Player Matchup

Chang'e
Chang'e
Bon3lessWings
Chang'e
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 136L
1,496 Elo+
Solo
Hercules
Hercules
Mephistorian
Hercules
Level 108
God Stats
1W - 5L
1,251 SR
Queue Stats
117W - 122L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rhongomynıad
Morgan Le Fay
Level 67
God Stats
11W - 10L
1,505 SR
Queue Stats
78W - 71L
1,529 Elo+
Party 1
Da Ji
Da Ji
Romarius
Da Ji
Level 122
God Stats
2W - 2L
1,321 SR
Queue Stats
43W - 57L
1,444 Elo+
Party 1
Rama
Rama
epicSandvich4901
Rama
Level 71
God Stats
7W - 7L
1,238 SR
Queue Stats
127W - 122L
1,540 Elo+
Party 1
Team Averages
Level 90
1,363 SR
1,509 Elo+

VS

Team Averages
Level 70
1,585 SR
1,516 Elo+
Chiron
Chiron
AEG SQUATT
Chiron
Level 49
God Stats
1W - 4L
1,421 SR
Queue Stats
104W - 123L
1,494 Elo+
Party 3
Cabrakan
Cabrakan
LightningSP
Cabrakan
Level 136
God Stats
0W - 1L
1,726 SR
Queue Stats
101W - 101L
1,483 Elo+
Party 3
Fenrir
Fenrir
StickyT
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZappyTak
Morgan Le Fay
Level 40
God Stats
2W - 4L
1,388 SR
Queue Stats
39W - 38L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
dbr13
Erlang Shen
Level 95
God Stats
8W - 4L
1,888 SR
Queue Stats
360W - 341L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 1 / 3
6,821
620
6,781
6,131
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mephistorian
Hercules
9
2 / 1 / 2
5,988
544
4,190
6,576
2,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Rhongomynıad
Morgan Le Fay
11
1 / 0 / 1
6,135
558
4,014
2,762
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Romarius
Da Ji
12
6 / 2 / 0
6,893
627
5,512
8,432
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,236
567
3,550
4,193
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AEG SQUATT
Chiron
10
3 / 1 / 1
6,088
553
4,291
5,727
1,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
LightningSP
Cabrakan
9
1 / 2 / 3
5,801
527
3,597
7,285
5,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
StickyT
Fenrir
10
1 / 4 / 0
5,586
508
2,233
7,602
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ZappyTak
Morgan Le Fay
8
0 / 4 / 2
4,840
440
2,628
6,309
2,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
dbr13
Erlang Shen
9
1 / 2 / 1
5,474
498
3,261
6,400
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
6
6
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
AEG SQUATT
Chiron
3
1
1
3.5
W
Chang'e
2
1
3
3.5
L
Cabrakan
LightningSP
Cabrakan
1
2
3
1.25
W
Hercules
Mephistorian
Hercules
2
1
2
3
W
Morgan Le Fay
Rhongomynıad
Morgan Le Fay
1
0
1
1.5
W
Da Ji
Romarius
Da Ji
6
2
0
3
L
Fenrir
StickyT
Fenrir
1
4
0
0.25
L
Morgan Le Fay
ZappyTak
Morgan Le Fay
0
4
2
0.25
L
Erlang Shen
dbr13
Erlang Shen
1
2
1
0.75
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
16,010
28,094
Taken
33,323
9,331
Mitigated
14,723
11,432
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AEG SQUATT
Chiron
4,291
2,324
387
1,037
5,727
1,661
0
600
5,118
0
28,614
W
Chang'e
6,781
1,364
173
2,553
6,131
1,846
88
285
5,803
37,627
0
L
Cabrakan
LightningSP
Cabrakan
3,597
936
89
1,384
7,285
5,156
0
92
7,193
18,576
0
W
Hercules
Mephistorian
Hercules
4,190
1,581
0
1,656
6,576
2,709
0
1,608
4,707
0
9,010
W
Morgan Le Fay
Rhongomynıad
Morgan Le Fay
4,014
442
0
1,237
2,762
852
147
886
1,677
36,027
0
W
Da Ji
Romarius
Da Ji
5,512
1,599
0
3,852
8,432
2,797
0
1,130
7,137
0
39,070
L
Fenrir
StickyT
Fenrir
2,233
648
0
2,308
7,602
2,461
0
4,819
2,415
0
19,797
L
Morgan Le Fay
ZappyTak
Morgan Le Fay
2,628
263
34
1,569
6,309
2,768
0
2,465
3,842
12,856
0
L
Erlang Shen
dbr13
Erlang Shen
3,261
1,828
0
1,176
6,400
2,677
0
2,374
3,951
0
32,199
W
3,550
2,974
0
1,961
4,193
1,127
0
1,605
2,545
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
27,789
342
Minions Killed
249
0
Camps Cleared
0
1,055,690
Distance Traveled
1,026,096
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,088
553
58
5
0
208,847
0
W
Chang'e
6,821
620
80
7
0
191,073
1
L
Cabrakan
5,801
527
39
4
0
198,927
5
W
Hercules
5,988
544
11
1
0
225,945
4
W
Morgan Le Fay
6,135
558
77
7
0
219,087
3
W
Da Ji
6,893
627
84
8
0
225,375
0
L
Fenrir
5,586
508
59
5
0
193,339
1
L
Morgan Le Fay
4,840
440
29
3
0
206,274
4
L
Erlang Shen
5,474
498
64
6
0
218,709
2
W
Rama
6,236
567
90
8
0
194,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role