Player Matchup

Sun Wukong
Sun Wukong
ELNAFERDXD01042
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,295 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HonestAbe172
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,357 Elo+
Solo
Olorun
Olorun
InnocuousJet16
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Why you zero
Merlin
Level 5
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Neith
Neith
king_tri99a419
Neith
Level 14
God Stats
11W - 13L
1,465 SR
Queue Stats
44W - 56L
1,219 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,423 Elo+

VS

Team Averages
Level 21
1,455 SR
1,343 Elo+
Nemesis
Nemesis
Rvilz
Nemesis
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 10L
1,185 Elo+
Party 1
Guan Yu
Guan Yu
Saiahaha
Guan Yu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,475 Elo+
Solo
Ares
Ares
jarobid 05
Ares
Level 29
God Stats
7W - 4L
1,498 SR
Queue Stats
31W - 31L
1,290 Elo+
Solo
Olorun
Olorun
narckid
Olorun
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,388 Elo+
Party 1
Izanami
Izanami
ughh its sky
Izanami
Level 5
God Stats
7W - 6L
1,276 SR
Queue Stats
15W - 9L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELNAFERDXD01042
Sun Wukong
19
1 / 13 / 9
11,358
947
7,503
26,478
12,733
Morgan Le Fay
HonestAbe172
Morgan Le Fay
19
6 / 6 / 6
12,888
1,074
21,133
15,926
6,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 14 / 9
12,478
1,040
15,515
24,559
9,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
19
2 / 15 / 13
12,227
1,019
11,959
25,192
8,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 6 / 10
13,096
1,091
24,040
20,039
6,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rvilz
Nemesis
20
6 / 7 / 28
13,178
1,098
15,924
19,292
8,906
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Saiahaha
Guan Yu
20
8 / 3 / 30
13,426
1,119
11,015
18,254
27,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 1 / 26
12,310
1,026
10,081
16,275
11,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
narckid
Olorun
20
27 / 5 / 20
16,301
1,358
41,723
24,294
12,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
ughh its sky
Izanami
20
11 / 2 / 28
13,938
1,162
25,575
11,227
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
186
18
Kills
54
54
Deaths
18
47
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ELNAFERDXD01042
Sun Wukong
1
13
9
0.42
L
Morgan Le Fay
HonestAbe172
Morgan Le Fay
6
6
6
1.5
L
5
14
9
0.68
W
Nemesis
Rvilz
Nemesis
6
7
28
2.86
W
Guan Yu
Saiahaha
Guan Yu
8
3
30
7.67
L
Merlin
2
15
13
0.57
W
2
1
26
15
L
4
6
10
1.5
W
Olorun
narckid
Olorun
27
5
20
7.4
W
Izanami
ughh its sky
Izanami
11
2
28
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,150
Damage
104,318
112,194
Taken
89,342
43,185
Mitigated
64,753
7,803
Healing
23,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ELNAFERDXD01042
Sun Wukong
7,503
2,029
0
0
26,478
12,733
0
12,306
14,172
0
16,582
L
Morgan Le Fay
HonestAbe172
Morgan Le Fay
21,133
4,261
0
933
15,926
6,282
0
6,749
9,177
42,166
0
L
15,515
11,833
549
2,541
24,559
9,489
0
10,423
14,136
30,020
0
W
Nemesis
Rvilz
Nemesis
15,924
8,821
0
922
19,292
8,906
0
10,763
8,529
0
29,213
W
Guan Yu
Saiahaha
Guan Yu
11,015
906
2,064
3,545
18,254
27,496
0
10,137
8,117
0
20,261
L
Merlin
11,959
2,567
559
1,152
25,192
8,037
0
12,032
13,160
25,768
0
W
10,081
274
0
0
16,275
11,520
0
11,314
4,961
26,034
0
L
24,040
10,769
0
2,069
20,039
6,644
0
10,294
9,745
0
53,096
W
Olorun
narckid
Olorun
41,723
28,057
3,893
11,650
24,294
12,229
0
10,076
14,063
65,517
0
W
Izanami
ughh its sky
Izanami
25,575
15,156
0
982
11,227
4,602
0
6,317
4,910
0
39,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,047
Gold Earned
69,153
153
Minions Killed
166
3
Camps Cleared
5
1,023,702
Distance Traveled
1,172,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,358
947
14
1
1
223,045
1
L
Morgan Le Fay
12,888
1,074
34
3
0
234,003
3
L
Olorun
12,478
1,040
15
1
1
195,098
1
W
Nemesis
13,178
1,098
34
3
1
233,190
1
W
Guan Yu
13,426
1,119
15
1
2
260,726
0
L
Merlin
12,227
1,019
24
2
0
159,436
1
W
Ares
12,310
1,026
30
3
1
205,935
0
L
Neith
13,096
1,091
66
6
1
212,120
1
W
Olorun
16,301
1,358
42
4
0
232,642
0
W
Izanami
13,938
1,162
45
4
1
240,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role