Player Matchup

Heimdallr
Heimdallr
Chitpop
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Solo
Skadi
Skadi
PuppySageSD
Skadi
Level 6
God Stats
3W - 14L
1,229 SR
Queue Stats
3W - 15L
1,152 Elo+
Party 2
Fenrir
Fenrir
SwampDaddeh
Fenrir
Level 17
God Stats
6W - 15L
1,309 SR
Queue Stats
39W - 70L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
TheWolfTyr
Gilgamesh
Level 8
God Stats
2W - 2L
1,714 SR
Queue Stats
2W - 4L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
chubakadope
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,478 Elo+
Solo
Team Averages
Level 9
1,450 SR
1,352 Elo+

VS

Team Averages
Level 9
1,251 SR
1,345 Elo+
Olorun
Olorun
Lorenzo1412
Olorun
Level 5
God Stats
3W - 2L
1,153 SR
Queue Stats
7W - 6L
1,115 Elo+
Solo
Bellona
Bellona
Musegetes
Bellona
Level 6
God Stats
8W - 11L
1,346 SR
Queue Stats
8W - 12L
1,360 Elo+
Party 1
Neith
Neith
Nyxiir
Neith
Level 13
God Stats
10W - 12L
1,372 SR
Queue Stats
10W - 14L
1,368 Elo+
Party 1
Thor
Thor
Patrickcio
Thor
Level 11
God Stats
1W - 1L
1,110 SR
Queue Stats
11W - 24L
1,161 Elo+
Solo
Fenrir
Fenrir
TruthOfTheAbyss
Fenrir
Level 8
God Stats
8W - 5L
1,275 SR
Queue Stats
23W - 21L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chitpop
Heimdallr
16
1 / 10 / 2
9,896
990
10,004
17,319
7,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 3
9,250
925
6,259
10,924
4,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
3 / 9 / 1
9,617
962
6,405
17,521
7,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
TheWolfTyr
Gilgamesh
16
1 / 6 / 4
9,692
969
6,993
14,194
15,303
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
chubakadope
Sun Wukong
15
1 / 8 / 1
8,839
884
6,990
14,691
8,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

115

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
10 / 2 / 18
12,264
1,226
14,978
11,381
5,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Musegetes
Bellona
18
10 / 2 / 22
12,129
1,213
15,759
10,663
10,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Nyxiir
Neith
18
8 / 0 / 24
11,778
1,178
21,060
5,150
2,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 9
10,043
1,004
6,651
8,350
4,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 0 / 14
10,987
1,099
8,868
7,066
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
125
6
Kills
38
38
Deaths
6
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chitpop
Heimdallr
1
10
2
0.2
W
Olorun
10
2
18
9.5
W
Bellona
Musegetes
Bellona
10
2
22
10.5
W
Neith
Nyxiir
Neith
8
0
24
20
W
3
2
9
3.75
L
0
5
3
0.3
L
Fenrir
3
9
1
0.39
L
Gilgamesh
TheWolfTyr
Gilgamesh
1
6
4
0.5
W
7
0
14
14
L
Sun Wukong
chubakadope
Sun Wukong
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
67,316
74,649
Taken
42,610
42,602
Mitigated
26,810
3,539
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chitpop
Heimdallr
10,004
3,381
0
916
17,319
7,221
0
2,303
15,016
0
35,929
W
Olorun
14,978
11,267
1,228
3,701
11,381
5,855
0
0
11,381
32,230
0
W
Bellona
Musegetes
Bellona
15,759
6,192
0
98
10,663
10,211
0
0
10,663
0
25,136
W
Neith
Nyxiir
Neith
21,060
11,557
0
2,293
5,150
2,706
0
0
5,150
0
40,291
W
6,651
2,084
0
636
8,350
4,010
0
0
8,350
0
18,414
L
6,259
2,941
0
667
10,924
4,027
0
3,376
7,548
0
26,138
L
Fenrir
6,405
2,202
27
720
17,521
7,908
0
3,234
14,287
0
13,874
L
Gilgamesh
TheWolfTyr
Gilgamesh
6,993
1,103
380
286
14,194
15,303
0
3,076
11,118
0
15,154
W
8,868
1,242
257
442
7,066
4,028
0
0
7,066
0
15,635
L
Sun Wukong
chubakadope
Sun Wukong
6,990
2,096
0
543
14,691
8,143
0
2,989
11,702
0
15,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,294
Gold Earned
57,201
136
Minions Killed
146
3
Camps Cleared
6
858,970
Distance Traveled
1,001,432
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,896
990
44
4
3
177,554
1
W
Olorun
12,264
1,226
38
4
0
167,157
0
W
Bellona
12,129
1,213
22
2
1
200,462
3
W
Neith
11,778
1,178
50
5
2
212,072
0
W
Thor
10,043
1,004
15
2
3
174,784
3
L
Skadi
9,250
925
46
5
0
136,045
0
L
Fenrir
9,617
962
17
2
0
210,556
0
L
Gilgamesh
9,692
969
18
2
0
157,380
1
W
Fenrir
10,987
1,099
21
2
0
246,957
1
L
Sun Wukong
8,839
884
11
1
0
177,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role