Player Matchup

Hun Batz
Hun Batz
BoomyCheezz
Hun Batz
Level 61
God Stats
2W - 1L
1,553 SR
Queue Stats
63W - 64L
1,391 Elo+
Party 3
Ganesha
Ganesha
JAMAROOK666
Ganesha
Level 119
God Stats
15W - 21L
1,580 SR
Queue Stats
214W - 248L
1,463 Elo+
Party 1
Vamana
Vamana
Roguester_G
Vamana
Level 127
God Stats
8W - 6L
1,588 SR
Queue Stats
652W - 670L
1,462 Elo+
Solo
Danzaburou
Danzaburou
SmokeyHarp27
Danzaburou
Level 141
God Stats
0W - 7L
1,213 SR
Queue Stats
219W - 257L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
lastofus_gfan
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,519 Elo+
Party 3
Team Averages
Level 102
1,487 SR
1,456 Elo+

VS

Team Averages
Level 91
1,597 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
Fire-IN-The-WEED
Tsukuyomi
Level 148
God Stats
4W - 1L
1,606 SR
Queue Stats
87W - 81L
1,518 Elo+
Solo
Odin
Odin
Godemis619
Odin
Level 85
God Stats
2W - 0L
1,659 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Sol
Sol
Quailfire
Sol
Level 57
God Stats
71W - 59L
1,563 SR
Queue Stats
102W - 98L
1,437 Elo+
Solo
Chernobog
Chernobog
VALLODOVAH
Chernobog
Level 78
God Stats
19W - 11L
1,568 SR
Queue Stats
171W - 164L
1,505 Elo+
Solo
Xing Tian
Xing Tian
daniel25jm
Xing Tian
Level 85
God Stats
9W - 4L
1,591 SR
Queue Stats
25W - 21L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BoomyCheezz
Hun Batz
13
7 / 6 / 2
9,277
515
5,656
15,706
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JAMAROOK666
Ganesha
12
1 / 6 / 5
7,998
444
3,673
14,024
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
16
2 / 2 / 2
9,927
552
6,082
11,424
7,024
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SmokeyHarp27
Danzaburou
12
1 / 3 / 4
7,733
430
5,961
11,213
4,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
13
1 / 6 / 3
7,912
440
14,081
12,965
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
9 / 3 / 4
10,638
591
10,526
15,293
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
4 / 4 / 6
8,791
488
7,073
11,839
7,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 9
8,955
498
10,593
11,964
3,366
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
VALLODOVAH
Chernobog
15
4 / 2 / 9
9,574
532
12,685
8,947
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
daniel25jm
Xing Tian
13
3 / 1 / 11
9,088
505
7,339
10,362
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
22
23
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BoomyCheezz
Hun Batz
7
6
2
1.33
W
Tsukuyomi
9
3
4
3.67
W
4
4
6
1.75
L
Ganesha
JAMAROOK666
Ganesha
1
6
5
0.58
W
2
2
9
3.25
L
Vamana
2
2
2
1.5
L
Danzaburou
SmokeyHarp27
Danzaburou
1
3
4
1
W
Chernobog
VALLODOVAH
Chernobog
4
2
9
4.25
W
Xing Tian
daniel25jm
Xing Tian
3
1
11
8.5
L
Ah Puch
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,453
Damage
48,216
65,332
Taken
58,405
35,985
Mitigated
27,445
17,357
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BoomyCheezz
Hun Batz
5,656
2,146
560
3,419
15,706
5,451
0
3,794
11,769
0
41,757
W
Tsukuyomi
10,526
2,974
0
7,805
15,293
5,405
698
3,395
11,898
0
79,576
W
7,073
496
324
966
11,839
7,452
378
1,915
9,924
0
36,604
L
Ganesha
JAMAROOK666
Ganesha
3,673
152
390
2,529
14,024
15,202
0
3,602
10,340
18,037
0
W
10,593
3,414
0
6,412
11,964
3,366
2,455
6,023
5,941
50,234
0
L
Vamana
6,082
2,378
0
5,260
11,424
7,024
252
3,136
8,174
0
55,784
L
Danzaburou
SmokeyHarp27
Danzaburou
5,961
1,626
0
3,644
11,213
4,068
847
1,839
9,331
0
43,986
W
Chernobog
VALLODOVAH
Chernobog
12,685
7,610
0
660
8,947
2,517
1,012
3,370
5,577
0
66,774
W
Xing Tian
daniel25jm
Xing Tian
7,339
836
0
2,632
10,362
8,705
384
3,291
7,071
20,322
0
L
Ah Puch
14,081
670
0
1,555
12,965
4,240
116
4,880
7,786
47,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
47,046
407
Minions Killed
448
0
Camps Cleared
0
1,584,948
Distance Traveled
1,723,314
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,277
515
72
4
0
342,320
0
W
Tsukuyomi
10,638
591
129
7
0
337,170
11
W
Odin
8,791
488
59
3
0
351,329
0
L
Ganesha
7,998
444
3
0
0
295,312
2
W
Sol
8,955
498
117
7
0
334,698
3
L
Vamana
9,927
552
142
8
0
335,980
2
L
Danzaburou
7,733
430
112
6
0
309,917
4
W
Chernobog
9,574
532
124
7
0
331,917
6
W
Xing Tian
9,088
505
19
1
0
368,200
4
L
Ah Puch
7,912
440
78
4
0
301,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role