Player Matchup

Loki
Loki
Silver I
Drnk n Mky087
Loki
Silver I
Level 129
God Stats
5W - 11L
1,672 SR
Queue Stats
184W - 194L
1,173 MMR
Party 1
Cupid
Cupid
Silver II
Juicykill91
Cupid
Silver II
Level 142
God Stats
31W - 19L
1,631 SR
Queue Stats
241W - 250L
1,109 MMR
Party 1
He Bo
He Bo
Gold V
S e b a s C09
He Bo
Gold V
Level 109
God Stats
75W - 66L
1,391 SR
Queue Stats
168W - 172L
1,071 MMR
Solo
The Morrigan
The Morrigan
Silver II
Trap-slapes
The Morrigan
Silver II
Level 103
God Stats
3W - 2L
1,487 SR
Queue Stats
14W - 24L
1,143 MMR
Solo
Ymir
Ymir
Silver II
Wolfs-Vengeance
Ymir
Silver II
Level 137
God Stats
2W - 3L
1,168 SR
Queue Stats
307W - 337L
1,090 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,470 SR
1,117 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,462 SR
1,119 MMR
Chang'e
Chang'e
Silver V
AdrianStatic_
Chang'e
Silver V
Level 35
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 11L
1,171 MMR
Solo
Tyr
Tyr
Silver II
Cowabunga-DUKE
Tyr
Silver II
Level 127
God Stats
5W - 1L
1,450 SR
Queue Stats
352W - 356L
1,056 MMR
Solo
Mercury
Mercury
Gold V
DimensionKi11er
Mercury
Gold V
Level 145
God Stats
1W - 4L
1,480 SR
Queue Stats
346W - 348L
1,212 MMR
Solo
Cernunnos
Cernunnos
Silver II
Dosvedanya
Cernunnos
Silver II
Level 81
God Stats
3W - 5L
1,651 SR
Queue Stats
26W - 40L
1,173 MMR
Solo
Hades
Hades
Silver III
Kicksickles
Hades
Silver III
Level 107
God Stats
27W - 18L
1,200 SR
Queue Stats
155W - 179L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 3
10,482
617
5,907
8,851
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 10
10,740
632
10,470
9,272
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 3
9,098
535
3,675
8,745
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Trap-slapes
The Morrigan
14
3 / 2 / 7
9,432
555
8,504
6,941
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 7
10,126
596
4,039
15,253
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayArachneAthenaGilgameshTiamat

VS

Bans
DanzaburouArtemisTsukuyomiCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 6 / 6
7,681
452
1,870
15,223
7,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 6 / 4
9,691
570
6,777
15,474
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
1 / 2 / 1
5,575
328
1,146
4,007
913
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Dosvedanya
Cernunnos
14
5 / 9 / 3
9,053
533
8,639
15,002
4,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 1
3,160
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
10
11
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
6
6
0.5
L
4
6
4
1
L
1
2
1
0.75
L
Cernunnos
Dosvedanya
Cernunnos
5
9
3
0.72
W
10
1
3
11.5
W
6
1
10
11
L
0
0
1
0.5
W
0
3
3
0.5
W
The Morrigan
Trap-slapes
The Morrigan
3
2
7
3.25
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
18,432
49,062
Taken
49,706
24,168
Mitigated
21,895
6,275
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
1,870
126
370
2,292
15,223
7,096
0
3,907
10,976
22,596
0
L
6,777
787
0
3,334
15,474
9,172
0
5,004
10,318
0
34,847
L
1,146
469
0
1,421
4,007
913
0
373
3,554
0
11,190
L
Cernunnos
Dosvedanya
Cernunnos
8,639
5,087
46
4,550
15,002
4,714
72
4,952
9,934
0
39,027
W
5,907
1,350
0
1,004
8,851
3,204
2,110
387
8,464
0
62,385
W
10,470
6,955
580
2,902
9,272
3,425
5,579
384
8,888
0
75,027
L
0
0
0
0
0
0
0
0
0
0
0
W
3,675
66
0
653
8,745
2,739
1,702
91
8,654
50,269
0
W
The Morrigan
Trap-slapes
The Morrigan
8,504
881
0
220
6,941
2,254
2,685
551
6,390
43,100
4,493
W
4,039
1,351
0
916
15,253
12,546
0
457
14,796
33,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
35,160
484
Minions Killed
171
0
Camps Cleared
0
1,521,958
Distance Traveled
864,148
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,681
452
31
2
0
232,899
3
L
Tyr
9,691
570
53
3
0
278,135
3
L
Mercury
5,575
328
30
2
0
123,629
0
L
Cernunnos
9,053
533
57
3
0
229,485
0
W
Loki
10,482
617
103
6
0
353,181
3
W
Cupid
10,740
632
131
8
0
281,435
5
L
Hades
3,160
186
0
0
0
0
0
W
He Bo
9,098
535
112
7
0
285,932
2
W
The Morrigan
9,432
555
82
5
0
302,632
8
W
Ymir
10,126
596
56
3
0
298,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role