Player Matchup

Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Blackwidow45367
Sol
Level 21
God Stats
9W - 7L
1,567 SR
Queue Stats
58W - 43L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
IanWilson2137
Aphrodite
Level 17
God Stats
18W - 11L
1,634 SR
Queue Stats
19W - 14L
1,857 Elo+
Solo
Anhur
Anhur
TheOnlyAnt
Anhur
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,375 Elo+
Solo
Ymir
Ymir
cusfy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,603 Elo+

VS

Team Averages
Level 24
1,608 SR
1,654 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ASMBen
Hercules
Level 12
God Stats
3W - 1L
1,852 SR
Queue Stats
19W - 10L
1,730 Elo+
Party 3
Awilix
Awilix
EnvySsb
Awilix
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 133L
1,705 Elo+
Party 1
Bellona
Bellona
SooshieRole
Bellona
Level 27
God Stats
39W - 38L
1,532 SR
Queue Stats
192W - 149L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
XzxK1LLERxzX
Kukulkan
Level 24
God Stats
17W - 8L
1,658 SR
Queue Stats
46W - 44L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 1 / 3
8,419
601
3,596
8,696
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,296
450
4,262
6,964
2,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
IanWilson2137
Aphrodite
10
0 / 5 / 0
5,966
426
4,852
10,096
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
2 / 4 / 1
6,389
456
5,528
6,131
1,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
cusfy
Ymir
8
1 / 4 / 0
6,239
446
1,635
9,127
3,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 3 / 3
7,890
564
8,288
8,497
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ASMBen
Hercules
11
1 / 0 / 8
7,677
548
4,185
9,929
6,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
EnvySsb
Awilix
15
6 / 0 / 1
8,726
623
6,838
8,144
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SooshieRole
Bellona
13
4 / 1 / 2
8,182
584
6,701
10,648
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
XzxK1LLERxzX
Kukulkan
12
0 / 1 / 3
7,159
511
2,636
3,626
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
3
2.5
W
Artemis
 
Artemis
6
3
3
2.5
W
Hercules
ASMBen
Hercules
1
0
8
5
L
1
3
0
0.33
W
Awilix
EnvySsb
Awilix
6
0
1
6.5
L
Aphrodite
IanWilson2137
Aphrodite
0
5
0
0
W
Bellona
SooshieRole
Bellona
4
1
2
5
L
Anhur
2
4
1
0.63
W
Kukulkan
XzxK1LLERxzX
Kukulkan
0
1
3
1.5
L
Ymir
cusfy
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
28,648
41,014
Taken
40,844
13,141
Mitigated
22,164
9,018
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,596
2,378
0
161
8,696
2,823
0
639
8,057
0
63,813
W
Artemis
 
Artemis
8,288
4,777
0
2,830
8,497
2,167
1,834
1,190
7,307
0
41,004
W
Hercules
ASMBen
Hercules
4,185
1,326
0
2,144
9,929
6,786
244
2,522
7,407
0
18,710
L
4,262
1,604
0
2,082
6,964
2,786
0
1,041
5,923
31,445
0
W
Awilix
EnvySsb
Awilix
6,838
2,440
0
4,264
8,144
3,021
82
761
7,383
0
67,796
L
Aphrodite
IanWilson2137
Aphrodite
4,852
1,192
373
4,626
10,096
3,005
228
0
10,096
34,105
0
W
Bellona
SooshieRole
Bellona
6,701
1,919
0
4,812
10,648
9,034
740
4,399
6,249
0
49,223
L
Anhur
5,528
2,053
0
1,276
6,131
1,289
570
203
5,846
0
35,917
W
Kukulkan
XzxK1LLERxzX
Kukulkan
2,636
163
0
319
3,626
1,156
0
1,877
1,749
50,835
0
L
Ymir
cusfy
Ymir
1,635
359
0
500
9,127
3,238
165
824
8,235
7,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
39,634
315
Minions Killed
422
0
Camps Cleared
0
1,290,046
Distance Traveled
1,345,266
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,419
601
130
9
0
333,209
0
W
Artemis
7,890
564
67
5
0
224,174
2
W
Hercules
7,677
548
25
2
0
305,598
4
L
Sol
6,296
450
55
4
0
229,863
4
W
Awilix
8,726
623
109
8
0
296,026
0
L
Aphrodite
5,966
426
58
4
0
246,839
0
W
Bellona
8,182
584
105
8
0
273,736
0
L
Anhur
6,389
456
62
4
0
235,487
0
W
Kukulkan
7,159
511
116
8
0
245,732
3
L
Ymir
6,239
446
10
1
0
244,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role