Player Matchup

Cerberus
Cerberus
Fortyfk
Cerberus
Level 17
God Stats
15W - 2L
1,718 SR
Queue Stats
17W - 10L
1,657 Elo+
Party 2
Thor
Thor
Italianstall10n
Thor
Level 87
God Stats
3W - 2L
1,570 SR
Queue Stats
372W - 234L
1,709 Elo+
Party 2
Scylla
Scylla
skillboom2
Scylla
Level 122
God Stats
11W - 4L
1,827 SR
Queue Stats
239W - 115L
1,790 Elo+
Party 2
Team Averages
Level 75
1,705 SR
1,718 Elo+

VS

Team Averages
Level 49
1,519 SR
1,472 Elo+
Anhur
Anhur
Luxf3r
Anhur
Level 109
God Stats
9W - 10L
1,537 SR
Queue Stats
893W - 457L
1,724 Elo+
Party 1
Olorun
Olorun
lnevaRl
Olorun
Level 17
God Stats
18W - 19L
1,519 SR
Queue Stats
334W - 239L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
reza_yazdan
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fortyfk
Cerberus
13
3 / 1 / 20
10,356
797
6,602
13,375
15,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 3 / 10
10,812
832
6,537
10,276
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
skillboom2
Scylla
15
15 / 3 / 10
11,617
894
18,945
9,758
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Luxf3r
Anhur
15
7 / 6 / 0
10,126
779
12,150
13,069
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
lnevaRl
Olorun
11
0 / 10 / 5
8,406
647
2,700
12,196
3,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
reza_yazdan
Ah Puch
10
0 / 10 / 2
7,132
549
3,536
11,243
2,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
26
Kills
7
7
Deaths
26
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fortyfk
Cerberus
3
1
20
13
W
8
3
10
4.33
L
Anhur
Luxf3r
Anhur
7
6
0
1.17
L
Olorun
lnevaRl
Olorun
0
10
5
0.25
L
Ah Puch
reza_yazdan
Ah Puch
0
10
2
0.1
W
Scylla
skillboom2
Scylla
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
18,386
33,409
Taken
36,508
23,698
Mitigated
10,293
8,235
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fortyfk
Cerberus
6,602
103
0
2,895
13,375
15,863
254
3,787
9,588
21,723
0
W
6,537
1,039
0
1,562
10,276
4,355
404
948
9,328
0
24,415
L
Anhur
Luxf3r
Anhur
12,150
5,731
0
2,015
13,069
4,264
0
7,916
4,864
0
43,984
L
Olorun
lnevaRl
Olorun
2,700
668
119
823
12,196
3,638
0
8,196
3,686
16,352
0
L
Ah Puch
reza_yazdan
Ah Puch
3,536
76
0
74
11,243
2,391
0
8,438
2,411
10,917
0
W
Scylla
skillboom2
Scylla
18,945
1,981
0
3,778
9,758
3,480
1,558
1,501
8,257
45,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
25,664
126
Minions Killed
116
0
Camps Cleared
0
697,545
Distance Traveled
528,055
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,356
797
32
2
0
251,235
1
W
Thor
10,812
832
30
2
0
232,379
0
L
Anhur
10,126
779
62
5
0
200,895
1
L
Olorun
8,406
647
34
3
0
180,827
0
L
Ah Puch
7,132
549
20
2
0
146,333
0
W
Scylla
11,617
894
64
5
0
213,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role