Player Matchup

Cerberus
Cerberus
HeadHunter42085
Cerberus
Level 6
God Stats
10W - 12L
1,475 SR
Queue Stats
10W - 13L
1,338 Elo+
Party 2
Achilles
Achilles
I Dulac I
Achilles
Level 127
God Stats
8W - 7L
1,434 SR
Queue Stats
108W - 68L
1,589 Elo+
Party 2
Bellona
Bellona
reflexanonymity
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 49L
1,521 Elo+
Solo
Izanami
Izanami
savypie
Izanami
Level 26
God Stats
63W - 88L
1,377 SR
Queue Stats
272W - 358L
1,325 Elo+
Party 2
Nox
Nox
unironicalygoth
Nox
Level 28
God Stats
2W - 3L
1,184 SR
Queue Stats
273W - 356L
1,340 Elo+
Party 2
Team Averages
Level 41
1,394 SR
1,422 Elo+

VS

Team Averages
Level 13
1,518 SR
1,261 Elo+
Thanatos
Thanatos
ASTEROID YES NO
Thanatos
Level 27
God Stats
18W - 13L
1,548 SR
Queue Stats
251W - 264L
1,425 Elo+
Solo
Hachiman
Hachiman
BurnedBeast5072
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
994 Elo+
Party 1
Cupid
Cupid
DeadlyMouse92
Cupid
Level 12
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 6L
1,277 Elo+
Solo
Set
Set
Lordhellslinger
Set
Level 14
God Stats
0W - 1L
1,810 SR
Queue Stats
14W - 34L
1,181 Elo+
Party 1
Yemoja
Yemoja
eebfenty
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 2 / 25
13,459
1,035
12,657
15,273
20,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
I Dulac I
Achilles
20
23 / 1 / 14
17,345
1,334
32,392
12,663
9,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 0 / 29
14,363
1,105
20,975
13,474
13,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
savypie
Izanami
20
8 / 5 / 12
12,923
994
17,738
15,232
6,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 7 / 23
12,552
966
11,040
15,159
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
8 / 13 / 6
13,655
1,050
19,729
24,957
8,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
18
3 / 8 / 5
11,882
914
8,704
17,757
5,058
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 5 / 8
10,981
845
6,907
12,761
4,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 13 / 6
11,995
923
14,620
23,349
14,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
eebfenty
Yemoja
18
1 / 5 / 9
11,745
903
12,807
24,845
27,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
49
44
Kills
15
15
Deaths
44
103
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
13
6
0.85
L
Hachiman
3
8
5
0.69
L
0
5
8
0.8
W
Cerberus
4
2
25
8.25
W
Achilles
I Dulac I
Achilles
23
1
14
30
L
3
13
6
0.46
L
Yemoja
eebfenty
Yemoja
1
5
9
1.1
W
7
0
29
21.5
W
Izanami
savypie
Izanami
8
5
12
2.8
W
2
7
23
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,802
Damage
62,767
71,801
Taken
103,669
57,400
Mitigated
59,972
5,104
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
19,729
6,717
0
7,524
24,957
8,764
0
4,863
20,094
0
42,012
L
Hachiman
8,704
3,564
0
428
17,757
5,058
0
2,776
14,981
0
25,742
L
6,907
2,551
323
1,094
12,761
4,432
0
3,838
8,923
0
39,116
W
Cerberus
12,657
348
306
2,985
15,273
20,756
0
3,604
11,669
28,191
0
W
Achilles
I Dulac I
Achilles
32,392
16,547
0
1,210
12,663
9,793
0
2,555
10,108
0
43,287
L
14,620
5,981
0
2,204
23,349
14,522
0
6,260
17,089
0
27,143
L
Yemoja
eebfenty
Yemoja
12,807
2,034
1,658
349
24,845
27,196
0
5,960
18,885
36,374
0
W
20,975
5,919
0
458
13,474
13,000
0
2,791
10,683
0
43,328
W
Izanami
savypie
Izanami
17,738
11,476
0
107
15,232
6,520
0
1,451
13,781
0
53,326
W
11,040
520
0
38
15,159
7,331
0
2,406
12,753
19,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,642
Gold Earned
60,258
227
Minions Killed
213
4
Camps Cleared
6
1,139,051
Distance Traveled
1,070,487
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,655
1,050
50
4
1
229,382
5
L
Hachiman
11,882
914
21
2
2
207,547
0
L
Cupid
10,981
845
63
5
0
192,968
1
W
Cerberus
13,459
1,035
20
2
0
275,743
3
W
Achilles
17,345
1,334
25
2
4
227,577
0
L
Set
11,995
923
23
2
0
212,273
0
L
Yemoja
11,745
903
56
4
3
228,317
2
W
Bellona
14,363
1,105
57
4
0
272,520
0
W
Izanami
12,923
994
99
8
0
170,924
0
W
Nox
12,552
966
26
2
0
192,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role