Player Matchup

Thanatos
Thanatos
DeathGun1023
Thanatos
Level 40
God Stats
4W - 3L
1,278 SR
Queue Stats
13W - 8L
1,509 Elo+
Solo
Da Ji
Da Ji
DenionKK
Da Ji
Level 146
God Stats
9W - 12L
1,509 SR
Queue Stats
550W - 527L
1,611 Elo+
Solo
Zeus
Zeus
JRambo091
Zeus
Level 100
God Stats
3W - 4L
1,502 SR
Queue Stats
4W - 6L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Janssoni
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
Manneo
Sun Wukong
Level 109
God Stats
6W - 8L
1,285 SR
Queue Stats
206W - 214L
1,572 Elo+
Solo
Team Averages
Level 97
1,415 SR
1,531 Elo+

VS

Team Averages
Level 103
1,449 SR
1,521 Elo+
Chang'e
Chang'e
GHOSTyBOY8
Chang'e
Level 54
God Stats
2W - 0L
1,335 SR
Queue Stats
28W - 29L
1,447 Elo+
Solo
Khepri
Khepri
NastasyJinkz
Khepri
Level 143
God Stats
9W - 4L
1,640 SR
Queue Stats
232W - 175L
1,630 Elo+
Solo
Apollo
Apollo
grzesioscheffer
Apollo
Level 106
God Stats
28W - 50L
1,307 SR
Queue Stats
649W - 694L
1,452 Elo+
Solo
Rama
Rama
iareback
Rama
Level 86
God Stats
5W - 6L
1,397 SR
Queue Stats
447W - 432L
1,537 Elo+
Solo
King Arthur
King Arthur
maxrg011
King Arthur
Level 128
God Stats
11W - 4L
1,565 SR
Queue Stats
356W - 372L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathGun1023
Thanatos
18
1 / 10 / 4
11,036
849
6,670
23,629
10,469
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Da Ji
DenionKK
Da Ji
18
4 / 1 / 3
12,217
940
15,302
15,892
6,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
19
3 / 5 / 5
12,575
967
26,607
12,269
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Janssoni
Morgan Le Fay
18
2 / 13 / 7
11,926
917
20,289
25,914
11,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Manneo
Sun Wukong
18
1 / 6 / 8
11,504
885
10,071
34,201
41,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GHOSTyBOY8
Chang'e
20
7 / 1 / 25
14,040
1,080
34,990
20,428
13,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
20
0 / 1 / 28
13,567
1,044
6,601
13,705
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 6 / 11
12,150
935
7,704
11,855
5,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
20
11 / 1 / 14
13,164
1,013
24,936
14,259
7,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
maxrg011
King Arthur
20
12 / 2 / 19
14,880
1,145
30,373
26,325
29,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
11
Kills
35
35
Deaths
11
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeathGun1023
Thanatos
1
10
4
0.3
L
Da Ji
DenionKK
Da Ji
4
1
3
5.5
W
Chang'e
GHOSTyBOY8
Chang'e
7
1
25
19.5
L
Zeus
3
5
5
1.1
L
Morgan Le Fay
Janssoni
Morgan Le Fay
2
13
7
0.42
L
Sun Wukong
Manneo
Sun Wukong
1
6
8
0.83
W
Khepri
0
1
28
14
W
5
6
11
1.75
W
Rama
11
1
14
18
W
King Arthur
maxrg011
King Arthur
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,939
Damage
104,604
111,905
Taken
86,572
75,273
Mitigated
74,334
10,484
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeathGun1023
Thanatos
6,670
2,436
0
4,198
23,629
10,469
0
8,521
15,108
0
21,248
L
Da Ji
DenionKK
Da Ji
15,302
5,372
0
480
15,892
6,848
0
6,244
9,648
0
41,455
W
Chang'e
GHOSTyBOY8
Chang'e
34,990
2,524
9,162
9,924
20,428
13,791
0
12,592
7,420
75,273
0
L
Zeus
26,607
1,761
566
771
12,269
4,888
0
4,358
7,911
49,516
0
L
Morgan Le Fay
Janssoni
Morgan Le Fay
20,289
1,486
248
2,060
25,914
11,397
0
9,936
15,804
38,241
0
L
Sun Wukong
Manneo
Sun Wukong
10,071
1,063
0
2,161
34,201
41,671
0
11,911
21,726
607
33,035
W
Khepri
6,601
212
0
1,654
13,705
18,215
0
5,834
5,827
8,482
0
W
7,704
5,477
570
200
11,855
5,547
0
4,904
5,830
0
24,482
W
Rama
24,936
13,539
0
0
14,259
7,421
0
8,429
5,714
0
57,818
W
King Arthur
maxrg011
King Arthur
30,373
4,900
0
2,822
26,325
29,360
0
14,233
11,627
0
52,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,258
Gold Earned
67,801
238
Minions Killed
284
6
Camps Cleared
12
1,225,674
Distance Traveled
1,256,199
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,036
849
42
3
0
236,851
0
L
Da Ji
12,217
940
66
5
2
284,474
2
W
Chang'e
14,040
1,080
89
7
3
273,973
2
L
Zeus
12,575
967
62
5
0
202,229
0
L
Morgan Le Fay
11,926
917
35
3
2
245,836
0
L
Sun Wukong
11,504
885
33
3
2
256,284
0
W
Khepri
13,567
1,044
12
1
1
238,924
0
W
Apollo
12,150
935
53
4
1
230,995
0
W
Rama
13,164
1,013
86
7
6
245,343
0
W
King Arthur
14,880
1,145
44
3
1
266,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role