Player Matchup

Yemoja
Yemoja
EnteiSZN
Yemoja
Level 3
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,591 Elo+
Party 2
Awilix
Awilix
Leeky papi
Awilix
Level 70
God Stats
18W - 7L
1,605 SR
Queue Stats
112W - 86L
1,809 Elo+
Party 2
Heimdallr
Heimdallr
Shootin Fxdes
Heimdallr
Level 93
God Stats
20W - 19L
1,678 SR
Queue Stats
234W - 204L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
SleepySkotia
Guan Yu
Level 8
God Stats
1W - 2L
1,626 SR
Queue Stats
17W - 21L
1,742 Elo+
Party 2
Sol
Sol
Vixxser
Sol
Level 3
God Stats
1W - 2L
1,713 SR
Queue Stats
2W - 4L
1,644 Elo+
Party 2
Team Averages
Level 35
1,667 SR
1,673 Elo+

VS

Team Averages
Level 18
1,461 SR
1,533 Elo+
Artemis
Artemis
BabySnake212
Artemis
Level 27
God Stats
5W - 3L
1,538 SR
Queue Stats
37W - 36L
1,525 Elo+
Party 1
Ra
Ra
LoominOfTheStars
Ra
Level 29
God Stats
1W - 2L
1,142 SR
Queue Stats
100W - 114L
1,459 Elo+
Party 1
Ares
Ares
TakeThisTaco
Ares
Level 10
God Stats
3W - 0L
1,673 SR
Queue Stats
5W - 2L
1,671 Elo+
Solo
Hercules
Hercules
Wilhelm4444
Hercules
Level 17
God Stats
14W - 3L
1,500 SR
Queue Stats
250W - 225L
1,503 Elo+
Solo
Bakasura
Bakasura
longjohndon
Bakasura
Level 8
God Stats
5W - 3L
1,450 SR
Queue Stats
13W - 11L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EnteiSZN
Yemoja
14
0 / 12 / 4
11,186
447
2,416
21,743
25,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Leeky papi
Awilix
20
14 / 6 / 5
15,928
637
17,919
24,506
10,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Shootin Fxdes
Heimdallr
19
4 / 12 / 2
12,327
493
17,390
25,915
9,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SleepySkotia
Guan Yu
17
2 / 10 / 11
11,455
458
9,934
26,930
30,550
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
17
3 / 12 / 6
11,706
468
11,617
21,736
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabySnake212
Artemis
20
25 / 5 / 9
16,893
676
37,951
24,076
10,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 7 / 15
14,159
566
26,220
14,216
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 0 / 0
7,261
290
0
0
0
Hercules
Wilhelm4444
Hercules
19
2 / 7 / 16
12,432
497
14,736
19,484
10,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
longjohndon
Bakasura
20
10 / 4 / 15
14,903
596
14,650
22,282
10,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
23
Kills
50
52
Deaths
23
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabySnake212
Artemis
25
5
9
5.9
L
Yemoja
EnteiSZN
Yemoja
0
12
4
0.17
L
Awilix
Leeky papi
Awilix
14
6
5
2.75
W
13
7
15
2.93
L
Heimdallr
Shootin Fxdes
Heimdallr
4
12
2
0.42
L
Guan Yu
SleepySkotia
Guan Yu
2
10
11
0.75
W
0
0
0
0
L
Sol
3
12
6
0.5
W
Hercules
Wilhelm4444
Hercules
2
7
16
1.43
W
Bakasura
longjohndon
Bakasura
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,276
Damage
93,557
120,830
Taken
80,058
82,636
Mitigated
36,414
19,029
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabySnake212
Artemis
37,951
24,650
0
7,259
24,076
10,148
2,041
3,966
20,030
0
118,169
L
Yemoja
EnteiSZN
Yemoja
2,416
1,212
1,217
60
21,743
25,756
489
6,048
15,010
17,004
0
L
Awilix
Leeky papi
Awilix
17,919
6,946
0
5,028
24,506
10,345
1,266
4,685
19,711
0
127,726
W
26,220
2,682
1,892
3,915
14,216
5,670
509
4,481
9,495
76,180
0
L
Heimdallr
Shootin Fxdes
Heimdallr
17,390
6,349
186
3,988
25,915
9,679
2,644
2,750
23,165
0
91,283
L
Guan Yu
SleepySkotia
Guan Yu
9,934
1,300
928
3,474
26,930
30,550
780
5,876
20,834
0
53,622
W
0
0
0
0
0
0
0
0
0
0
0
L
Sol
11,617
3,720
0
4,148
21,736
6,306
1,808
6,861
14,671
50,476
0
W
Hercules
Wilhelm4444
Hercules
14,736
4,824
0
3,722
19,484
10,059
1,152
2,711
16,625
0
65,506
W
Bakasura
longjohndon
Bakasura
14,650
9,977
0
7,432
22,282
10,537
420
2,251
19,875
0
111,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,602
Gold Earned
65,648
491
Minions Killed
533
0
Camps Cleared
0
2,145,741
Distance Traveled
2,058,809
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,893
676
131
5
0
535,884
2
L
Yemoja
11,186
447
31
1
0
378,733
5
L
Awilix
15,928
637
178
7
0
511,624
1
W
Ra
14,159
566
123
5
0
447,833
3
L
Heimdallr
12,327
493
119
5
0
425,272
3
L
Guan Yu
11,455
458
90
4
0
441,559
0
W
Ares
7,261
290
0
0
0
0
0
L
Sol
11,706
468
73
3
0
388,553
0
W
Hercules
12,432
497
109
4
0
512,038
2
W
Bakasura
14,903
596
170
7
0
563,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role