Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AngeloAT01
Tsukuyomi
Level 13
God Stats
17W - 16L
1,395 SR
Queue Stats
138W - 178L
1,174 Elo+
Solo
Sol
Sol
FreqProd
Sol
Level 4
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SCORPIONINJA15
Anubis
Level 28
God Stats
4W - 1L
1,584 SR
Queue Stats
80W - 79L
1,493 Elo+
Solo
Ares
Ares
al3xpav120
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,040 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,341 Elo+

VS

Team Averages
Level 17
1,427 SR
1,357 Elo+
Nemesis
Nemesis
FLESHCRAFTER
Nemesis
Level 14
God Stats
7W - 5L
1,538 SR
Queue Stats
91W - 82L
1,336 Elo+
Solo
Athena
Athena
Mordegrim
Athena
Level 17
God Stats
35W - 37L
1,344 SR
Queue Stats
69W - 80L
1,298 Elo+
Solo
Neith
Neith
Publoo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
TainCM
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
XAnSSS
Bakasura
Level 6
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 0 / 11
6,739
674
3,330
3,720
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
AngeloAT01
Tsukuyomi
11
0 / 0 / 0
6,365
637
0
3,436
1,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
16 / 0 / 2
8,749
875
12,550
6,675
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 0 / 1
6,074
607
5,326
5,690
2,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 4
5,214
521
943
5,408
4,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FLESHCRAFTER
Nemesis
2
0 / 0 / 0
3,675
368
0
324
48
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
Mordegrim
Athena
5
0 / 6 / 0
3,751
375
2,639
9,727
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Publoo
Neith
5
0 / 7 / 0
3,831
383
2,478
5,133
900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TainCM
Chronos
7
0 / 3 / 0
4,328
433
2,933
4,566
1,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
XAnSSS
Bakasura
6
0 / 8 / 0
4,035
404
1,701
7,004
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
24
Kills
0
0
Deaths
24
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
11
8.5
W
Tsukuyomi
AngeloAT01
Tsukuyomi
0
0
0
0
L
Nemesis
FLESHCRAFTER
Nemesis
0
0
0
0
W
16
0
2
17
L
Athena
Mordegrim
Athena
0
6
0
0
L
Neith
Publoo
Neith
0
7
0
0
W
5
0
1
5.5
L
Chronos
TainCM
Chronos
0
3
0
0
L
Bakasura
XAnSSS
Bakasura
0
8
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
9,751
24,929
Taken
26,754
11,876
Mitigated
7,079
10,895
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,330
713
2,689
2,355
3,720
1,381
813
1,406
2,027
16,118
0
W
Tsukuyomi
AngeloAT01
Tsukuyomi
0
0
0
714
3,436
1,209
2,396
0
3,436
0
29,962
L
Nemesis
FLESHCRAFTER
Nemesis
0
0
0
0
324
48
0
0
324
0
3,240
W
12,550
6,803
0
3,612
6,675
2,384
2,215
746
5,715
56,046
7,673
L
Athena
Mordegrim
Athena
2,639
597
0
980
9,727
3,558
0
8,182
1,545
6,290
0
L
Neith
Publoo
Neith
2,478
928
0
328
5,133
900
0
4,571
562
0
9,101
W
5,326
543
0
1,525
5,690
2,875
1,548
1,383
4,184
22,299
0
L
Chronos
TainCM
Chronos
2,933
870
0
928
4,566
1,078
0
3,674
892
19,457
0
L
Bakasura
XAnSSS
Bakasura
1,701
1,062
0
569
7,004
1,495
0
4,471
2,533
0
9,104
W
943
0
0
0
5,408
4,027
615
1,512
3,896
9,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
19,620
255
Minions Killed
93
0
Camps Cleared
0
882,268
Distance Traveled
735,370
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,739
674
25
3
0
204,022
5
W
Tsukuyomi
6,365
637
67
7
0
160,515
0
L
Nemesis
3,675
368
13
1
0
31,672
0
W
Sol
8,749
875
107
11
0
169,045
0
L
Athena
3,751
375
7
1
0
191,002
0
L
Neith
3,831
383
18
2
0
147,422
0
W
Anubis
6,074
607
39
4
0
157,665
0
L
Chronos
4,328
433
25
3
0
156,916
0
L
Bakasura
4,035
404
30
3
0
208,358
0
W
Ares
5,214
521
17
2
0
191,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role