Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ZloiGnomik33st
Hades
Level 24
God Stats
1W - 1L
1,619 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 87
1,540 SR
1,500 Elo+

VS

Team Averages
Level 52
1,603 SR
1,382 Elo+
Ra
Ra
Abel2195
Ra
Level 142
God Stats
1W - 1L
1,808 SR
Queue Stats
68W - 63L
1,489 Elo+
Solo
Xing Tian
Xing Tian
水蜜桃味小香批
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
青灵姒i
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
20 / 0 / 6
11,322
1,029
18,897
8,408
3,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
 
Cerberus
12
2 / 0 / 21
9,060
824
6,690
10,789
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 2 / 19
9,049
823
8,537
9,421
4,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,125
648
9,159
10,123
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 10 / 1
6,801
618
1,950
18,302
13,746
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
8
0 / 10 / 1
6,349
577
4,609
9,455
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
27
Kills
2
2
Deaths
27
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
20
0
6
23
W
Cerberus
 
Cerberus
2
0
21
12.5
L
1
7
1
0.21
W
5
2
19
7.25
L
1
10
1
0.15
L
Nu Wa
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
15,718
28,618
Taken
37,880
20,243
Mitigated
20,134
11,035
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,897
11,351
0
4,350
8,408
3,329
1,910
4,875
3,533
0
66,061
W
Cerberus
 
Cerberus
6,690
414
0
2,264
10,789
12,410
205
4,951
5,838
17,693
0
L
9,159
518
709
2,402
10,123
3,829
0
4,804
5,319
40,622
0
W
8,537
1,383
196
4,225
9,421
4,504
709
5,892
3,529
30,792
0
L
1,950
309
0
70
18,302
13,746
0
6,826
11,476
5,548
0
L
Nu Wa
4,609
1,711
0
0
9,455
2,559
0
3,597
5,858
13,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
20,275
191
Minions Killed
88
0
Camps Cleared
0
624,627
Distance Traveled
517,857
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,322
1,029
104
9
0
205,470
3
W
Cerberus
9,060
824
41
4
0
210,060
1
L
Ra
7,125
648
61
6
0
201,167
1
W
Hades
9,049
823
46
4
0
209,097
2
L
Xing Tian
6,801
618
8
1
0
175,977
0
L
Nu Wa
6,349
577
19
2
0
140,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role