Player Matchup

King Arthur
King Arthur
EnteiSZN
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
Leeky papi
Awilix
Level 70
God Stats
18W - 7L
1,608 SR
Queue Stats
112W - 86L
1,881 Elo+
Party 2
Ra
Ra
Shootin Fxdes
Ra
Level 93
God Stats
6W - 4L
1,306 SR
Queue Stats
234W - 204L
1,576 Elo+
Party 2
Ymir
Ymir
SleepySkotia
Ymir
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 21L
1,842 Elo+
Party 2
Medusa
Medusa
Vixxser
Medusa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,689 Elo+
Party 2
Team Averages
Level 35
1,483 SR
1,698 Elo+

VS

Team Averages
Level 18
1,478 SR
1,593 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ch1bi
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 217L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
Rause1
Guan Yu
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 189L
1,583 Elo+
Party 1
Ares
Ares
truchapartemuslo
Ares
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 5L
1,831 Elo+
Solo
Ao Kuang
Ao Kuang
美誉不可期
Ao Kuang
Level 24
God Stats
22W - 16L
1,392 SR
Queue Stats
35W - 27L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnteiSZN
King Arthur
6
1 / 6 / 0
4,661
424
1,366
6,889
2,765
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Leeky papi
Awilix
11
1 / 3 / 3
6,281
571
4,658
7,552
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 5 / 0
6,494
590
4,728
8,233
3,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 10 / 1
5,211
474
3,023
11,440
6,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Vixxser
Medusa
7
0 / 9 / 2
4,555
414
3,778
7,596
1,418
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 1 / 3
7,735
703
6,501
4,120
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Ch1bi
Hades
13
13 / 1 / 8
8,713
792
11,827
9,437
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Rause1
Guan Yu
10
4 / 2 / 4
6,523
593
3,316
5,161
2,081
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 1 / 16
7,644
695
7,166
6,292
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
11
4 / 1 / 5
6,876
625
1,987
6,564
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
32
33
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
3
7.5
W
Hades
Ch1bi
Hades
13
1
8
17
L
King Arthur
EnteiSZN
King Arthur
1
6
0
0.17
L
Awilix
Leeky papi
Awilix
1
3
3
0.83
W
Guan Yu
Rause1
Guan Yu
4
2
4
3
L
4
5
0
0.8
L
0
10
1
0.05
L
Medusa
Vixxser
Medusa
0
9
2
0.11
W
5
1
16
13
W
Ao Kuang
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
30,797
41,710
Taken
31,574
16,082
Mitigated
16,171
3,007
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,501
478
0
681
4,120
1,414
859
1,026
3,094
40,039
0
W
Hades
Ch1bi
Hades
11,827
2,699
590
6,900
9,437
5,310
1,333
2,840
6,597
49,863
7,157
L
King Arthur
EnteiSZN
King Arthur
1,366
634
0
90
6,889
2,765
25
2,366
4,523
0
7,207
L
Awilix
Leeky papi
Awilix
4,658
2,118
0
440
7,552
2,121
231
3,593
3,959
0
39,617
W
Guan Yu
Rause1
Guan Yu
3,316
863
108
657
5,161
2,081
581
474
4,687
0
22,512
L
4,728
726
108
2,066
8,233
3,183
329
6,800
1,433
29,128
0
L
3,023
1,467
0
50
11,440
6,595
0
8,216
3,224
11,745
0
L
Medusa
Vixxser
Medusa
3,778
1,931
0
253
7,596
1,418
0
5,467
2,129
0
15,340
W
7,166
328
0
1,143
6,292
5,394
421
2,383
3,909
20,922
0
W
Ao Kuang
1,987
565
0
2,762
6,564
1,972
579
1,028
5,536
30,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
37,491
190
Minions Killed
331
0
Camps Cleared
0
1,017,957
Distance Traveled
1,089,955
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,735
703
85
8
0
214,802
1
W
Hades
8,713
792
101
9
0
203,999
3
L
King Arthur
4,661
424
13
1
0
224,817
3
L
Awilix
6,281
571
87
8
0
231,832
1
W
Guan Yu
6,523
593
50
5
0
230,351
0
L
Ra
6,494
590
59
5
0
193,047
4
L
Ymir
5,211
474
15
1
0
188,586
0
L
Medusa
4,555
414
16
1
0
179,675
2
W
Ares
7,644
695
29
3
0
207,440
0
W
Ao Kuang
6,876
625
66
6
0
233,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role