Player Matchup

Ra
Ra
GrizzlyBear69420
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Vamana
Vamana
GuGaPeS
Vamana
Level 22
God Stats
9W - 5L
1,696 SR
Queue Stats
49W - 46L
1,442 Elo+
Party 2
Anubis
Anubis
Lukeskymat
Anubis
Level 19
God Stats
4W - 10L
1,226 SR
Queue Stats
46W - 44L
1,415 Elo+
Party 2
Nemesis
Nemesis
Tzeboys
Nemesis
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Izanami
Izanami
xivysaurxx
Izanami
Level 147
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 12L
1,494 Elo+
Party 3
Team Averages
Level 39
1,438 SR
1,401 Elo+

VS

Team Averages
Level 19
1,440 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Grifaland
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 1
Medusa
Medusa
JuanJo8637
Medusa
Level 7
God Stats
3W - 2L
1,217 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Thegrandmac
Sun Wukong
Level 29
God Stats
4W - 1L
1,691 SR
Queue Stats
26W - 12L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Zidan27
Kukulkan
Level 7
God Stats
4W - 3L
1,292 SR
Queue Stats
143W - 151L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 16
13,062
871
12,716
24,820
9,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
GuGaPeS
Vamana
20
12 / 0 / 15
16,683
1,112
23,312
30,973
26,939
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Lukeskymat
Anubis
20
4 / 9 / 18
15,029
1,002
17,486
26,850
10,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Tzeboys
Nemesis
20
10 / 7 / 15
16,628
1,109
20,466
29,008
13,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
xivysaurxx
Izanami
20
7 / 9 / 12
15,224
1,015
34,165
22,933
7,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
15 / 8 / 14
17,006
1,134
43,278
23,254
9,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Grifaland
Cerberus
20
5 / 11 / 16
14,089
939
23,646
33,614
36,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
JuanJo8637
Medusa
20
4 / 4 / 10
13,814
921
14,295
15,498
11,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Thegrandmac
Sun Wukong
20
13 / 6 / 14
16,501
1,100
30,633
29,690
40,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Zidan27
Kukulkan
20
1 / 5 / 9
13,053
870
15,390
11,728
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
101
34
Kills
38
38
Deaths
34
76
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
15
8
14
2.75
W
Cerberus
Grifaland
Cerberus
5
11
16
1.18
L
1
13
16
0.69
L
Vamana
GuGaPeS
Vamana
12
0
15
19.5
W
Medusa
JuanJo8637
Medusa
4
4
10
2.25
L
Anubis
Lukeskymat
Anubis
4
9
18
1.44
W
Sun Wukong
Thegrandmac
Sun Wukong
13
6
14
3.33
L
Nemesis
Tzeboys
Nemesis
10
7
15
2.5
W
Kukulkan
Zidan27
Kukulkan
1
5
9
1.1
L
Izanami
xivysaurxx
Izanami
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,145
Damage
127,242
134,584
Taken
113,784
68,478
Mitigated
101,058
28,251
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
43,278
12,782
0
659
23,254
9,125
0
5,913
16,813
0
69,100
W
Cerberus
Grifaland
Cerberus
23,646
939
285
7,747
33,614
36,175
0
9,320
23,427
35,846
0
L
12,716
3,239
2,779
4,111
24,820
9,555
0
6,473
18,347
31,159
0
L
Vamana
GuGaPeS
Vamana
23,312
11,983
0
7,320
30,973
26,939
0
11,945
19,028
0
35,688
W
Medusa
JuanJo8637
Medusa
14,295
5,706
0
1,841
15,498
11,770
0
5,094
10,264
0
39,166
L
Anubis
Lukeskymat
Anubis
17,486
925
0
6,352
26,850
10,438
0
9,209
17,641
30,096
0
W
Sun Wukong
Thegrandmac
Sun Wukong
30,633
6,601
0
1,336
29,690
40,078
0
5,248
23,756
0
63,415
L
Nemesis
Tzeboys
Nemesis
20,466
9,206
0
3,623
29,008
13,890
0
6,129
22,879
0
50,897
W
Kukulkan
Zidan27
Kukulkan
15,390
1,866
0
372
11,728
3,910
0
4,627
7,008
42,268
0
L
Izanami
xivysaurxx
Izanami
34,165
23,664
0
4,066
22,933
7,656
0
5,280
17,653
0
90,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,626
Gold Earned
74,463
270
Minions Killed
276
8
Camps Cleared
6
1,379,619
Distance Traveled
1,230,170
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,006
1,134
42
3
3
269,190
2
W
Cerberus
14,089
939
34
2
0
187,515
0
L
Ra
13,062
871
36
2
2
250,741
0
L
Vamana
16,683
1,112
24
2
0
312,823
0
W
Medusa
13,814
921
50
3
1
235,758
1
L
Anubis
15,029
1,002
24
2
0
265,733
0
W
Sun Wukong
16,501
1,100
72
5
2
312,446
1
L
Nemesis
16,628
1,109
61
4
3
322,138
0
W
Kukulkan
13,053
870
78
5
0
225,261
0
L
Izanami
15,224
1,015
125
8
3
228,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role