Player Matchup

Khepri
Khepri
AIister
Khepri
Level 14
God Stats
5W - 6L
1,689 SR
Queue Stats
165W - 106L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
BallsOnTable
Nu Wa
Level 5
God Stats
32W - 11L
1,943 SR
Queue Stats
143W - 71L
1,594 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SarabiVelour
Kumbhakarna
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 28L
1,636 Elo+
Solo
Cu Chulainn
Cu Chulainn
woodledoodle
Cu Chulainn
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 111L
1,561 Elo+
Party 1
Scylla
Scylla
xXuseXabuseXx
Scylla
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 46L
1,713 Elo+
Party 1
Team Averages
Level 35
1,626 SR
1,613 Elo+

VS

Team Averages
Level 19
1,591 SR
1,547 Elo+
Sol
Sol
Ale4ever_player
Sol
Level 20
God Stats
76W - 61L
1,582 SR
Queue Stats
359W - 405L
1,549 Elo+
Solo
Terra
Terra
JMC78
Terra
Level 44
God Stats
2W - 1L
1,826 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 3
Nike
Nike
NOTOR3OUS
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 2
Neith
Neith
Perlalalala
Neith
Level 4
God Stats
7W - 10L
1,592 SR
Queue Stats
7W - 12L
1,625 Elo+
Party 2
Cupid
Cupid
Tucaaan
Cupid
Level 7
God Stats
2W - 4L
1,457 SR
Queue Stats
11W - 12L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIister
Khepri
17
1 / 1 / 24
9,602
960
6,468
12,441
14,985
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 2 / 20
11,735
1,174
17,977
9,391
4,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SarabiVelour
Kumbhakarna
17
6 / 1 / 22
10,333
1,033
9,022
10,678
12,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
woodledoodle
Cu Chulainn
18
12 / 0 / 19
12,099
1,210
21,427
11,731
12,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 18
10,087
1,009
11,152
9,257
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

282

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
10,036
1,004
19,068
17,024
5,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
JMC78
Terra
15
2 / 7 / 4
9,313
931
9,161
18,501
18,419
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Nike
15
0 / 6 / 3
8,597
860
4,420
14,088
10,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 3
8,834
883
4,159
9,664
3,264
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
Tucaaan
Cupid
15
0 / 8 / 6
8,812
881
12,574
13,914
6,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
24
34
Kills
6
6
Deaths
34
103
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
AIister
Khepri
1
1
24
13
L
3
8
2
0.5
W
10
2
20
10
L
Terra
JMC78
Terra
2
7
4
0.57
L
Nike
0
6
3
0.25
L
1
5
3
0.5
W
Kumbhakarna
SarabiVelour
Kumbhakarna
6
1
22
17
L
Cupid
Tucaaan
Cupid
0
8
6
0.38
W
Cu Chulainn
woodledoodle
Cu Chulainn
12
0
19
21.5
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,046
Damage
49,382
53,498
Taken
73,191
48,847
Mitigated
43,668
2,358
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AIister
Khepri
6,468
379
0
0
12,441
14,985
0
5,886
6,555
10,449
0
L
19,068
8,591
160
5,284
17,024
5,538
0
13,495
3,529
66,608
0
W
17,977
5,819
724
1,318
9,391
4,040
0
5,943
3,448
33,563
0
L
Terra
JMC78
Terra
9,161
1,838
1,253
1,475
18,501
18,419
0
12,293
6,208
15,670
0
L
Nike
4,420
999
0
0
14,088
10,282
0
8,354
5,734
443
22,417
L
4,159
1,088
0
323
9,664
3,264
0
6,793
2,871
0
24,008
W
Kumbhakarna
SarabiVelour
Kumbhakarna
9,022
849
0
316
10,678
12,691
0
6,115
4,563
23,832
0
L
Cupid
Tucaaan
Cupid
12,574
5,983
196
1,208
13,914
6,165
0
8,675
5,239
0
24,803
W
Cu Chulainn
woodledoodle
Cu Chulainn
21,427
4,402
0
0
11,731
12,845
0
5,731
6,000
14,184
31,189
W
11,152
1,700
0
0
9,257
4,286
0
4,937
4,320
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
45,592
159
Minions Killed
185
6
Camps Cleared
4
883,171
Distance Traveled
850,369
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,602
960
4
0
0
172,025
0
L
Sol
10,036
1,004
96
10
0
144,926
0
W
Nu Wa
11,735
1,174
39
4
2
163,846
0
L
Terra
9,313
931
10
1
0
186,062
0
L
Nike
8,597
860
27
3
2
183,471
3
L
Neith
8,834
883
24
2
1
146,069
0
W
Kumbhakarna
10,333
1,033
33
3
0
174,786
0
L
Cupid
8,812
881
28
3
1
189,841
0
W
Cu Chulainn
12,099
1,210
52
5
3
200,544
0
W
Scylla
10,087
1,009
31
3
1
171,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role