Player Matchup

Sol
Sol
Antony657LM
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
Heisen-LV
Merlin
Level 14
God Stats
12W - 19L
1,403 SR
Queue Stats
26W - 42L
1,248 Elo+
Solo
Fafnir
Fafnir
MinotaurDon
Fafnir
Level 15
God Stats
0W - 4L
1,301 SR
Queue Stats
33W - 43L
1,255 Elo+
Solo
Eset
Eset
SUsagi556
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ra
Ra
alex_charnichart
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 8
1,441 SR
1,401 Elo+

VS

Team Averages
Level 24
1,507 SR
1,396 Elo+
Medusa
Medusa
Bostonrican704
Medusa
Level 27
God Stats
1W - 2L
1,201 SR
Queue Stats
51W - 84L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
Mazokumiko
Kukulkan
Level 26
God Stats
70W - 88L
1,383 SR
Queue Stats
189W - 303L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
RoughGoldAtom
Sun Wukong
Level 12
God Stats
4W - 1L
1,840 SR
Queue Stats
4W - 2L
1,496 Elo+
Solo
Sobek
Sobek
SpaCemaNJeRa
Sobek
Level 29
God Stats
10W - 8L
1,626 SR
Queue Stats
340W - 380L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
skinnyboy413
Morgan Le Fay
Level 28
God Stats
4W - 2L
1,486 SR
Queue Stats
40W - 74L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
9,669
1,074
9,467
16,534
5,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Heisen-LV
Merlin
15
3 / 9 / 3
9,723
1,080
12,228
14,628
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
15
2 / 12 / 2
9,228
1,025
6,093
21,214
26,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
15
0 / 13 / 4
8,259
918
5,164
16,825
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 4
8,968
996
8,160
16,672
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 30
12,093
1,344
15,571
8,682
3,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Mazokumiko
Kukulkan
18
11 / 1 / 22
11,704
1,300
19,922
6,468
2,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RoughGoldAtom
Sun Wukong
18
11 / 4 / 28
11,362
1,262
15,917
11,912
9,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 0 / 17
9,851
1,095
10,254
8,392
8,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
skinnyboy413
Morgan Le Fay
18
12 / 2 / 29
11,934
1,326
16,997
13,668
5,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
179
8
Kills
53
53
Deaths
8
17
Assists
126
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
12
1
30
27
L
Merlin
Heisen-LV
Merlin
3
9
3
0.5
W
Kukulkan
Mazokumiko
Kukulkan
11
1
22
22
L
Fafnir
2
12
2
0.25
W
Sun Wukong
RoughGoldAtom
Sun Wukong
11
4
28
6.25
L
Eset
0
13
4
0.15
W
7
0
17
15.5
L
1
8
4
0.38
W
Morgan Le Fay
skinnyboy413
Morgan Le Fay
12
2
29
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,112
Damage
78,661
85,873
Taken
49,122
50,489
Mitigated
29,258
7,342
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,467
5,472
0
2,703
16,534
5,608
0
10,977
5,557
23,171
0
W
15,571
9,995
0
2,397
8,682
3,613
0
7,097
1,585
0
22,597
L
Merlin
Heisen-LV
Merlin
12,228
1,469
0
0
14,628
5,932
0
6,259
8,369
29,806
0
W
Kukulkan
Mazokumiko
Kukulkan
19,922
3,870
0
951
6,468
2,664
0
5,199
1,269
43,327
0
L
Fafnir
6,093
2,621
0
1,514
21,214
26,726
0
12,390
8,824
9,929
0
W
Sun Wukong
RoughGoldAtom
Sun Wukong
15,917
6,227
0
1,640
11,912
9,816
0
9,734
2,178
0
24,119
L
Eset
5,164
2,550
607
278
16,825
5,702
0
9,231
7,594
13,902
0
W
10,254
1,696
0
1,711
8,392
8,102
0
7,035
1,357
16,212
0
L
8,160
1,175
692
1,548
16,672
6,521
0
8,316
8,356
22,001
0
W
Morgan Le Fay
skinnyboy413
Morgan Le Fay
16,997
4,804
399
4,567
13,668
5,063
0
12,047
1,621
23,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
56,944
127
Minions Killed
121
0
Camps Cleared
1
782,770
Distance Traveled
832,657
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,669
1,074
30
3
0
166,583
0
W
Medusa
12,093
1,344
20
2
0
196,508
0
L
Merlin
9,723
1,080
35
4
0
142,339
0
W
Kukulkan
11,704
1,300
62
7
1
158,991
0
L
Fafnir
9,228
1,025
1
0
0
150,703
0
W
Sun Wukong
11,362
1,262
17
2
0
167,002
0
L
Eset
8,259
918
17
2
0
142,354
0
W
Sobek
9,851
1,095
10
1
0
138,770
0
L
Ra
8,968
996
44
5
0
180,791
2
W
Morgan Le Fay
11,934
1,326
12
1
0
171,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role