Player Matchup

Sol
Sol
AetherRich9205
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,354 Elo+
Solo
Heimdallr
Heimdallr
FatVampiire
Heimdallr
Level 130
God Stats
2W - 2L
1,667 SR
Queue Stats
71W - 35L
1,779 Elo+
Party 2
Thoth
Thoth
Gold IV Agni
Thoth
Level 25
God Stats
3W - 2L
1,838 SR
Queue Stats
153W - 34L
1,875 Elo+
Party 2
Bakasura
Bakasura
Risenhero98
Bakasura
Level 129
God Stats
4W - 2L
1,684 SR
Queue Stats
178W - 137L
1,639 Elo+
Party 2
Ymir
Ymir
Sam1ze
Ymir
Level 46
God Stats
9W - 10L
1,572 SR
Queue Stats
160W - 147L
1,564 Elo+
Solo
Team Averages
Level 74
1,652 SR
1,642 Elo+

VS

Team Averages
Level 84
1,600 SR
1,642 Elo+
The Morrigan
The Morrigan
JulianToast
The Morrigan
Level 36
God Stats
11W - 2L
1,720 SR
Queue Stats
272W - 149L
1,678 Elo+
Party 3
Rama
Rama
MacTheSex
Rama
Level 128
God Stats
5W - 3L
1,493 SR
Queue Stats
175W - 144L
1,577 Elo+
Party 1
Thor
Thor
PerritoConCejas
Thor
Level 26
God Stats
5W - 6L
1,515 SR
Queue Stats
62W - 51L
1,595 Elo+
Party 1
Odin
Odin
Raijinicomz
Odin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,690 Elo+
Party 1
Eset
Eset
jackaroonie
Eset
Level 157
God Stats
26W - 13L
1,774 SR
Queue Stats
678W - 526L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,882
452
1,931
5,947
1,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
FatVampiire
Heimdallr
10
0 / 5 / 0
6,178
475
4,278
9,056
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 5 / 3
7,515
578
6,166
7,435
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Risenhero98
Bakasura
13
2 / 1 / 0
7,274
560
3,738
7,958
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Sam1ze
Ymir
9
1 / 3 / 1
5,424
417
2,923
12,004
5,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JulianToast
The Morrigan
12
2 / 5 / 2
7,222
556
5,494
7,931
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
7 / 1 / 2
9,095
700
7,592
8,229
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
7,656
589
4,395
5,744
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 5
6,901
531
2,751
5,586
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 0
8,698
669
7,628
6,799
4,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Heimdallr
FatVampiire
Heimdallr
0
5
0
0
L
3
5
3
0.9
W
The Morrigan
JulianToast
The Morrigan
2
5
2
0.6
W
Rama
7
1
2
8
W
2
0
2
3
W
1
0
5
3.5
L
Bakasura
Risenhero98
Bakasura
2
1
0
2
L
Ymir
Sam1ze
Ymir
1
3
1
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
27,860
42,400
Taken
34,289
13,794
Mitigated
14,671
8,483
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,931
484
0
1,616
5,947
1,416
0
3,784
2,163
28,860
0
L
Heimdallr
FatVampiire
Heimdallr
4,278
1,620
0
1,430
9,056
2,851
0
0
9,056
0
38,729
L
6,166
392
0
1,063
7,435
1,791
0
2,841
4,430
49,601
0
W
The Morrigan
JulianToast
The Morrigan
5,494
1,090
0
774
7,931
1,989
822
5,312
2,307
42,423
0
W
Rama
7,592
6,482
0
3,420
8,229
2,800
292
853
7,351
0
73,150
W
4,395
1,240
0
2,152
5,744
2,409
0
1,284
4,315
0
58,011
W
2,751
424
0
1,165
5,586
2,884
0
646
4,890
0
20,834
L
Bakasura
Risenhero98
Bakasura
3,738
2,851
0
3,288
7,958
2,661
0
1,112
6,760
0
40,798
L
Ymir
Sam1ze
Ymir
2,923
330
15
1,071
12,004
5,075
0
5,067
6,869
16,183
0
W
7,628
866
238
4,248
6,799
4,589
54
2,613
4,176
56,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
39,572
368
Minions Killed
498
0
Camps Cleared
0
1,199,939
Distance Traveled
1,246,924
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,882
452
63
5
0
216,755
2
L
Heimdallr
6,178
475
69
5
0
206,092
1
L
Thoth
7,515
578
100
8
0
222,297
5
W
The Morrigan
7,222
556
81
6
0
213,965
3
W
Rama
9,095
700
143
11
0
246,753
3
W
Thor
7,656
589
116
9
0
299,277
4
W
Odin
6,901
531
30
2
0
240,291
7
L
Bakasura
7,274
560
105
8
0
298,286
6
L
Ymir
5,424
417
31
2
0
256,509
0
W
Eset
8,698
669
128
10
0
246,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role