Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RogueTemplar
Ares
Level 160
God Stats
13W - 9L
1,620 SR
Queue Stats
143W - 94L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SGTBleach
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,486 SR
Queue Stats
2W - 6L
1,451 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,505 Elo+

VS

Team Averages
Level 107
1,512 SR
1,558 Elo+
Tyr
Tyr
Niiik
Tyr
Level 156
God Stats
3W - 6L
1,318 SR
Queue Stats
818W - 833L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R1nki
Morgan Le Fay
Level 8
God Stats
17W - 9L
1,599 SR
Queue Stats
17W - 9L
1,488 Elo+
Solo
Neith
Neith
VangaBlyad
Neith
Level 158
God Stats
24W - 25L
1,620 SR
Queue Stats
829W - 605L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 5 / 2
7,805
600
4,026
14,594
8,782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 5 / 2
8,574
660
5,005
17,930
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SGTBleach
Morgan Le Fay
11
0 / 7 / 2
7,521
579
4,287
10,734
3,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Niiik
Tyr
13
1 / 2 / 13
9,230
710
4,058
11,138
9,354
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
R1nki
Morgan Le Fay
14
10 / 0 / 7
10,646
819
15,222
6,135
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
6 / 1 / 9
10,139
780
17,539
5,882
2,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
2
Kills
17
17
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
2
0.4
W
Tyr
Niiik
Tyr
1
2
13
3.75
W
Morgan Le Fay
R1nki
Morgan Le Fay
10
0
7
13.5
L
1
5
2
0.4
L
Morgan Le Fay
SGTBleach
Morgan Le Fay
0
7
2
0.14
W
Neith
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,318
Damage
36,819
43,258
Taken
23,155
29,818
Mitigated
13,717
7,403
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,026
1,101
0
3,262
14,594
8,782
0
5,027
9,567
0
15,178
W
Tyr
Niiik
Tyr
4,058
544
0
2,823
11,138
9,354
15
5,624
5,514
0
20,323
W
Morgan Le Fay
R1nki
Morgan Le Fay
15,222
1,168
0
1,352
6,135
2,338
1,075
1,921
4,214
39,813
0
L
5,005
56
0
3,478
17,930
17,931
0
4,914
13,016
13,407
0
L
Morgan Le Fay
SGTBleach
Morgan Le Fay
4,287
603
0
663
10,734
3,105
0
5,281
5,453
30,785
0
W
Neith
17,539
5,793
0
1,516
5,882
2,025
1,637
1,747
4,135
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
30,015
95
Minions Killed
154
0
Camps Cleared
0
655,923
Distance Traveled
791,082
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,805
600
45
3
0
224,369
1
W
Tyr
9,230
710
32
2
0
260,878
1
W
Morgan Le Fay
10,646
819
41
3
0
269,323
0
L
Ares
8,574
660
12
1
0
229,291
2
L
Morgan Le Fay
7,521
579
38
3
0
202,263
0
W
Neith
10,139
780
81
6
0
260,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role