Player Matchup

Awilix
Awilix
Calm Ramadan
Awilix
Level 88
God Stats
9W - 7L
1,468 SR
Queue Stats
115W - 82L
1,590 Elo+
Party 1
Chaac
Chaac
ImaginaryBenz
Chaac
Level 28
God Stats
14W - 12L
1,511 SR
Queue Stats
140W - 116L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Selici
Danzaburou
Level 128
God Stats
14W - 17L
1,510 SR
Queue Stats
113W - 103L
1,559 Elo+
Party 1
Ymir
Ymir
YUNG MANSAF
Ymir
Level 81
God Stats
5W - 5L
1,699 SR
Queue Stats
26W - 16L
1,632 Elo+
Party 1
Vulcan
Vulcan
Κilo
Vulcan
Level 120
God Stats
2W - 0L
1,926 SR
Queue Stats
77W - 44L
1,707 Elo+
Party 1
Team Averages
Level 89
1,623 SR
1,613 Elo+

VS

Team Averages
Level 80
1,521 SR
1,536 Elo+
Pele
Pele
MacDro415
Pele
Level 84
God Stats
9W - 8L
1,693 SR
Queue Stats
408W - 344L
1,650 Elo+
Party 2
Bacchus
Bacchus
RAIDERZ RAGE XD
Bacchus
Level 105
God Stats
2W - 6L
1,510 SR
Queue Stats
101W - 102L
1,567 Elo+
Party 3
Ra
Ra
SenjiUchiha
Ra
Level 29
God Stats
0W - 7L
1,504 SR
Queue Stats
91W - 96L
1,473 Elo+
Party 3
Freya
Freya
fumiz
Freya
Level 156
God Stats
12W - 7L
1,445 SR
Queue Stats
669W - 565L
1,592 Elo+
Party 2
Anubis
Anubis
niqqaflvcko
Anubis
Level 28
God Stats
40W - 49L
1,452 SR
Queue Stats
81W - 90L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
7 / 0 / 3
6,592
659
4,620
5,077
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,338
634
5,201
6,973
4,922
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Selici
Danzaburou
9
0 / 2 / 6
5,869
587
4,833
6,357
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 7
5,725
573
2,756
7,169
2,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Κilo
Vulcan
11
3 / 0 / 4
6,638
664
6,969
4,157
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 3 / 1
5,208
521
4,302
7,486
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
5,254
525
3,293
9,570
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 2 / 0
4,722
472
1,840
4,219
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
fumiz
Freya
8
0 / 3 / 1
4,895
490
4,277
6,814
2,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
9
0 / 3 / 0
5,390
539
3,023
6,751
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
0
3
8.5
W
2
0
1
2.5
L
Pele
0
3
1
0.17
L
1
2
0
0.5
W
Danzaburou
Selici
Danzaburou
0
2
6
1.5
L
1
2
0
0.5
W
1
0
7
4.5
L
Freya
fumiz
Freya
0
3
1
0.17
L
Anubis
0
3
0
0
W
Vulcan
Κilo
Vulcan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
16,735
29,733
Taken
34,840
11,399
Mitigated
12,952
12,231
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,620
1,403
0
2,464
5,077
1,353
93
786
4,229
0
24,374
W
5,201
1,041
0
2,694
6,973
4,922
96
3,023
3,950
0
33,631
L
Pele
4,302
976
0
2,386
7,486
2,020
0
3,146
4,340
0
30,941
L
3,293
348
0
1,000
9,570
4,097
0
3,942
5,628
15,356
0
W
Danzaburou
Selici
Danzaburou
4,833
2,122
0
2,254
6,357
1,756
361
3,201
3,104
0
32,709
L
1,840
88
278
1,172
4,219
1,013
0
1,812
2,407
17,156
0
W
2,756
372
682
2,949
7,169
2,095
0
4,172
2,857
11,471
0
L
Freya
fumiz
Freya
4,277
1,341
0
2,722
6,814
2,439
0
825
5,989
23,256
0
L
Anubis
3,023
20
0
2,264
6,751
3,383
64
0
6,751
24,623
0
W
Vulcan
Κilo
Vulcan
6,969
2,396
0
1,188
4,157
1,273
250
924
3,160
45,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
25,469
283
Minions Killed
242
0
Camps Cleared
0
1,081,611
Distance Traveled
922,175
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,592
659
51
5
0
254,307
2
W
Chaac
6,338
634
72
7
0
205,444
3
L
Pele
5,208
521
70
7
0
189,393
2
L
Bacchus
5,254
525
26
3
0
192,115
3
W
Danzaburou
5,869
587
61
6
0
190,016
2
L
Ra
4,722
472
42
4
0
196,385
0
W
Ymir
5,725
573
26
3
0
207,745
1
L
Freya
4,895
490
50
5
0
170,697
1
L
Anubis
5,390
539
54
5
0
173,585
4
W
Vulcan
6,638
664
73
7
0
224,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role