Player Matchup

Nemesis
Nemesis
Calm Ramadan
Nemesis
Level 88
God Stats
3W - 1L
1,817 SR
Queue Stats
115W - 82L
1,600 Elo+
Party 1
Ganesha
Ganesha
ImaginaryBenz
Ganesha
Level 28
God Stats
7W - 2L
1,898 SR
Queue Stats
140W - 116L
1,587 Elo+
Party 1
Agni
Agni
Selici
Agni
Level 128
God Stats
4W - 6L
1,497 SR
Queue Stats
113W - 103L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
YUNG MANSAF
Sun Wukong
Level 81
God Stats
12W - 8L
1,657 SR
Queue Stats
26W - 16L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
Κilo
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 44L
1,716 Elo+
Party 1
Team Averages
Level 89
1,674 SR
1,623 Elo+

VS

Team Averages
Level 73
1,485 SR
1,512 Elo+
Janus
Janus
BrutalBeast689
Janus
Level 65
God Stats
5W - 5L
1,550 SR
Queue Stats
243W - 280L
1,368 Elo+
Party 3
Apollo
Apollo
LoNgJoHnSiLvEr10
Apollo
Level 23
God Stats
2W - 4L
1,665 SR
Queue Stats
168W - 161L
1,551 Elo+
Party 3
Ymir
Ymir
Star_Miner_
Ymir
Level 28
God Stats
20W - 18L
1,581 SR
Queue Stats
35W - 40L
1,474 Elo+
Party 2
Thanatos
Thanatos
The-Norfleet
Thanatos
Level 126
God Stats
2W - 6L
1,229 SR
Queue Stats
131W - 113L
1,599 Elo+
Party 2
Odin
Odin
dragonnyz1
Odin
Level 122
God Stats
0W - 1L
1,398 SR
Queue Stats
131W - 123L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Calm Ramadan
Nemesis
14
4 / 0 / 3
9,181
540
6,588
9,157
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
14
0 / 1 / 18
10,127
596
5,587
12,568
11,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Selici
Agni
17
9 / 2 / 5
10,899
641
11,087
9,497
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YUNG MANSAF
Sun Wukong
15
1 / 3 / 4
9,442
555
7,007
13,255
7,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Κilo
Cernunnos
17
12 / 2 / 3
12,308
724
14,512
12,355
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,922
407
3,241
8,349
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 7 / 1
7,181
422
7,169
13,897
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 4
7,689
452
4,107
16,364
11,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
The-Norfleet
Thanatos
11
3 / 6 / 1
7,619
448
3,941
11,771
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 1
9,961
586
12,194
13,070
7,569
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
8
8
Deaths
26
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Nemesis
Calm Ramadan
Nemesis
4
0
3
5.5
W
Ganesha
0
1
18
9
L
1
7
1
0.21
W
Agni
Selici
Agni
9
2
5
5.75
L
0
6
4
0.33
L
Thanatos
The-Norfleet
Thanatos
3
6
1
0.58
W
Sun Wukong
YUNG MANSAF
Sun Wukong
1
3
4
1
L
4
3
1
1.5
W
Cernunnos
Κilo
Cernunnos
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,781
Damage
30,652
56,832
Taken
63,451
31,219
Mitigated
27,068
22,023
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,241
98
0
772
8,349
1,667
238
2,958
5,224
40,612
0
W
Nemesis
Calm Ramadan
Nemesis
6,588
3,116
0
4,863
9,157
3,380
1,232
227
8,827
0
55,995
W
Ganesha
5,587
875
755
3,090
12,568
11,113
675
2,258
9,985
22,730
0
L
7,169
5,166
0
3,792
13,897
3,117
0
2,847
10,955
0
46,651
W
Agni
Selici
Agni
11,087
636
323
3,942
9,497
4,246
2,309
1,471
7,839
66,367
0
L
4,107
1,348
0
0
16,364
11,094
0
4,633
11,622
15,696
0
L
Thanatos
The-Norfleet
Thanatos
3,941
1,898
0
6,950
11,771
3,621
0
2,320
9,363
0
34,715
W
Sun Wukong
YUNG MANSAF
Sun Wukong
7,007
1,341
0
5,142
13,255
7,162
198
1,187
12,068
0
48,991
L
12,194
3,317
0
4,004
13,070
7,569
0
3,368
9,613
0
61,985
W
Cernunnos
Κilo
Cernunnos
14,512
6,778
0
3,908
12,355
5,318
800
2,439
9,916
0
82,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
39,372
452
Minions Killed
383
0
Camps Cleared
0
1,679,387
Distance Traveled
1,484,683
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,922
407
73
4
0
313,667
1
W
Nemesis
9,181
540
92
5
0
394,703
0
W
Ganesha
10,127
596
10
1
0
324,693
7
L
Apollo
7,181
422
91
5
0
289,454
4
W
Agni
10,899
641
126
7
0
341,346
3
L
Ymir
7,689
452
19
1
0
272,139
3
L
Thanatos
7,619
448
66
4
0
307,285
0
W
Sun Wukong
9,442
555
103
6
0
330,806
2
L
Odin
9,961
586
134
8
0
302,138
3
W
Cernunnos
12,308
724
121
7
0
287,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role