Player Matchup

Sylvanus
Sylvanus
AgentofDayNine
Sylvanus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 136L
1,524 Elo+
Party 3
Freya
Freya
AnimeKing4828
Freya
Level 123
God Stats
2W - 0L
1,797 SR
Queue Stats
159W - 133L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
AnimeSoul69
Ao Kuang
Level 146
God Stats
11W - 1L
1,586 SR
Queue Stats
171W - 130L
1,566 Elo+
Party 1
Odin
Odin
Icodecahedron69
Odin
Level 105
God Stats
4W - 1L
1,519 SR
Queue Stats
156W - 122L
1,560 Elo+
Party 1
Izanami
Izanami
JSIZZEL7818
Izanami
Level 128
God Stats
4W - 9L
1,316 SR
Queue Stats
113W - 97L
1,500 Elo+
Party 3
Team Averages
Level 123
1,544 SR
1,547 Elo+

VS

Team Averages
Level 77
1,532 SR
1,573 Elo+
Ra
Ra
Azreale
Ra
Level 89
God Stats
2W - 2L
1,543 SR
Queue Stats
112W - 86L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Renegadespider2
Cthulhu
Level 48
God Stats
14W - 15L
1,383 SR
Queue Stats
17W - 28L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
TheOneWheelman
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,506 Elo+
Party 2
Da Ji
Da Ji
curtbro
Da Ji
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 78L
1,852 Elo+
Party 2
Mercury
Mercury
thatdonutkid
Mercury
Level 121
God Stats
2W - 2L
1,737 SR
Queue Stats
136W - 104L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 2
6,205
517
3,281
5,938
2,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 2
6,913
576
4,657
8,838
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
AnimeSoul69
Ao Kuang
11
5 / 1 / 1
6,842
570
4,663
9,462
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 3
7,288
607
7,061
5,153
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JSIZZEL7818
Izanami
11
3 / 1 / 1
6,287
524
5,594
4,769
1,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,452
538
6,740
7,071
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 1
4,995
416
2,662
8,790
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
TheOneWheelman
Heimdallr
8
1 / 2 / 0
5,037
420
2,052
4,769
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
curtbro
Da Ji
8
0 / 6 / 1
5,079
423
2,166
7,621
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
thatdonutkid
Mercury
10
1 / 4 / 2
6,035
503
4,782
7,782
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
5
5
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
2
1
W
3
3
2
1.33
W
Ao Kuang
AnimeSoul69
Ao Kuang
5
1
1
5.5
L
2
3
3
1.17
W
5
0
3
6.5
W
Izanami
JSIZZEL7818
Izanami
3
1
1
3.5
L
1
1
1
1.5
L
Heimdallr
TheOneWheelman
Heimdallr
1
2
0
0.5
L
Da Ji
curtbro
Da Ji
0
6
1
0.08
L
Mercury
thatdonutkid
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
18,402
34,160
Taken
36,033
14,741
Mitigated
12,644
15,671
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,281
692
722
3,110
5,938
2,204
368
1,933
3,772
13,190
0
W
4,657
1,568
97
3,812
8,838
4,175
0
2,594
6,202
36,926
0
W
Ao Kuang
AnimeSoul69
Ao Kuang
4,663
1,053
81
4,375
9,462
3,142
0
1,679
7,741
44,598
0
L
6,740
467
321
1,856
7,071
2,817
0
4,342
2,641
37,393
0
W
7,061
1,533
638
1,481
5,153
3,780
228
659
4,494
0
29,661
W
Izanami
JSIZZEL7818
Izanami
5,594
3,902
0
1,355
4,769
1,440
1,342
2,323
2,291
0
49,669
L
2,662
402
314
3,281
8,790
3,733
0
1,931
6,767
10,730
0
L
Heimdallr
TheOneWheelman
Heimdallr
2,052
968
0
919
4,769
1,094
0
1,205
3,564
0
17,616
L
Da Ji
curtbro
Da Ji
2,166
333
0
736
7,621
2,383
0
1,684
5,558
0
13,531
L
Mercury
thatdonutkid
Mercury
4,782
2,978
0
248
7,782
2,617
0
3,439
4,253
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
27,598
323
Minions Killed
234
0
Camps Cleared
0
1,171,474
Distance Traveled
1,100,529
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,205
517
22
2
0
244,374
3
W
Freya
6,913
576
68
6
0
223,321
1
W
Ao Kuang
6,842
570
71
6
0
245,265
2
L
Ra
6,452
538
77
6
0
227,735
3
W
Odin
7,288
607
68
6
0
242,609
5
W
Izanami
6,287
524
94
8
0
215,905
1
L
Cthulhu
4,995
416
15
1
0
234,616
0
L
Heimdallr
5,037
420
43
4
0
190,883
0
L
Da Ji
5,079
423
28
2
0
191,799
0
L
Mercury
6,035
503
71
6
0
255,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role