Player Matchup

Danzaburou
Danzaburou
SaacAttack
Danzaburou
Level 23
God Stats
3W - 5L
1,220 SR
Queue Stats
16W - 14L
999 Elo+
Solo
Yemoja
Yemoja
VARGASGAMER5
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Sol
Sol
Vl Rxgth lV
Sol
Level 92
God Stats
12W - 11L
1,605 SR
Queue Stats
191W - 209L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
W0lf-K1ng000
Sun Wukong
Level 13
God Stats
5W - 6L
1,399 SR
Queue Stats
5W - 7L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
firebolt8808
Tsukuyomi
Level 28
God Stats
3W - 5L
1,757 SR
Queue Stats
18W - 17L
1,706 Elo+
Solo
Team Averages
Level 32
1,496 SR
1,414 Elo+

VS

Team Averages
Level 24
1,512 SR
1,416 Elo+
Thanatos
Thanatos
CorrodedMind
Thanatos
Level 26
God Stats
32W - 29L
1,518 SR
Queue Stats
116W - 115L
1,424 Elo+
Solo
Tiamat
Tiamat
DreadSavage91
Tiamat
Level 40
God Stats
37W - 18L
1,514 SR
Queue Stats
41W - 21L
1,448 Elo+
Party 2
Artemis
Artemis
Fnkidbigglizzy
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Steal_yo_Girl985
Nemesis
Level 25
God Stats
4W - 2L
1,486 SR
Queue Stats
18W - 19L
1,314 Elo+
Party 2
Hercules
Hercules
radical_stone21
Hercules
Level 26
God Stats
4W - 1L
1,541 SR
Queue Stats
25W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SaacAttack
Danzaburou
12
4 / 3 / 1
7,748
456
5,387
8,168
2,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 7 / 2
6,592
388
1,511
8,860
5,341
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 0
7,779
458
5,519
13,068
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
W0lf-K1ng000
Sun Wukong
14
1 / 3 / 0
7,905
465
4,847
11,674
7,292
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
firebolt8808
Tsukuyomi
13
2 / 7 / 1
8,257
486
5,328
12,861
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CorrodedMind
Thanatos
16
11 / 1 / 3
10,283
605
8,249
15,383
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 6
9,426
554
13,356
9,840
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 4
7,626
449
2,727
7,875
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 3
8,197
482
5,523
11,516
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
3 / 2 / 4
9,484
558
8,060
17,932
13,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
23
24
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CorrodedMind
Thanatos
11
1
3
12.5
W
5
1
6
8
W
0
5
4
0.4
L
Danzaburou
SaacAttack
Danzaburou
4
3
1
1.5
W
4
2
3
2.75
L
Yemoja
0
7
2
0.14
L
0
4
0
0
L
Sun Wukong
W0lf-K1ng000
Sun Wukong
1
3
0
0.33
L
Tsukuyomi
firebolt8808
Tsukuyomi
2
7
1
0.36
W
Hercules
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
37,915
54,631
Taken
62,546
23,516
Mitigated
31,944
12,109
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CorrodedMind
Thanatos
8,249
1,722
0
14,606
15,383
6,430
0
2,834
12,491
0
74,239
W
13,356
686
384
5,084
9,840
6,212
551
4,711
4,871
55,017
0
W
2,727
783
0
450
7,875
2,436
126
799
7,076
0
23,425
L
Danzaburou
SaacAttack
Danzaburou
5,387
2,770
0
2,488
8,168
2,784
764
997
7,143
0
30,544
W
5,523
2,182
0
478
11,516
3,857
0
2,940
8,498
0
36,198
L
Yemoja
1,511
688
356
0
8,860
5,341
0
3,287
5,321
16,955
0
L
5,519
517
0
2,996
13,068
3,799
0
6,135
6,447
52,015
0
L
Sun Wukong
W0lf-K1ng000
Sun Wukong
4,847
1,713
0
3,524
11,674
7,292
0
0
11,674
0
37,815
L
Tsukuyomi
firebolt8808
Tsukuyomi
5,328
1,738
0
2,745
12,861
4,300
0
2,561
10,120
0
41,528
W
Hercules
8,060
3,276
0
8,508
17,932
13,009
94
3,197
14,735
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
45,016
349
Minions Killed
335
0
Camps Cleared
0
1,395,290
Distance Traveled
1,758,653
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,283
605
89
5
0
356,829
10
W
Tiamat
9,426
554
78
5
0
330,525
0
W
Artemis
7,626
449
36
2
0
316,782
2
L
Danzaburou
7,748
456
47
3
0
279,303
4
W
Nemesis
8,197
482
47
3
0
406,408
2
L
Yemoja
6,592
388
41
2
0
245,206
3
L
Sol
7,779
458
108
6
0
302,828
3
L
Sun Wukong
7,905
465
76
4
0
281,540
3
L
Tsukuyomi
8,257
486
77
5
0
286,413
0
W
Hercules
9,484
558
85
5
0
348,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role