Player Matchup

Olorun
Olorun
Angel0fDarknuss
Olorun
Level 31
God Stats
16W - 11L
1,667 SR
Queue Stats
102W - 104L
1,555 Elo+
Party 1
Cerberus
Cerberus
Crimsonblodwolf
Cerberus
Level 47
God Stats
16W - 20L
1,433 SR
Queue Stats
144W - 167L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
FrostTek
Gilgamesh
Level 106
God Stats
23W - 20L
1,612 SR
Queue Stats
221W - 200L
1,568 Elo+
Party 1
Apollo
Apollo
SonicSandsurfer
Apollo
Level 79
God Stats
45W - 58L
1,398 SR
Queue Stats
377W - 421L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
imLIAM
Ne Zha
Level 69
God Stats
59W - 28L
1,650 SR
Queue Stats
76W - 57L
1,534 Elo+
Party 1
Team Averages
Level 66
1,552 SR
1,510 Elo+

VS

Team Averages
Level 71
1,509 SR
1,462 Elo+
Tiamat
Tiamat
JESSE_THE_LOST-
Tiamat
Level 28
God Stats
2W - 4L
1,405 SR
Queue Stats
16W - 16L
1,569 Elo+
Party 3
Medusa
Medusa
L33TPWNAGE3
Medusa
Level 32
God Stats
2W - 1L
1,667 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seer5280
Cu Chulainn
Level 99
God Stats
57W - 72L
1,432 SR
Queue Stats
216W - 227L
1,396 Elo+
Party 4
Zeus
Zeus
Test The Madman
Zeus
Level 76
God Stats
36W - 39L
1,463 SR
Queue Stats
155W - 171L
1,398 Elo+
Party 4
Bakasura
Bakasura
r_e_a_p_e_r357
Bakasura
Level 120
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
9,101
1,011
8,924
3,828
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
16
1 / 1 / 16
9,794
1,088
5,875
8,530
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
FrostTek
Gilgamesh
15
3 / 1 / 11
9,437
1,049
7,296
8,869
6,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 7
9,464
1,052
2,908
4,619
1,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
imLIAM
Ne Zha
16
9 / 0 / 5
10,096
1,122
10,942
6,870
3,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

338

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,222
914
4,638
9,407
3,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
0 / 6 / 1
7,726
858
5,981
10,163
3,378
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Seer5280
Cu Chulainn
13
0 / 1 / 2
7,290
810
1,549
2,721
1,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 1
7,140
793
4,188
1,796
628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
13
3 / 9 / 0
8,623
958
9,160
17,223
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
19
Kills
3
3
Deaths
19
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Cerberus
1
1
16
9
W
Gilgamesh
FrostTek
Gilgamesh
3
1
11
8.5
L
0
2
2
0.5
L
Medusa
0
6
1
0.08
L
Cu Chulainn
Seer5280
Cu Chulainn
0
1
2
1
W
5
1
7
8.5
L
0
1
1
0.5
W
Ne Zha
imLIAM
Ne Zha
9
0
5
11.5
L
Bakasura
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
25,516
32,716
Taken
41,310
22,603
Mitigated
16,202
7,875
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,924
3,928
307
1,487
3,828
1,475
0
688
2,936
46,006
0
W
Cerberus
5,875
417
53
2,906
8,530
9,129
0
3,263
4,984
17,911
0
W
Gilgamesh
FrostTek
Gilgamesh
7,296
1,709
0
168
8,869
6,992
0
2,177
5,887
191
13,098
L
4,638
470
0
684
9,407
3,726
0
3,452
5,955
32,009
0
L
Medusa
5,981
1,542
0
172
10,163
3,378
0
2,658
7,505
0
21,352
L
Cu Chulainn
Seer5280
Cu Chulainn
1,549
392
0
0
2,721
1,071
0
784
1,937
0
3,294
W
2,908
1,486
0
84
4,619
1,917
0
1,451
2,828
0
12,304
L
4,188
498
0
0
1,796
628
0
72
1,724
8,242
0
W
Ne Zha
imLIAM
Ne Zha
10,942
2,790
0
2,870
6,870
3,090
0
1,247
5,303
0
34,095
L
Bakasura
9,160
4,265
0
1,155
17,223
7,399
0
7,996
9,227
0
17,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
39,001
239
Minions Killed
139
7
Camps Cleared
3
907,868
Distance Traveled
593,615
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,101
1,011
91
10
1
169,470
0
W
Cerberus
9,794
1,088
40
4
0
169,393
0
W
Gilgamesh
9,437
1,049
9
1
0
196,586
0
L
Tiamat
8,222
914
66
7
0
150,270
0
L
Medusa
7,726
858
24
3
1
159,661
2
L
Cu Chulainn
7,290
810
0
0
0
76,126
0
W
Apollo
9,464
1,052
34
4
2
179,594
0
L
Zeus
7,140
793
13
1
0
29,709
0
W
Ne Zha
10,096
1,122
65
7
4
192,825
0
L
Bakasura
8,623
958
36
4
2
177,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role