Player Matchup

Fenrir
Fenrir
DarkXeno2013
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 1
Neith
Neith
KainTheBrain97
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Party 1
Sun Wukong
Sun Wukong
OL1mp_Ronaldo05
Sun Wukong
Level 28
God Stats
8W - 10L
1,530 SR
Queue Stats
109W - 94L
1,400 Elo+
Solo
Merlin
Merlin
T-Bagg1ng
Merlin
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 122L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
messy1977
Cthulhu
Level 4
God Stats
1W - 2L
1,311 SR
Queue Stats
3W - 10L
1,636 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,515 Elo+

VS

Team Averages
Level 21
1,559 SR
1,438 Elo+
Chiron
Chiron
El_Kr1K0s0_B3AcH
Chiron
Level 28
God Stats
4W - 1L
1,505 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 3
Nu Wa
Nu Wa
PandaGod4619
Nu Wa
Level 22
God Stats
4W - 0L
1,560 SR
Queue Stats
38W - 45L
1,303 Elo+
Party 2
Bellona
Bellona
imDarkBoosted
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
plikomz
Khepri
Level 28
God Stats
10W - 9L
1,574 SR
Queue Stats
173W - 225L
1,377 Elo+
Solo
Loki
Loki
sammydude2004
Loki
Level 25
God Stats
17W - 12L
1,654 SR
Queue Stats
78W - 59L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 13 / 2
8,310
346
7,363
22,547
8,230
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 1
7,091
295
2,273
10,888
2,308
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OL1mp_Ronaldo05
Sun Wukong
17
1 / 5 / 0
10,263
428
11,033
26,827
23,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
T-Bagg1ng
Merlin
17
1 / 6 / 0
10,524
439
18,445
19,619
7,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
messy1977
Cthulhu
12
0 / 9 / 0
9,100
379
5,931
20,016
14,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 1 / 10
13,314
555
25,284
16,619
6,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 11
11,456
477
17,582
8,741
5,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
12 / 1 / 6
14,549
606
23,327
23,502
23,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
plikomz
Khepri
15
1 / 0 / 21
11,247
469
7,438
19,198
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 0 / 4
13,811
575
8,266
15,751
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
91
2
Kills
39
41
Deaths
2
3
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
13
2
0.08
W
18
1
10
23
L
0
8
1
0.06
L
Sun Wukong
OL1mp_Ronaldo05
Sun Wukong
1
5
0
0.2
W
6
0
11
11.5
L
Merlin
T-Bagg1ng
Merlin
1
6
0
0.17
W
Bellona
12
1
6
15
L
Cthulhu
messy1977
Cthulhu
0
9
0
0
W
Khepri
plikomz
Khepri
1
0
21
11.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,045
Damage
81,897
99,897
Taken
83,811
55,996
Mitigated
58,906
10,276
Healing
32,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,363
1,940
0
917
22,547
8,230
0
6,588
15,959
0
39,021
W
25,284
8,601
1,208
7,143
16,619
6,507
3,945
5,342
10,996
0
87,578
L
2,273
1,611
0
1,058
10,888
2,308
0
3,781
7,107
0
15,479
L
Sun Wukong
OL1mp_Ronaldo05
Sun Wukong
11,033
1,843
130
3,633
26,827
23,847
516
7,710
19,117
0
69,757
W
17,582
3,712
193
1,804
8,741
5,571
3,171
3,191
5,550
60,107
0
L
Merlin
T-Bagg1ng
Merlin
18,445
1,275
422
3,226
19,619
7,006
0
5,763
13,856
89,354
0
W
Bellona
23,327
8,173
0
6,428
23,502
23,733
1,170
3,700
19,416
11,298
103,572
L
Cthulhu
messy1977
Cthulhu
5,931
753
0
890
20,016
14,605
0
5,229
14,787
30,715
0
W
Khepri
plikomz
Khepri
7,438
336
988
6,450
19,198
16,506
559
9,593
9,605
25,597
0
W
8,266
1,202
90
7,809
15,751
6,589
7,464
2,550
13,201
0
103,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
64,377
368
Minions Killed
635
0
Camps Cleared
0
1,745,314
Distance Traveled
2,339,237
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,310
346
51
2
0
385,860
0
W
Chiron
13,314
555
130
5
0
475,428
0
L
Neith
7,091
295
24
1
0
216,501
0
L
Sun Wukong
10,263
428
115
5
0
423,301
0
W
Nu Wa
11,456
477
77
3
0
431,199
0
L
Merlin
10,524
439
141
6
0
369,383
0
W
Bellona
14,549
606
199
8
0
484,391
2
L
Cthulhu
9,100
379
37
2
0
350,269
0
W
Khepri
11,247
469
23
1
0
446,351
5
W
Loki
13,811
575
206
9
0
501,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role