Player Matchup

Awilix
Awilix
AmicaArgentum
Awilix
Level 106
God Stats
6W - 8L
1,428 SR
Queue Stats
181W - 143L
1,666 Elo+
Party 2
Sol
Sol
SapphireLapiz
Sol
Level 154
God Stats
3W - 6L
1,446 SR
Queue Stats
141W - 153L
1,572 Elo+
Party 2
Raijin
Raijin
Sikinprime2
Raijin
Level 134
God Stats
5W - 6L
1,920 SR
Queue Stats
361W - 327L
1,628 Elo+
Party 2
Fenrir
Fenrir
hobblett2
Fenrir
Level 131
God Stats
6W - 10L
1,401 SR
Queue Stats
741W - 814L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
x_ThE_KiLLa_x
Sun Wukong
Level 137
God Stats
14W - 14L
1,571 SR
Queue Stats
278W - 280L
1,519 Elo+
Party 3
Team Averages
Level 132
1,553 SR
1,572 Elo+

VS

Team Averages
Level 121
1,639 SR
1,609 Elo+
Nox
Nox
G30ffr3y116
Nox
Level 68
God Stats
1W - 3L
1,596 SR
Queue Stats
195W - 195L
1,497 Elo+
Solo
Thor
Thor
ScubaDaSurfa
Thor
Level 156
God Stats
1W - 2L
1,551 SR
Queue Stats
79W - 57L
1,638 Elo+
Party 1
Anubis
Anubis
SnipDaTip
Anubis
Level 155
God Stats
0W - 1L
1,822 SR
Queue Stats
64W - 43L
1,667 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Svicker1
Morgan Le Fay
Level 114
God Stats
27W - 18L
1,667 SR
Queue Stats
62W - 37L
1,661 Elo+
Party 1
Jing Wei
Jing Wei
ll LaVrga ll
Jing Wei
Level 113
God Stats
22W - 21L
1,561 SR
Queue Stats
173W - 163L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 7
11,324
629
13,021
13,723
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 0 / 4
10,570
587
12,313
11,536
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
5 / 3 / 6
10,510
584
7,001
9,937
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
hobblett2
Fenrir
15
4 / 2 / 9
10,147
564
6,475
14,745
9,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
x_ThE_KiLLa_x
Sun Wukong
17
6 / 6 / 4
10,698
594
10,575
19,316
12,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,787
377
5,817
8,413
4,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 4
9,071
504
3,979
12,651
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SnipDaTip
Anubis
12
3 / 9 / 0
8,317
462
7,646
14,003
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Svicker1
Morgan Le Fay
17
6 / 8 / 3
10,423
579
17,739
18,014
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ll LaVrga ll
Jing Wei
16
3 / 4 / 1
9,657
537
9,082
14,687
4,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
32
Kills
14
14
Deaths
32
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
3
7
5.5
L
0
4
1
0.13
W
4
0
4
6
L
2
7
4
0.57
W
Raijin
5
3
6
2.67
L
Anubis
SnipDaTip
Anubis
3
9
0
0.33
L
Morgan Le Fay
Svicker1
Morgan Le Fay
6
8
3
0.94
W
Fenrir
hobblett2
Fenrir
4
2
9
4.25
L
Jing Wei
ll LaVrga ll
Jing Wei
3
4
1
0.88
W
Sun Wukong
x_ThE_KiLLa_x
Sun Wukong
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,385
Damage
44,263
69,257
Taken
67,768
34,343
Mitigated
29,876
20,195
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,021
5,325
0
5,758
13,723
5,082
0
6,214
7,142
0
69,723
L
5,817
347
0
138
8,413
4,636
0
3,610
4,803
30,282
0
W
12,313
4,394
0
4,732
11,536
4,240
3,313
2,309
9,207
74,784
8,455
L
3,979
949
0
2,656
12,651
6,441
0
2,144
10,507
0
55,426
W
Raijin
7,001
639
0
1,282
9,937
2,988
372
5,787
3,667
72,652
0
L
Anubis
SnipDaTip
Anubis
7,646
273
0
2,376
14,003
6,617
29
4,583
9,420
41,955
0
L
Morgan Le Fay
Svicker1
Morgan Le Fay
17,739
2,422
0
4,170
18,014
7,732
562
608
17,406
60,988
0
W
Fenrir
hobblett2
Fenrir
6,475
1,164
0
3,211
14,745
9,733
360
4,321
10,340
0
31,050
L
Jing Wei
ll LaVrga ll
Jing Wei
9,082
5,937
0
4,989
14,687
4,450
0
7,644
7,043
0
71,529
W
Sun Wukong
x_ThE_KiLLa_x
Sun Wukong
10,575
2,870
0
5,212
19,316
12,300
786
11,026
7,699
0
58,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
44,255
574
Minions Killed
474
0
Camps Cleared
0
1,767,962
Distance Traveled
1,525,944
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,324
629
108
6
0
404,790
2
L
Nox
6,787
377
53
3
0
337,562
2
W
Sol
10,570
587
154
9
0
325,565
5
L
Thor
9,071
504
91
5
0
324,583
1
W
Raijin
10,510
584
149
8
0
349,601
6
L
Anubis
8,317
462
103
6
0
253,122
3
L
Morgan Le Fay
10,423
579
95
5
0
282,865
2
W
Fenrir
10,147
564
34
2
0
378,306
12
L
Jing Wei
9,657
537
132
7
0
327,812
3
W
Sun Wukong
10,698
594
129
7
0
309,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role