Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Estalanii
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,448 Elo+
Party 1
Thor
Thor
PrOspect EVO
Thor
Level 13
God Stats
6W - 3L
1,370 SR
Queue Stats
76W - 55L
1,474 Elo+
Party 1
Neith
Neith
Raelwolfalpha
Neith
Level 25
God Stats
28W - 22L
1,901 SR
Queue Stats
361W - 352L
1,447 Elo+
Party 2
Erlang Shen
Erlang Shen
lHerradura
Erlang Shen
Level 24
God Stats
36W - 21L
1,499 SR
Queue Stats
493W - 489L
1,464 Elo+
Party 2
Team Averages
Level 43
1,554 SR
1,466 Elo+

VS

Team Averages
Level 26
1,500 SR
1,416 Elo+
Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Edukarma
Artemis
Level 31
God Stats
13W - 7L
1,586 SR
Queue Stats
346W - 377L
1,448 Elo+
Party 3
Horus
Horus
Fuji_Raijin
Horus
Level 28
God Stats
48W - 36L
1,479 SR
Queue Stats
197W - 201L
1,411 Elo+
Solo
Ymir
Ymir
InnocentEgirl
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,345 Elo+
Solo
Mercury
Mercury
Tacko6627
Mercury
Level 28
God Stats
2W - 8L
1,433 SR
Queue Stats
116W - 159L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
12 / 0 / 2
10,614
663
8,300
8,321
2,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Estalanii
Thoth
13
1 / 3 / 5
8,166
510
5,602
5,166
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 6
7,726
483
2,844
10,330
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 6
7,989
499
8,051
8,943
2,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
lHerradura
Erlang Shen
12
2 / 3 / 3
7,907
494
8,563
11,369
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 5 / 1
8,417
526
6,352
10,969
4,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Edukarma
Artemis
12
0 / 6 / 2
6,840
428
4,517
9,150
2,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 0
8,083
505
5,746
11,395
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
7,104
444
1,855
11,780
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Tacko6627
Mercury
12
0 / 2 / 2
7,214
451
2,259
8,955
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
9
11
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
0
2
13
L
Raijin
 
Raijin
5
5
1
1.1
L
Artemis
Edukarma
Artemis
0
6
2
0.17
W
Thoth
Estalanii
Thoth
1
3
5
1.17
L
3
1
0
3
L
1
4
0
0.25
W
1
3
6
1.33
W
2
2
6
2.5
L
Mercury
Tacko6627
Mercury
0
2
2
0.5
W
Erlang Shen
lHerradura
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
20,729
44,129
Taken
52,249
17,172
Mitigated
22,804
12,211
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,300
4,843
0
1,096
8,321
2,816
0
954
7,367
0
55,663
L
Raijin
 
Raijin
6,352
316
0
1,568
10,969
4,849
140
3,030
7,939
47,862
0
L
Artemis
Edukarma
Artemis
4,517
1,768
324
2,327
9,150
2,321
1,032
717
8,433
0
41,876
W
Thoth
Estalanii
Thoth
5,602
849
0
1,240
5,166
1,538
980
1,958
3,208
46,216
0
L
5,746
2,904
108
1,426
11,395
6,787
662
795
10,600
0
40,500
L
1,855
801
0
1,100
11,780
5,621
28
542
11,238
9,992
0
W
2,844
986
0
3,026
10,330
3,181
1,429
1,687
8,643
0
36,041
W
8,051
4,909
0
3,977
8,943
2,873
704
2,092
6,851
0
43,436
L
Mercury
Tacko6627
Mercury
2,259
883
0
0
8,955
3,226
44
518
8,437
0
44,644
W
Erlang Shen
lHerradura
Erlang Shen
8,563
5,198
0
2,872
11,369
6,764
635
1,516
9,853
0
34,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
37,658
352
Minions Killed
336
0
Camps Cleared
0
1,472,820
Distance Traveled
1,452,906
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,614
663
66
4
0
340,493
1
L
Raijin
8,417
526
87
5
0
283,779
4
L
Artemis
6,840
428
67
4
0
271,696
6
W
Thoth
8,166
510
88
6
0
268,306
3
L
Horus
8,083
505
75
5
0
315,506
6
L
Ymir
7,104
444
23
1
0
260,407
0
W
Thor
7,726
483
61
4
0
316,678
0
W
Neith
7,989
499
69
4
0
245,682
4
L
Mercury
7,214
451
84
5
0
321,518
0
W
Erlang Shen
7,907
494
68
4
0
301,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role