Player Matchup

Ymir
Ymir
RasBerryJamz92
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,137 Elo+
Solo
Medusa
Medusa
Yonkyteam666
Medusa
Level 27
God Stats
7W - 22L
1,424 SR
Queue Stats
144W - 226L
1,334 Elo+
Party 2
Susano
Susano
gandalfstickman
Susano
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 281L
1,356 Elo+
Party 3
Apollo
Apollo
mi_culo69420
Apollo
Level 23
God Stats
2W - 11L
1,456 SR
Queue Stats
76W - 154L
1,343 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ninjaman_zero
Morgan Le Fay
Level 68
God Stats
16W - 21L
1,540 SR
Queue Stats
210W - 268L
1,308 Elo+
Party 2
Team Averages
Level 45
1,484 SR
1,295 Elo+

VS

Team Averages
Level 61
1,618 SR
1,465 Elo+
Ares
Ares
Flawed_Incubus
Ares
Level 26
God Stats
30W - 23L
1,996 SR
Queue Stats
124W - 147L
1,456 Elo+
Party 1
Artemis
Artemis
ImYokubo
Artemis
Level 117
God Stats
8W - 4L
1,652 SR
Queue Stats
356W - 393L
1,503 Elo+
Party 1
Mercury
Mercury
Okuma Takeo
Mercury
Level 55
God Stats
4W - 9L
1,367 SR
Queue Stats
168W - 198L
1,459 Elo+
Party 1
Janus
Janus
blue_ramen123
Janus
Level 64
God Stats
9W - 10L
1,551 SR
Queue Stats
249W - 274L
1,493 Elo+
Party 1
Chaac
Chaac
masterdylansir
Chaac
Level 42
God Stats
16W - 13L
1,525 SR
Queue Stats
40W - 36L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
8,257
459
5,809
15,318
5,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
0 / 8 / 1
7,398
411
5,670
15,910
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 5
7,645
425
7,651
15,003
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
9
1 / 7 / 5
6,676
371
4,386
9,809
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
ninjaman_zero
Morgan Le Fay
12
1 / 11 / 0
7,903
439
7,221
14,651
5,015
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 21
10,622
590
6,502
17,727
21,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ImYokubo
Artemis
17
14 / 1 / 8
11,262
626
19,486
7,760
3,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Okuma Takeo
Mercury
15
5 / 3 / 11
9,555
531
5,255
12,888
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
15 / 1 / 6
10,626
590
10,850
8,589
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 7
10,706
595
13,468
15,768
13,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
6
Kills
45
45
Deaths
8
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
W
Artemis
ImYokubo
Artemis
14
1
8
18
W
Mercury
Okuma Takeo
Mercury
5
3
11
3.5
L
3
9
1
0.39
L
Medusa
0
8
1
0.06
W
15
1
6
18
L
1
10
5
0.35
W
7
1
7
10.5
L
Apollo
1
7
5
0.5
L
Morgan Le Fay
ninjaman_zero
Morgan Le Fay
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
55,561
70,691
Taken
62,732
24,119
Mitigated
47,916
7,541
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,502
719
183
1,974
17,727
21,768
993
4,503
13,224
30,136
0
W
Artemis
ImYokubo
Artemis
19,486
12,065
0
5,079
7,760
3,734
5,513
521
7,239
0
84,233
W
Mercury
Okuma Takeo
Mercury
5,255
2,911
0
0
12,888
5,580
0
2,811
10,077
0
53,605
L
5,809
1,264
0
2,069
15,318
5,906
0
5,195
10,123
27,646
0
L
Medusa
5,670
3,377
0
2,307
15,910
5,152
100
1,717
14,193
0
31,759
W
10,850
633
0
2,235
8,589
3,106
2,176
3,028
5,561
53,853
0
L
7,651
1,407
0
1,311
15,003
5,922
0
2,058
12,945
0
36,494
W
13,468
2,857
484
5,935
15,768
13,728
1,818
2,167
13,601
0
66,634
L
Apollo
4,386
2,774
0
1,545
9,809
2,124
0
3,331
6,478
0
17,221
L
Morgan Le Fay
ninjaman_zero
Morgan Le Fay
7,221
480
0
309
14,651
5,015
602
5,051
9,600
48,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
52,771
272
Minions Killed
466
0
Camps Cleared
0
1,293,500
Distance Traveled
1,726,257
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,622
590
38
2
0
340,844
2
W
Artemis
11,262
626
136
8
0
330,085
7
W
Mercury
9,555
531
86
5
0
378,633
0
L
Ymir
8,257
459
47
3
0
264,552
0
L
Medusa
7,398
411
61
3
0
263,909
1
W
Janus
10,626
590
89
5
0
347,412
7
L
Susano
7,645
425
49
3
0
327,647
1
W
Chaac
10,706
595
117
7
0
329,283
0
L
Apollo
6,676
371
28
2
0
189,527
1
L
Morgan Le Fay
7,903
439
87
5
0
247,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role