stats
6W - 8L
1,482 SR
Queue Stats
331W - 337L
1,447 Elo+
Solo
Izanami
Izanami
oOXx-SanS-xXOo
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,815 Elo+
Solo
Discordia
Discordia
secondbest87
Discordia
Level 159
God Stats
11W - 8L
1,703 SR
Queue Stats
571W - 584L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shepardr88
Ah Muzen Cab
Level 86
God Stats
11W - 7L
1,506 SR
Queue Stats
534W - 543L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 17
10,327
861
6,182
10,161
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Levinbolt
Da Ji
16
14 / 5 / 13
10,937
911
16,737
14,421
6,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
SoulKing123
Xbalanque
15
4 / 5 / 20
9,674
806
14,030
10,780
4,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 18
10,695
891
10,244
12,212
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
xR iBatman r
Sun Wukong
17
3 / 1 / 19
9,930
828
4,536
11,383
7,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Marconsome
Hachiman
14
0 / 11 / 7
8,283
690
4,438
12,815
3,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Reaver239
Janus
16
1 / 5 / 7
9,305
775
8,358
9,115
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 9 / 6
8,788
732
6,990
13,296
3,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
secondbest87
Discordia
16
6 / 4 / 3
9,797
816
14,233
7,895
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
shepardr88
Ah Muzen Cab
14
3 / 5 / 4
8,640
720
6,752
9,682
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
34
Kills
12
16
Deaths
34
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
W
Da Ji
Levinbolt
Da Ji
14
5
13
4.1
L
Hachiman
Marconsome
Hachiman
0
11
7
0.32
L
Janus
Reaver239
Janus
1
5
7
0.9
W
Xbalanque
SoulKing123
Xbalanque
4
5
20
2.8
L
2
9
6
0.56
W
6
2
18
7.5
L
Discordia
secondbest87
Discordia
6
4
3
1.88
L
Ah Muzen Cab
shepardr88
Ah Muzen Cab
3
5
4
1
W
Sun Wukong
xR iBatman r
Sun Wukong
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
40,771
58,957
Taken
52,803
28,895
Mitigated
14,932
24,350
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,182
248
2,917
1,411
10,161
4,068
1,050
5,092
5,069
13,721
0
W
Da Ji
Levinbolt
Da Ji
16,737
5,652
1,913
3,715
14,421
6,826
520
3,635
10,786
0
18,926
L
Hachiman
Marconsome
Hachiman
4,438
2,036
0
160
12,815
3,379
0
1,837
10,978
0
9,459
L
Janus
Reaver239
Janus
8,358
0
958
1,341
9,115
2,022
252
456
8,659
23,085
0
W
Xbalanque
SoulKing123
Xbalanque
14,030
1,030
1,436
1,512
10,780
4,591
446
3,397
7,383
0
21,297
L
6,990
2,806
217
1,050
13,296
3,971
718
1,634
11,662
0
19,752
W
10,244
2,504
1,543
5,081
12,212
5,821
968
5,655
6,557
0
40,067
L
Discordia
secondbest87
Discordia
14,233
207
384
1,394
7,895
2,112
350
593
7,302
27,997
0
L
Ah Muzen Cab
shepardr88
Ah Muzen Cab
6,752
1,868
0
2,385
9,682
3,448
473
1,662
8,020
0
12,047
W
Sun Wukong
xR iBatman r
Sun Wukong
4,536
340
1,401
3,421
11,383
7,589
38
4,812
6,571
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
44,813
154
Minions Killed
115
0
Camps Cleared
0
1,191,783
Distance Traveled
1,047,284
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,327
861
20
2
0
225,974
2
W
Da Ji
10,937
911
11
1
0
235,949
1
L
Hachiman
8,283
690
12
1
0
201,963
0
L
Janus
9,305
775
35
3
0
224,469
3
W
Xbalanque
9,674
806
17
1
0
227,017
1
L
Izanami
8,788
732
29
2
0
173,716
1
W
Neith
10,695
891
72
6
0
241,989
1
L
Discordia
9,797
816
26
2
0
233,215
0
L
Ah Muzen Cab
8,640
720
13
1
0
213,921
2
W
Sun Wukong
9,930
828
34
3
0
260,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role