Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HunBurry
Tiamat
Level 83
God Stats
39W - 25L
1,594 SR
Queue Stats
95W - 99L
1,465 Elo+
Solo
Artemis
Artemis
Imbipolar
Artemis
Level 124
God Stats
2W - 2L
1,622 SR
Queue Stats
417W - 428L
1,449 Elo+
Party 1
Khepri
Khepri
oAnubis
Khepri
Level 94
God Stats
41W - 39L
1,518 SR
Queue Stats
188W - 185L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
zamirlv
Zhong Kui
Level 160
God Stats
7W - 0L
1,835 SR
Queue Stats
184W - 175L
1,488 Elo+
Solo
Team Averages
Level 122
1,614 SR
1,472 Elo+

VS

Team Averages
Level 69
1,458 SR
1,447 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Andrews1307
Zhong Kui
Level 29
God Stats
2W - 4L
1,627 SR
Queue Stats
33W - 54L
1,336 Elo+
Party 2
Fenrir
Fenrir
faibufgdsaihjgb
Fenrir
Level 16
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 3
Thor
Thor
gigantekkfox192
Thor
Level 144
God Stats
0W - 2L
1,190 SR
Queue Stats
57W - 71L
1,397 Elo+
Party 2
Izanami
Izanami
lPeewee-
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 0 / 8
8,639
665
5,360
7,768
5,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
HunBurry
Tiamat
17
4 / 0 / 6
10,116
778
12,961
9,804
6,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Imbipolar
Artemis
19
11 / 2 / 4
12,231
941
16,695
10,793
4,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
oAnubis
Khepri
15
3 / 2 / 8
9,301
715
3,324
7,425
7,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
zamirlv
Zhong Kui
17
5 / 0 / 9
10,509
808
13,289
10,414
8,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 0
7,508
578
5,915
12,682
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Andrews1307
Zhong Kui
15
0 / 6 / 2
7,988
614
5,877
11,688
7,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 1
7,933
610
4,155
11,819
7,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 0
9,098
700
8,815
11,774
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
lPeewee-
Izanami
14
0 / 7 / 1
7,431
572
5,406
12,963
5,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
4
4
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
8
4
L
Sylvanus
 
Sylvanus
1
3
0
0.33
L
Zhong Kui
Andrews1307
Zhong Kui
0
6
2
0.17
W
Tiamat
HunBurry
Tiamat
4
0
6
7
W
Artemis
Imbipolar
Artemis
11
2
4
6.5
L
1
3
1
0.5
L
2
4
0
0.5
L
Izanami
lPeewee-
Izanami
0
7
1
0.07
W
Khepri
oAnubis
Khepri
3
2
8
3.5
W
Zhong Kui
zamirlv
Zhong Kui
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,629
Damage
30,168
46,204
Taken
60,926
33,078
Mitigated
32,905
13,775
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,360
234
867
440
7,768
5,449
1
769
6,969
28,897
0
L
Sylvanus
 
Sylvanus
5,915
2,381
2,025
3,278
12,682
7,671
0
8,154
4,528
14,801
2,540
L
Zhong Kui
Andrews1307
Zhong Kui
5,877
242
0
1,830
11,688
7,847
0
6,113
5,575
26,452
0
W
Tiamat
HunBurry
Tiamat
12,961
932
342
2,193
9,804
6,705
559
3,258
6,420
44,695
0
W
Artemis
Imbipolar
Artemis
16,695
8,357
0
1,931
10,793
4,860
4,381
1,960
8,753
0
52,565
L
4,155
445
0
57
11,819
7,029
0
7,254
4,565
0
11,400
L
8,815
1,670
0
404
11,774
5,010
0
6,294
5,480
0
27,879
L
Izanami
lPeewee-
Izanami
5,406
3,903
0
0
12,963
5,348
0
7,508
5,455
0
28,037
W
Khepri
oAnubis
Khepri
3,324
295
1,356
452
7,425
7,913
0
2,458
4,849
14,239
0
W
Zhong Kui
zamirlv
Zhong Kui
13,289
2,596
0
6,194
10,414
8,151
812
2,489
7,713
38,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,796
Gold Earned
39,958
334
Minions Killed
237
12
Camps Cleared
4
1,228,217
Distance Traveled
1,072,608
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,639
665
60
5
0
264,360
0
L
Sylvanus
7,508
578
28
2
0
195,847
0
L
Zhong Kui
7,988
614
71
5
0
205,298
0
W
Tiamat
10,116
778
97
7
3
249,635
1
W
Artemis
12,231
941
81
6
6
239,884
3
L
Fenrir
7,933
610
26
2
0
262,090
0
L
Thor
9,098
700
45
3
3
213,533
0
L
Izanami
7,431
572
67
5
1
195,840
2
W
Khepri
9,301
715
14
1
0
221,355
1
W
Zhong Kui
10,509
808
82
6
3
252,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role