Player Matchup

Nox
Nox
Ashton Bihhh
Nox
Level 141
God Stats
0W - 2L
1,225 SR
Queue Stats
282W - 231L
1,655 Elo+
Party 1
Discordia
Discordia
Cherixious
Discordia
Level 122
God Stats
8W - 9L
1,559 SR
Queue Stats
194W - 194L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
SocramBoo
Gilgamesh
Level 134
God Stats
44W - 26L
1,703 SR
Queue Stats
342W - 321L
1,631 Elo+
Party 1
Anhur
Anhur
TEN8 STOGEY
Anhur
Level 23
God Stats
15W - 10L
1,570 SR
Queue Stats
35W - 26L
1,642 Elo+
Party 1
Artio
Artio
michaeljive
Artio
Level 89
God Stats
4W - 4L
1,536 SR
Queue Stats
314W - 297L
1,602 Elo+
Party 1
Team Averages
Level 102
1,519 SR
1,635 Elo+

VS

Team Averages
Level 75
1,743 SR
1,674 Elo+
Freya
Freya
Nik er5204
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,749 Elo+
Party 2
Sobek
Sobek
T Death the kid
Sobek
Level 105
God Stats
12W - 9L
1,665 SR
Queue Stats
93W - 53L
1,689 Elo+
Party 2
Chaac
Chaac
battlebacaking
Chaac
Level 77
God Stats
6W - 3L
1,728 SR
Queue Stats
138W - 105L
1,621 Elo+
Party 2
Hachiman
Hachiman
mBnDUBZ
Hachiman
Level 37
God Stats
16W - 11L
1,983 SR
Queue Stats
81W - 96L
1,608 Elo+
Solo
Ymir
Ymir
winniethepiglet
Ymir
Level 135
God Stats
17W - 7L
1,838 SR
Queue Stats
133W - 84L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,882
529
2,108
7,657
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Cherixious
Discordia
13
3 / 1 / 1
7,137
549
5,901
5,782
2,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SocramBoo
Gilgamesh
9
1 / 3 / 1
5,296
407
5,972
12,159
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 1
5,895
453
4,031
7,046
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,790
445
2,303
11,366
5,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
5 / 1 / 2
7,142
549
9,960
10,143
3,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 5
7,193
553
4,172
7,764
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 1
6,351
489
3,568
9,206
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
mBnDUBZ
Hachiman
6
0 / 0 / 0
4,993
384
142
1,332
277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 0 / 0
8,389
645
8,272
6,013
4,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
11
11
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Discordia
Cherixious
Discordia
3
1
1
3.5
W
Freya
5
1
2
6
L
Gilgamesh
SocramBoo
Gilgamesh
1
3
1
0.5
W
2
2
5
2.25
L
1
3
1
0.5
W
0
2
1
0.25
W
Hachiman
mBnDUBZ
Hachiman
0
0
0
0
L
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
26,114
44,010
Taken
34,458
21,322
Mitigated
16,695
14,530
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,108
216
67
2,671
7,657
2,564
0
1,271
6,386
48,368
0
L
Discordia
Cherixious
Discordia
5,901
325
0
1,955
5,782
2,292
0
3,193
2,589
46,941
0
W
Freya
9,960
3,472
0
5,780
10,143
3,977
0
2,551
7,233
36,899
0
L
Gilgamesh
SocramBoo
Gilgamesh
5,972
1,465
174
3,738
12,159
9,070
0
7,018
5,141
0
23,297
W
4,172
576
0
2,176
7,764
4,525
0
883
6,369
17,510
0
L
4,031
2,852
0
1,883
7,046
2,152
440
4,404
2,642
0
25,537
W
3,568
303
0
4,586
9,206
3,451
0
3,118
6,044
0
38,875
W
Hachiman
mBnDUBZ
Hachiman
142
0
0
758
1,332
277
0
243
1,089
0
12,427
L
2,303
193
142
3,900
11,366
5,244
0
6,518
4,848
25,713
0
W
8,272
2,819
0
2,682
6,013
4,465
432
3,614
2,288
53,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
34,068
353
Minions Killed
291
0
Camps Cleared
0
1,200,748
Distance Traveled
1,071,408
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,882
529
120
9
0
241,062
2
L
Discordia
7,137
549
97
7
0
262,278
1
W
Freya
7,142
549
51
4
0
227,094
2
L
Gilgamesh
5,296
407
29
2
0
251,104
1
W
Sobek
7,193
553
22
2
0
246,617
3
L
Anhur
5,895
453
45
3
0
225,268
1
W
Chaac
6,351
489
69
5
0
266,530
1
W
Hachiman
4,993
384
30
2
0
78,404
1
L
Artio
5,790
445
62
5
0
221,036
5
W
Ymir
8,389
645
119
9
0
252,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role