Player Matchup

Agni
Agni
MagnumEclipse
Agni
Level 17
God Stats
23W - 5L
1,862 SR
Queue Stats
36W - 12L
1,776 Elo+
Solo
Sol
Sol
MyPebbleIsHard
Sol
Level 24
God Stats
3W - 0L
1,875 SR
Queue Stats
30W - 5L
1,820 Elo+
Solo
Bellona
Bellona
RENFR33ZY
Bellona
Level 27
God Stats
12W - 13L
1,430 SR
Queue Stats
84W - 59L
1,517 Elo+
Solo
Fenrir
Fenrir
nSIow
Fenrir
Level 28
God Stats
14W - 8L
1,550 SR
Queue Stats
462W - 433L
1,474 Elo+
Solo
Ravana
Ravana
osamabinbear
Ravana
Level 3
God Stats
2W - 0L
1,686 SR
Queue Stats
22W - 33L
1,676 Elo+
Solo
Team Averages
Level 20
1,680 SR
1,653 Elo+

VS

Team Averages
Level 18
1,495 SR
1,534 Elo+
King Arthur
King Arthur
C0smicT0xicity
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,467 Elo+
Party 2
Mercury
Mercury
Hiiiyahhh
Mercury
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
87W - 55L
1,641 Elo+
Party 1
Ra
Ra
IXI Maki IXI
Ra
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
77W - 73L
1,484 Elo+
Solo
Yemoja
Yemoja
PapaPineapple
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 2
Artemis
Artemis
Viridiam
Artemis
Level 13
God Stats
2W - 1L
1,889 SR
Queue Stats
28W - 18L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
6,980
698
6,718
4,554
1,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 2
6,375
638
6,347
6,890
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RENFR33ZY
Bellona
11
7 / 0 / 0
6,765
677
6,186
6,156
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
nSIow
Fenrir
9
6 / 1 / 2
6,124
612
3,591
5,419
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
3
0 / 3 / 1
3,933
393
646
2,362
469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C0smicT0xicity
King Arthur
7
0 / 5 / 1
4,263
426
2,617
6,983
2,567
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Hiiiyahhh
Mercury
10
2 / 5 / 1
5,647
565
3,859
8,206
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 1
4,554
455
1,085
7,017
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
4,615
462
1,156
7,331
2,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Viridiam
Artemis
10
3 / 2 / 0
5,288
529
3,597
4,442
1,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
5
6
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
C0smicT0xicity
King Arthur
0
5
1
0.1
L
Mercury
Hiiiyahhh
Mercury
2
5
1
0.5
L
0
6
1
0.08
W
5
1
6
8
W
1
1
2
2
L
0
1
2
1
W
Bellona
RENFR33ZY
Bellona
7
0
0
7
L
Artemis
Viridiam
Artemis
3
2
0
1.5
W
Fenrir
nSIow
Fenrir
6
1
2
7
W
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
12,314
25,381
Taken
33,979
10,896
Mitigated
10,191
11,496
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
C0smicT0xicity
King Arthur
2,617
656
0
0
6,983
2,567
0
1,225
5,758
0
13,255
L
Mercury
Hiiiyahhh
Mercury
3,859
2,082
0
250
8,206
2,373
0
2,214
5,992
0
35,183
L
1,085
43
206
874
7,017
1,862
0
2,026
4,991
19,541
0
W
6,718
571
0
1,421
4,554
1,226
153
229
4,245
45,094
0
W
6,347
1,920
0
4,121
6,890
2,472
1,901
368
6,522
37,411
5,782
L
1,156
543
120
951
7,331
2,230
0
4,571
2,760
4,726
0
W
Bellona
RENFR33ZY
Bellona
6,186
2,641
0
3,352
6,156
4,714
520
155
6,001
0
30,247
L
Artemis
Viridiam
Artemis
3,597
2,071
0
1,022
4,442
1,159
0
2,469
1,973
0
27,683
W
Fenrir
nSIow
Fenrir
3,591
789
0
2,592
5,419
2,015
90
738
4,537
0
19,360
W
Ravana
646
123
0
10
2,362
469
0
487
1,835
0
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
24,367
262
Minions Killed
198
0
Camps Cleared
0
843,783
Distance Traveled
925,112
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,263
426
25
3
0
188,929
1
L
Mercury
5,647
565
71
7
0
206,109
2
L
Ra
4,554
455
43
4
0
177,929
1
W
Agni
6,980
698
83
8
0
202,659
4
W
Sol
6,375
638
73
7
0
179,413
2
L
Yemoja
4,615
462
8
1
0
169,884
0
W
Bellona
6,765
677
67
7
0
173,698
3
L
Artemis
5,288
529
51
5
0
182,261
4
W
Fenrir
6,124
612
39
4
0
211,959
1
W
Ravana
3,933
393
0
0
0
76,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role